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The replay progress display is now turned on whenever a mark is toggled (not only when one is set)
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parent
0127bf264c
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2
HISTORY
2
HISTORY
@ -6965,3 +6965,5 @@ Video Disk Recorder Revision History
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- Now checking for NULL in cOsd::AddPixmap() (suggested by Christoph Haubrich).
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- Now checking for NULL in cOsd::AddPixmap() (suggested by Christoph Haubrich).
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- Fixed the German translation of "VDR will shut down in %s minutes" (thanks to
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- Fixed the German translation of "VDR will shut down in %s minutes" (thanks to
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Frank Neumann).
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Frank Neumann).
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- The replay progress display is now turned on whenever a mark is toggled (not
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only when one is set).
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4
menu.c
4
menu.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: menu.c 2.39 2012/03/02 10:33:17 kls Exp $
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* $Id: menu.c 2.40 2012/03/03 14:47:32 kls Exp $
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*/
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*/
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#include "menu.h"
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#include "menu.h"
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@ -4694,12 +4694,12 @@ void cReplayControl::MarkToggle(void)
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marks.Del(m);
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marks.Del(m);
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else {
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else {
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marks.Add(Current);
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marks.Add(Current);
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ShowTimed(2);
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bool Play, Forward;
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bool Play, Forward;
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int Speed;
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int Speed;
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if (GetReplayMode(Play, Forward, Speed) && !Play)
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if (GetReplayMode(Play, Forward, Speed) && !Play)
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Goto(Current, true);
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Goto(Current, true);
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}
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}
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ShowTimed(2);
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marks.Save();
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marks.Save();
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}
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}
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}
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}
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