Fixed a possible crash in case replay is started and stopped in rapid sequence

This commit is contained in:
Klaus Schmidinger
2020-05-18 16:47:29 +02:00
parent dd9dd76722
commit 196785ff05
7 changed files with 92 additions and 39 deletions

69
vdr.c
View File

@@ -22,7 +22,7 @@
*
* The project's page is at http://www.tvdr.de
*
* $Id: vdr.c 4.32 2020/05/15 11:31:40 kls Exp $
* $Id: vdr.c 4.33 2020/05/18 16:47:29 kls Exp $
*/
#include <getopt.h>
@@ -1196,8 +1196,19 @@ int main(int argc, char *argv[])
// Queued messages:
Skins.ProcessQueuedMessages();
// User Input:
cOsdObject *Interact = Menu ? Menu : cControl::Control();
eKeys key = Interface->GetKey(!Interact || !Interact->NeedsFastResponse());
bool NeedsFastResponse = Menu && Menu->NeedsFastResponse();
if (!NeedsFastResponse) {
// Must limit the scope of ControlMutexLock here to not hold the lock during the call to Interface->GetKey().
cMutexLock ControlMutexLock;
cControl *Control = cControl::Control(ControlMutexLock);
NeedsFastResponse = Control && Control->NeedsFastResponse();
}
eKeys key = Interface->GetKey(!NeedsFastResponse);
cOsdObject *Interact = Menu;
cMutexLock ControlMutexLock;
cControl *Control = NULL;
if (!Menu)
Interact = Control = cControl::Control(ControlMutexLock);
if (ISREALKEY(key)) {
EITScanner.Activity();
// Cancel shutdown countdown:
@@ -1215,9 +1226,9 @@ int main(int argc, char *argv[])
bool WasMenu = Interact && Interact->IsMenu();
if (Menu)
DELETE_MENU;
else if (cControl::Control()) {
else if (Control) {
if (cOsd::IsOpen())
cControl::Control()->Hide();
Control->Hide();
else
WasOpen = false;
}
@@ -1233,9 +1244,9 @@ int main(int argc, char *argv[])
}
else if (!Menu) {
IsInfoMenu = true;
if (cControl::Control()) {
cControl::Control()->Hide();
Menu = cControl::Control()->GetInfo();
if (Control) {
Control->Hide();
Menu = Control->GetInfo();
if (Menu)
Menu->Show();
else
@@ -1252,8 +1263,8 @@ int main(int argc, char *argv[])
// Direct main menu functions:
#define DirectMainFunction(function)\
{ DELETE_MENU;\
if (cControl::Control())\
cControl::Control()->Hide();\
if (Control)\
Control->Hide();\
Menu = new cMenuMain(function);\
key = kNone; } // nobody else needs to see this key
case kSchedule: DirectMainFunction(osSchedule); break;
@@ -1267,8 +1278,8 @@ int main(int argc, char *argv[])
const char *PluginName = cRemote::GetPlugin();
if (PluginName) {
DELETE_MENU;
if (cControl::Control())
cControl::Control()->Hide();
if (Control)
Control->Hide();
cPlugin *plugin = cPluginManager::GetPlugin(PluginName);
if (plugin) {
Menu = plugin->MainMenuAction();
@@ -1290,7 +1301,7 @@ int main(int argc, char *argv[])
Menu = new cDisplayChannel(NORMALKEY(key));
continue;
}
else if (cDisplayChannel::IsOpen() || cControl::Control()) {
else if (cDisplayChannel::IsOpen() || Control) {
Interact->ProcessKey(key);
continue;
}
@@ -1318,8 +1329,8 @@ int main(int argc, char *argv[])
break;
// Audio track control:
case kAudio:
if (cControl::Control())
cControl::Control()->Hide();
if (Control)
Control->Hide();
if (!cDisplayTracks::IsOpen()) {
DELETE_MENU;
Menu = cDisplayTracks::Create();
