Making sure the OSD reports oeWrongAlignment errors before any oeAreasOverlap error

This commit is contained in:
Klaus Schmidinger 2004-07-18 09:28:38 +02:00
parent d32f000861
commit 35724f07bd
3 changed files with 11 additions and 4 deletions

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@ -860,6 +860,8 @@ Reinhard Nissl <rnissl@gmx.de>
for adding cDevice::Flush() to make sure that all data in the video card's buffers
has been processed
for reporting a bug in checking the last area for misalignment in cOsd::CanHandleAreas()
for suggesting to make sure the OSD reports oeWrongAlignment errors before any
oeAreasOverlap error
Richard Robson <richard_robson@beeb.net>
for reporting freezing replay if a timer starts while in Transfer Mode from the

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@ -2952,3 +2952,5 @@ Video Disk Recorder Revision History
- Fixed handling error case '-1' when polling section filters (thanks to Marco
Schlüßler).
- Fixed handling error case '-1' when polling CAM connections.
- Making sure the OSD reports oeWrongAlignment errors before any oeAreasOverlap
error (suggested by Reinhard Nissl).

11
osd.c
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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: osd.c 1.56 2004/07/17 13:39:30 kls Exp $
* $Id: osd.c 1.57 2004/07/18 09:23:03 kls Exp $
*/
#include "osd.h"
@ -602,15 +602,18 @@ cBitmap *cOsd::GetBitmap(int Area)
eOsdError cOsd::CanHandleAreas(const tArea *Areas, int NumAreas)
{
eOsdError Result = oeOk;
for (int i = 0; i < NumAreas; i++) {
if (Areas[i].x1 > Areas[i].x2 || Areas[i].y1 > Areas[i].y2 || Areas[i].x1 < 0 || Areas[i].y1 < 0)
return oeWrongAlignment;
for (int j = i + 1; j < NumAreas; j++) {
if (Areas[i].Intersects(Areas[j]))
return oeAreasOverlap;
if (Areas[i].Intersects(Areas[j])) {
Result = oeAreasOverlap;
break;
}
}
}
return oeOk;
return Result;
}
eOsdError cOsd::SetAreas(const tArea *Areas, int NumAreas)