Suppressing channel display when timer is active

This commit is contained in:
Klaus Schmidinger 2000-04-29 13:13:42 +02:00
parent 11525e07d6
commit 20ad6d5a05
1 changed files with 2 additions and 2 deletions

4
vdr.c
View File

@ -22,7 +22,7 @@
*
* The project's page is at http://www.cadsoft.de/people/kls/vdr
*
* $Id: vdr.c 1.12 2000/04/24 13:36:39 kls Exp $
* $Id: vdr.c 1.13 2000/04/29 13:13:42 kls Exp $
*/
#include <signal.h>
@ -73,7 +73,7 @@ int main(int argc, char *argv[])
while (!Interrupted) {
// Channel display:
if (CurrentChannel != LastChannel) {
if (!Menu && !ReplayDisplay) {
if (!Timer && !Menu && !ReplayDisplay) {
cChannel *channel = Channels.Get(CurrentChannel);
if (channel)
Interface.DisplayChannel(CurrentChannel + 1, channel->name);