Fixed an endless loop in the DrawEllipse() functions for very small ellipses

This commit is contained in:
Klaus Schmidinger
2013-05-18 12:43:41 +02:00
parent 90f4648a7c
commit 0d14872adc
3 changed files with 9 additions and 6 deletions

10
osd.c
View File

@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: osd.c 2.38 2013/02/14 15:50:19 kls Exp $
* $Id: osd.c 2.38.1.1 2013/05/18 12:41:48 kls Exp $
*/
#include "osd.h"
@@ -639,8 +639,8 @@ void cBitmap::DrawEllipse(int x1, int y1, int x2, int y2, tColor Color, int Quad
case 8: cy = y1; rx /= 2; break;
default: ;
}
int TwoASquare = 2 * rx * rx;
int TwoBSquare = 2 * ry * ry;
int TwoASquare = max(1, 2 * rx * rx);
int TwoBSquare = max(1, 2 * ry * ry);
int x = rx;
int y = 0;
int XChange = ry * ry * (1 - 2 * rx);
@@ -1380,8 +1380,8 @@ void cPixmapMemory::DrawEllipse(const cRect &Rect, tColor Color, int Quadrants)
case 8: cy = y1; rx /= 2; break;
default: ;
}
int TwoASquare = 2 * rx * rx;
int TwoBSquare = 2 * ry * ry;
int TwoASquare = max(1, 2 * rx * rx);
int TwoBSquare = max(1, 2 * ry * ry);
int x = rx;
int y = 0;
int XChange = ry * ry * (1 - 2 * rx);