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VPS timers now record only events that have exactly the given start time
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3
HISTORY
3
HISTORY
@ -4468,3 +4468,6 @@ Video Disk Recorder Revision History
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- Fixed learning keys when VDR is already running (thanks to Jurij Retzlaff).
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- Fixed handling the system time transponder setting in the Setup/EPG menu, which
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was broken by the min/max fix in cMenuEditIntItem.
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- VPS timers now record only events that have exactly the given start time.
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This fix also implements recording several subsequent events that have the
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same VPS time (like a sports event with intermittent news breaks).
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70
timers.c
70
timers.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: timers.c 1.55 2006/03/26 14:38:46 kls Exp $
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* $Id: timers.c 1.56 2006/04/01 13:27:14 kls Exp $
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*/
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#include "timers.h"
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@ -401,7 +401,9 @@ int cTimer::Matches(const cEvent *Event, int *Overlap) const
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startTime = stopTime = 0;
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if (Overlap)
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*Overlap = overlap;
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return overlap >= 1000 ? tmFull : overlap > 0 ? tmPartial : tmNone;
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if (UseVps)
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return overlap > FULLMATCH ? tmFull : tmNone;
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return overlap >= FULLMATCH ? tmFull : overlap > 0 ? tmPartial : tmNone;
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}
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return tmNone;
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}
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@ -435,8 +437,6 @@ time_t cTimer::StopTime(void) const
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#define EPGLIMITBEFORE (1 * 3600) // Time in seconds before a timer's start time and
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#define EPGLIMITAFTER (1 * 3600) // after its stop time within which EPG events will be taken into consideration.
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#define VPSLIMITBEFORE (2 * 3600) // Same for VPS timers, which need to
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#define VPSLIMITAFTER (24 * 3600) // look further into the future to catch shifted broadcasts.
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void cTimer::SetEventFromSchedule(const cSchedules *Schedules)
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{
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@ -447,49 +447,45 @@ void cTimer::SetEventFromSchedule(const cSchedules *Schedules)
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return;
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}
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const cSchedule *Schedule = Schedules->GetSchedule(Channel());
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if (Schedule) {
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if (Schedule && Schedule->Events()->First()) {
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time_t now = time(NULL);
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if (!lastSetEvent || Schedule->Modified() >= lastSetEvent) {
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const cEvent *Event = NULL;
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int Overlap = 0;
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int Distance = INT_MIN;
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bool UseVps = HasFlags(tfVps);
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const cEvent *PresentEvent = UseVps ? Schedule->GetPresentEvent() : NULL;
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const cEvent *FollowingEvent = UseVps ? Schedule->GetFollowingEvent() : NULL;
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// Set up the time frame within which to check events:
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Matches(0, true);
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time_t TimeFrameBegin = StartTime() - (UseVps ? VPSLIMITBEFORE : EPGLIMITBEFORE);
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time_t TimeFrameEnd = StopTime() + (UseVps ? VPSLIMITAFTER : EPGLIMITAFTER);
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for (const cEvent *e = Schedule->Events()->First(); e; e = Schedule->Events()->Next(e)) {
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if (!UseVps || e != event && e != PresentEvent && e != FollowingEvent) { // always check these if this is a VPS timer
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if (HasFlags(tfVps) && Schedule->Events()->First()->Vps()) {
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// VPS timers only match if their start time exactly matches the event's VPS time:
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for (const cEvent *e = Schedule->Events()->First(); e; e = Schedule->Events()->Next(e)) {
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if (e->RunningStatus() == SI::RunningStatusNotRunning)
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continue; // skip events that have already stopped
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int overlap = 0;
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Matches(e, &overlap);
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if (overlap > FULLMATCH) {
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Event = e;
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break; // take the first matching event
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}
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}
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}
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else {
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// Normal timers match the event they have the most overlap with:
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int Overlap = 0;
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// Set up the time frame within which to check events:
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Matches(0, true);
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time_t TimeFrameBegin = StartTime() - EPGLIMITBEFORE;
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time_t TimeFrameEnd = StopTime() + EPGLIMITAFTER;
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for (const cEvent *e = Schedule->Events()->First(); e; e = Schedule->Events()->Next(e)) {
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if (e->EndTime() < TimeFrameBegin)
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continue; // skip events way before the timer starts
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if (e->StartTime() > TimeFrameEnd)
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break; // the rest is way after the timer ends
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}
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int overlap = 0;
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Matches(e, &overlap);
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if (overlap && overlap >= Overlap) {
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int distance = 0;
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if (now < e->StartTime())
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distance = e->StartTime() - now;
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else if (now > e->EndTime())
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distance = e->EndTime() - now;
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if (Event && overlap == Overlap) {
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if (Overlap > FULLMATCH) { // this means VPS
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if (abs(Distance) < abs(distance))
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break; // we've already found the closest VPS event
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}
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else if (e->Duration() <= Event->Duration())
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int overlap = 0;
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Matches(e, &overlap);
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if (overlap && overlap >= Overlap) {
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if (Event && overlap == Overlap && e->Duration() <= Event->Duration())
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continue; // if overlap is the same, we take the longer event
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Overlap = overlap;
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Event = e;
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}
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Overlap = overlap;
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Distance = distance;
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Event = e;
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}
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}
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if (Event && Event->EndTime() < now - EXPIRELATENCY && Overlap > FULLMATCH && !Event->IsRunning())
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Event = NULL;
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}
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SetEvent(Event);
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lastSetEvent = now;
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}
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6
vdr.c
6
vdr.c
@ -22,7 +22,7 @@
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*
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* The project's page is at http://www.cadsoft.de/vdr
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*
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* $Id: vdr.c 1.251 2006/03/26 09:16:53 kls Exp $
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* $Id: vdr.c 1.252 2006/04/01 12:55:33 kls Exp $
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*/
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#include <getopt.h>
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@ -736,8 +736,6 @@ int main(int argc, char *argv[])
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PreviousChannel[PreviousChannelIndex ^= 1] = LastChannel;
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// Timers and Recordings:
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if (!Timers.BeingEdited()) {
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// Delete expired timers:
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Timers.DeleteExpired();
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// Assign events to timers:
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Timers.SetEvents();
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// Must do all following calls with the exact same time!
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@ -768,6 +766,8 @@ int main(int argc, char *argv[])
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if (Timer->InVpsMargin())
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TimerInVpsMargin = true;
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}
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// Delete expired timers:
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Timers.DeleteExpired();
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}
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if (!Menu && Recordings.NeedsUpdate()) {
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Recordings.Update();
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