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Modified cRingBufferLinear to avoid excessive memmove() calls in 'Transfer Mode' and during recordings
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18
recorder.c
18
recorder.c
@@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: recorder.c 1.4 2002/12/22 11:33:08 kls Exp $
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* $Id: recorder.c 1.5 2003/01/25 16:23:36 kls Exp $
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*/
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#include <stdarg.h>
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@@ -41,7 +41,7 @@ cRecorder::cRecorder(const char *FileName, int Ca, int Priority, int VPid, int A
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SpinUpDisk(FileName);
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ringBuffer = new cRingBufferLinear(VIDEOBUFSIZE, true);
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ringBuffer = new cRingBufferLinear(VIDEOBUFSIZE, TS_SIZE * 2, true);
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remux = new cRemux(VPid, APid1, APid2, DPid1, DPid2, true);
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fileName = new cFileName(FileName, true);
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recordFile = fileName->Open();
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@@ -110,16 +110,14 @@ void cRecorder::Action(void)
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{
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dsyslog("recording thread started (pid=%d)", getpid());
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uchar b[MINVIDEODATA];
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int r = 0;
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active = true;
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while (active) {
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int g = ringBuffer->Get(b + r, sizeof(b) - r);
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if (g > 0)
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r += g;
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if (r > 0) {
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int r;
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const uchar *b = ringBuffer->Get(r);
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if (b) {
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int Count = r, Result;
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uchar *p = remux->Process(b, Count, Result, &pictureType);
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ringBuffer->Del(Count);
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if (p) {
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//XXX+ active??? see old version (Busy)
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if (!active && pictureType == I_FRAME) // finish the recording before the next 'I' frame
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@@ -136,10 +134,6 @@ void cRecorder::Action(void)
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else
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break;
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}
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if (Count > 0) {
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r -= Count;
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memmove(b, b + Count, r);
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}
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}
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else
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usleep(1); // this keeps the CPU load low
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