@@ -1330,8 +1341,8 @@ int main(int argc, char *argv[])
break;
// Subtitle track control:
case kSubtitles:
if (cControl::Control())
cControl::Control()->Hide();
if (Control)
Control->Hide();
if (!cDisplaySubtitleTracks::IsOpen()) {
DELETE_MENU;
Menu = cDisplaySubtitleTracks::Create();
@@ -1343,7 +1354,7 @@ int main(int argc, char *argv[])
// Pausing live video:
case kPlayPause:
case kPause:
if (!cControl::Control()) {
if (!Control) {
DELETE_MENU;
if (Setup.PauseKeyHandling) {
if (Setup.PauseKeyHandling > 1 || Interface->Confirm(tr("Pause live video?"))) {
@@ -1356,7 +1367,7 @@ int main(int argc, char *argv[])
break;
// Instant recording:
case kRecord:
if (!cControl::Control()) {
if (!Control) {
if (Setup.RecordKeyHandling) {
if (Setup.RecordKeyHandling > 1 || Interface->Confirm(tr("Start recording?"))) {
if (cRecordControls::Start())
@@ -1395,15 +1406,16 @@ int main(int argc, char *argv[])
break;
default: break;
}
Interact = Menu ? Menu : cControl::Control(); // might have been closed in the mean time
Interact = Menu ? Menu : Control; // might have been closed in the mean time
if (Interact) {
LastInteract = Now;
eOSState state = Interact->ProcessKey(key);
if (state == osUnknown && Interact != cControl::Control()) {
if (ISMODELESSKEY(key) && cControl::Control()) {
state = cControl::Control()->ProcessKey(key);
if (state == osUnknown && Interact != Control) {
if (ISMODELESSKEY(key) && Control) {
state = Control->ProcessKey(key);
if (state == osEnd) {
// let's not close a menu when replay ends:
Control = NULL;
cControl::Shutdown();
continue;
}
@@ -1422,15 +1434,18 @@ int main(int argc, char *argv[])
break;
case osRecordings:
DELETE_MENU;
Control = NULL;
cControl::Shutdown();
Menu = new cMenuMain(osRecordings, true);
break;
case osReplay: DELETE_MENU;
Control = NULL;
cControl::Shutdown();
cControl::Launch(new cReplayControl);
break;
case osStopReplay:
DELETE_MENU;
Control = NULL;
cControl::Shutdown();
break;
case osPlugin: DELETE_MENU;
@@ -1441,8 +1456,10 @@ int main(int argc, char *argv[])
case osBack:
case osEnd: if (Interact == Menu)
DELETE_MENU;
else
else {
Control = NULL;
cControl::Shutdown();
}
break;
default: ;
}
@@ -1487,6 +1504,7 @@ int main(int argc, char *argv[])
// Instant resume of the last viewed recording:
case kPlay:
if (cReplayControl::LastReplayed()) {
Control = NULL;
cControl::Shutdown();
cControl::Launch(new cReplayControl);
}
@@ -1512,6 +1530,7 @@ int main(int argc, char *argv[])
int NewPrimaryDVB = Setup.PrimaryDVB;
if (NewPrimaryDVB != OldPrimaryDVB) {
DELETE_MENU;
Control = NULL;
cControl::Shutdown();
Skins.QueueMessage(mtInfo, tr("Switching primary DVB..."));
cOsdProvider::Shutdown();
@@ -1532,7 +1551,7 @@ int main(int argc, char *argv[])
ShutdownHandler.countdown.Cancel();
}
if (!cControl::Control() && !cRecordControls::Active() && !RecordingsHandler.Active() && (Now - cRemote::LastActivity()) > ACTIVITYTIMEOUT) {
if (!Control && !cRecordControls::Active() && !RecordingsHandler.Active() && (Now - cRemote::LastActivity()) > ACTIVITYTIMEOUT) {
// Shutdown:
// Check whether VDR will be ready for shutdown in SHUTDOWNWAIT seconds:
time_t Soon = Now + SHUTDOWNWAIT;