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Fixed handling fragments of less than 3 byte in cPesAssembler
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@ -938,6 +938,7 @@ Reinhard Nissl <rnissl@gmx.de>
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for fixing a possible freeze in pause mode in case a device's PlayPesPacket()
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function permanently returns 0
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for fixing a typo in detecting UTF-8
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for fixing handling fragments of less than 3 byte in cPesAssembler
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Richard Robson <richard_robson@beeb.net>
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for reporting freezing replay if a timer starts while in Transfer Mode from the
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2
HISTORY
2
HISTORY
@ -3487,3 +3487,5 @@ Video Disk Recorder Revision History
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- Fixed handling transparent areas in cDvbSpuBitmap (thanks to Marco Schlüßler).
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- Now also considering the "EPG linger time" when saving the EPG data to file or
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listing it via LSTE (thanks to Roman Krenický).
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- Fixed handling fragments of less than 3 byte in cPesAssembler (thanks to
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Reinhard Nissl).
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10
device.c
10
device.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: device.c 1.99 2005/02/27 13:55:15 kls Exp $
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* $Id: device.c 1.100 2005/05/05 14:48:01 kls Exp $
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*/
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#include "device.h"
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@ -34,7 +34,7 @@ public:
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int ExpectedLength(void) { return PacketSize(data); }
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static int PacketSize(const uchar *data);
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int Length(void) { return length; }
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const uchar *Data(void) { return data; }
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const uchar *Data(void) { return data; } // only valid if Length() >= 4
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void Reset(void);
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void Put(uchar c);
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void Put(const uchar *Data, int Length);
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@ -76,7 +76,7 @@ bool cPesAssembler::Realloc(int Size)
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void cPesAssembler::Put(uchar c)
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{
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if (!length) {
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if (length < 4) {
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tag = (tag << 8) | c;
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if ((tag & 0xFFFFFF00) == 0x00000100) {
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if (Realloc(4)) {
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@ -84,6 +84,8 @@ void cPesAssembler::Put(uchar c)
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length = 4;
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}
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}
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else if (length < 3)
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length++;
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}
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else if (Realloc(length + 1))
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data[length++] = c;
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@ -91,7 +93,7 @@ void cPesAssembler::Put(uchar c)
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void cPesAssembler::Put(const uchar *Data, int Length)
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{
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while (!length && Length > 0) {
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while (length < 4 && Length > 0) {
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Put(*Data++);
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Length--;
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}
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