Implemented displaying audio channel

This commit is contained in:
Klaus Schmidinger
2005-01-09 12:08:34 +01:00
parent f79f81dfd4
commit 264fa085bd
14 changed files with 145 additions and 30 deletions

View File

@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: status.c 1.6 2005/01/02 12:09:12 kls Exp $
* $Id: status.c 1.7 2005/01/09 11:51:04 kls Exp $
*/
#include "status.h"
@@ -53,6 +53,12 @@ void cStatus::MsgSetAudioTrack(int Index, const char * const *Tracks)
sm->SetAudioTrack(Index, Tracks);
}
void cStatus::MsgSetAudioChannel(int AudioChannel)
{
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
sm->SetAudioChannel(AudioChannel);
}
void cStatus::MsgOsdClear(void)
{
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))