mirror of
https://github.com/VDR4Arch/vdr.git
synced 2023-10-10 13:36:52 +02:00
Revoked 'Fixed numbering frames' to not break compatibility within the stable 2.0.x
This commit is contained in:
parent
fb66c3ec6b
commit
1ae32cdd6f
5
HISTORY
5
HISTORY
@ -7889,9 +7889,4 @@ Video Disk Recorder Revision History
|
||||
directories" is set to "no".
|
||||
- Fixed clearing non-editable members in the channel editor (thanks to Rolf Ahrenberg).
|
||||
- Fixed flickering if subtitles are active while the OSD demo is running.
|
||||
- Fixed numbering frames. Previously they were numbered starting from 1, while it
|
||||
is apparently standard to number them from 0. Any existing recordings with editing
|
||||
marks (which will now be off by one) can still be cut with all VDR versions from
|
||||
1.7.32, because these will automatically adjust editing marks to I-frames.
|
||||
Users of stable releases shouldn't notice any problems.
|
||||
- Fixed a possible crash in the OSD demo (reported by Christopher Reimer).
|
||||
|
@ -4,7 +4,7 @@
|
||||
* See the main source file 'vdr.c' for copyright information and
|
||||
* how to reach the author.
|
||||
*
|
||||
* $Id: recording.c 2.91.1.5 2014/02/06 11:04:03 kls Exp $
|
||||
* $Id: recording.c 2.91.1.6 2014/02/08 10:57:26 kls Exp $
|
||||
*/
|
||||
|
||||
#include "recording.h"
|
||||
@ -2394,7 +2394,7 @@ cString IndexToHMSF(int Index, bool WithFrame, double FramesPerSecond)
|
||||
Sign = "-";
|
||||
}
|
||||
double Seconds;
|
||||
int f = int(modf((Index + 0.5) / FramesPerSecond, &Seconds) * FramesPerSecond);
|
||||
int f = int(modf((Index + 0.5) / FramesPerSecond, &Seconds) * FramesPerSecond + 1);
|
||||
int s = int(Seconds);
|
||||
int m = s / 60 % 60;
|
||||
int h = s / 3600;
|
||||
@ -2407,9 +2407,9 @@ int HMSFToIndex(const char *HMSF, double FramesPerSecond)
|
||||
int h, m, s, f = 1;
|
||||
int n = sscanf(HMSF, "%d:%d:%d.%d", &h, &m, &s, &f);
|
||||
if (n == 1)
|
||||
return h; // plain frame number
|
||||
return h - 1; // plain frame number
|
||||
if (n >= 3)
|
||||
return int(round((h * 3600 + m * 60 + s) * FramesPerSecond)) + f;
|
||||
return int(round((h * 3600 + m * 60 + s) * FramesPerSecond)) + f - 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user