Avoiding an extra key press event if the repeat function kicks in when controlling VDR via the PC keyboard

This commit is contained in:
Klaus Schmidinger
2013-02-02 12:44:33 +01:00
parent bb7d8b3b5b
commit 1bad5d1e6f
3 changed files with 47 additions and 14 deletions

View File

@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: remote.c 2.6 2013/01/13 12:01:52 kls Exp $
* $Id: remote.c 2.7 2013/02/02 12:44:33 kls Exp $
*/
#include "remote.h"
@@ -295,6 +295,14 @@ int cKbdRemote::MapCodeToFunc(uint64_t Code)
return kfNone;
}
void cKbdRemote::PutKey(uint64_t Code, bool Repeat, bool Release)
{
if (rawMode || !Put(Code, Repeat, Release)) {
if (int func = MapCodeToFunc(Code))
Put(KBDKEY(func), Repeat, Release);
}
}
int cKbdRemote::ReadKey(void)
{
cPoller Poller(STDIN_FILENO);
@@ -356,24 +364,46 @@ uint64_t cKbdRemote::ReadKeySequence(void)
void cKbdRemote::Action(void)
{
uint64_t FirstCommand = 0;
uint64_t LastCommand = 0;
bool Delayed = false;
bool Repeat = false;
while (Running()) {
uint64_t Command = ReadKeySequence();
if (LastCommand && Command != LastCommand && Repeat) {
if (!rawMode)
Put(LastCommand, false, true);
if (Command) {
if (Command == LastCommand) {
// If two keyboard events with the same command come in without an intermediate
// timeout, this is a long key press that caused the repeat function to kick in:
Delayed = false;
FirstCommand = 0;
PutKey(Command, true);
Repeat = true;
}
else if (Command == FirstCommand) {
// If the same command comes in twice with an intermediate timeout, we
// need to delay the second command to see whether it is going to be
// a repeat function or a separate key press:
Delayed = true;
}
else {
// This is a totally new key press, so we accept it immediately:
PutKey(Command);
Delayed = false;
FirstCommand = Command;
}
}
else if (Repeat) {
// Timeout after a repeat function, so we generate a 'release':
PutKey(LastCommand, false, true);
Repeat = false;
}
if (Command) {
if (Command == LastCommand)
Repeat = true;
if (rawMode || !Put(Command, Repeat)) {
int func = MapCodeToFunc(Command);
if (func)
Put(KBDKEY(func));
}
else if (Delayed && FirstCommand) {
// Timeout after two normal key presses of the same key, so accept the
// delayed key:
PutKey(FirstCommand);
Delayed = false;
FirstCommand = 0;
}
LastCommand = Command;
}