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Avoiding an extra key press event if the repeat function kicks in when controlling VDR via the PC keyboard
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4
HISTORY
4
HISTORY
@ -7534,7 +7534,7 @@ Video Disk Recorder Revision History
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- Reduced the number of retries in cTransfer::Receive() to avoid blocking recordings
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in case the primary device can't handle the current live signal.
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2013-02-01: Version 1.7.37
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2013-02-03: Version 1.7.37
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- Now also using FindHeader() in cMpeg2Fixer::AdjTref() (pointed out by Sören Moch).
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- Added missing template for DVBDIR to Make.config.template (reported by Derek Kelly).
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@ -7560,3 +7560,5 @@ Video Disk Recorder Revision History
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- Improved LIRC timing for repeat function.
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- When pausing live video, the current audio and subtitle tracks are now retained.
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- Added some notes about plugin Makefiles to PLUGINS.html.
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- Avoiding an extra key press event if the repeat function kicks in when controlling
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VDR via the PC keyboard.
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54
remote.c
54
remote.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: remote.c 2.6 2013/01/13 12:01:52 kls Exp $
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* $Id: remote.c 2.7 2013/02/02 12:44:33 kls Exp $
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*/
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#include "remote.h"
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@ -295,6 +295,14 @@ int cKbdRemote::MapCodeToFunc(uint64_t Code)
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return kfNone;
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}
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void cKbdRemote::PutKey(uint64_t Code, bool Repeat, bool Release)
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{
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if (rawMode || !Put(Code, Repeat, Release)) {
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if (int func = MapCodeToFunc(Code))
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Put(KBDKEY(func), Repeat, Release);
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}
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}
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int cKbdRemote::ReadKey(void)
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{
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cPoller Poller(STDIN_FILENO);
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@ -356,24 +364,46 @@ uint64_t cKbdRemote::ReadKeySequence(void)
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void cKbdRemote::Action(void)
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{
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uint64_t FirstCommand = 0;
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uint64_t LastCommand = 0;
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bool Delayed = false;
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bool Repeat = false;
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while (Running()) {
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uint64_t Command = ReadKeySequence();
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if (LastCommand && Command != LastCommand && Repeat) {
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if (!rawMode)
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Put(LastCommand, false, true);
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if (Command) {
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if (Command == LastCommand) {
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// If two keyboard events with the same command come in without an intermediate
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// timeout, this is a long key press that caused the repeat function to kick in:
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Delayed = false;
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FirstCommand = 0;
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PutKey(Command, true);
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Repeat = true;
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}
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else if (Command == FirstCommand) {
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// If the same command comes in twice with an intermediate timeout, we
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// need to delay the second command to see whether it is going to be
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// a repeat function or a separate key press:
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Delayed = true;
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}
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else {
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// This is a totally new key press, so we accept it immediately:
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PutKey(Command);
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Delayed = false;
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FirstCommand = Command;
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}
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}
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else if (Repeat) {
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// Timeout after a repeat function, so we generate a 'release':
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PutKey(LastCommand, false, true);
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Repeat = false;
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}
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if (Command) {
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if (Command == LastCommand)
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Repeat = true;
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if (rawMode || !Put(Command, Repeat)) {
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int func = MapCodeToFunc(Command);
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if (func)
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Put(KBDKEY(func));
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}
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else if (Delayed && FirstCommand) {
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// Timeout after two normal key presses of the same key, so accept the
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// delayed key:
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PutKey(FirstCommand);
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Delayed = false;
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FirstCommand = 0;
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}
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LastCommand = Command;
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}
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3
remote.h
3
remote.h
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: remote.h 1.41 2008/02/23 14:38:47 kls Exp $
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* $Id: remote.h 2.1 2013/02/02 12:44:33 kls Exp $
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*/
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#ifndef __REMOTE_H
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@ -111,6 +111,7 @@ private:
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int ReadKey(void);
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uint64_t ReadKeySequence(void);
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int MapCodeToFunc(uint64_t Code);
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void PutKey(uint64_t Code, bool Repeat = false, bool Release = false);
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public:
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cKbdRemote(void);
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virtual ~cKbdRemote();
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