Modified cRingBufferLinear to avoid excessive memmove() calls in 'Transfer Mode' and during recordings

This commit is contained in:
Klaus Schmidinger
2003-01-26 09:59:35 +01:00
parent 54eb58e1eb
commit 28d1affa31
6 changed files with 81 additions and 72 deletions

View File

@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: recorder.c 1.4 2002/12/22 11:33:08 kls Exp $
* $Id: recorder.c 1.5 2003/01/25 16:23:36 kls Exp $
*/
#include <stdarg.h>
@@ -41,7 +41,7 @@ cRecorder::cRecorder(const char *FileName, int Ca, int Priority, int VPid, int A
SpinUpDisk(FileName);
ringBuffer = new cRingBufferLinear(VIDEOBUFSIZE, true);
ringBuffer = new cRingBufferLinear(VIDEOBUFSIZE, TS_SIZE * 2, true);
remux = new cRemux(VPid, APid1, APid2, DPid1, DPid2, true);
fileName = new cFileName(FileName, true);
recordFile = fileName->Open();
@@ -110,16 +110,14 @@ void cRecorder::Action(void)
{
dsyslog("recording thread started (pid=%d)", getpid());
uchar b[MINVIDEODATA];
int r = 0;
active = true;
while (active) {
int g = ringBuffer->Get(b + r, sizeof(b) - r);
if (g > 0)
r += g;
if (r > 0) {
int r;
const uchar *b = ringBuffer->Get(r);
if (b) {
int Count = r, Result;
uchar *p = remux->Process(b, Count, Result, &pictureType);
ringBuffer->Del(Count);
if (p) {
//XXX+ active??? see old version (Busy)
if (!active && pictureType == I_FRAME) // finish the recording before the next 'I' frame
@@ -136,10 +134,6 @@ void cRecorder::Action(void)
else
break;
}
if (Count > 0) {
r -= Count;
memmove(b, b + Count, r);
}
}
else
usleep(1); // this keeps the CPU load low