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	Added some comment to cDevice::GetDevice()
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							@@ -4788,3 +4788,5 @@ Video Disk Recorder Revision History
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- Added "-fPIC" to the compiler options in Make.config.template when compiling
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  plugins (thanks to Udo Richter). If you use your own Make.config file, you may
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  want to add these lines there, too.
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- Added some comment to cDevice::GetDevice() to explain how the individual
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  conditions are put together to make a decision on which device to use.
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								device.c
									
									
									
									
									
								
							
							
						
						
									
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								device.c
									
									
									
									
									
								
							@@ -4,7 +4,7 @@
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 * See the main source file 'vdr.c' for copyright information and
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 * how to reach the author.
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 *
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 * $Id: device.c 1.130 2006/05/27 11:14:42 kls Exp $
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 * $Id: device.c 1.131 2006/06/15 09:59:40 kls Exp $
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 */
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#include "device.h"
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@@ -281,19 +281,26 @@ cDevice *cDevice::GetDevice(int Index)
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cDevice *cDevice::GetDevice(const cChannel *Channel, int Priority, bool *NeedsDetachReceivers)
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{
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  cDevice *d = NULL;
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  uint Impact = 0xFFFFFFFF;
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  uint Impact = 0xFFFFFFFF; // we're looking for a device with the least impact
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  for (int i = 0; i < numDevices; i++) {
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      bool ndr;
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      if (device[i]->ProvidesChannel(Channel, Priority, &ndr)) { // this device is basicly able to do the job
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         // Put together an integer number that reflects the "impact" using
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         // this device would have on the overall system. Each condition is represented
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         // by one bit in the number (or several bits, if the condition is actually
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         // a numeric value). The sequence in which the conditions are listed corresponds
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         // to their individual severity, where the one listed first will make the most
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         // difference, because it results in the most significant bit of the result.
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         uint imp = 0;
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         imp <<= 1; imp |= !device[i]->Receiving() || ndr;
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         imp <<= 1; imp |= device[i]->Receiving();
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         imp <<= 1; imp |= device[i] == ActualDevice();
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         imp <<= 1; imp |= device[i]->IsPrimaryDevice();
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         imp <<= 1; imp |= device[i]->HasDecoder();
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         imp <<= 8; imp |= min(max(device[i]->Priority() + MAXPRIORITY, 0), 0xFF);
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         imp <<= 8; imp |= min(max(device[i]->ProvidesCa(Channel), 0), 0xFF);
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         imp <<= 1; imp |= !device[i]->Receiving() || ndr;                         // use receiving devices if we don't need to detach existing receivers
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         imp <<= 1; imp |= device[i]->Receiving();                                 // avoid devices that are receiving
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         imp <<= 1; imp |= device[i] == ActualDevice();                            // avoid the actual device (in case of Transfer Mode)
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         imp <<= 1; imp |= device[i]->IsPrimaryDevice();                           // avoid the primary device
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         imp <<= 1; imp |= device[i]->HasDecoder();                                // avoid full featured cards
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         imp <<= 8; imp |= min(max(device[i]->Priority() + MAXPRIORITY, 0), 0xFF); // use the device with the lowest priority (+MAXPRIORITY to assure that values -99..99 can be used)
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         imp <<= 8; imp |= min(max(device[i]->ProvidesCa(Channel), 0), 0xFF);      // use the device that provides the lowest number of conditional access methods
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         if (imp < Impact) {
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            // This device has less impact than any previous one, so we take it.
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            Impact = imp;
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            d = device[i];
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            if (NeedsDetachReceivers)
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								device.h
									
									
									
									
									
								
							
							
						
						
									
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								device.h
									
									
									
									
									
								
							@@ -4,7 +4,7 @@
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 * See the main source file 'vdr.c' for copyright information and
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 * how to reach the author.
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 *
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 * $Id: device.h 1.78 2006/05/28 15:04:24 kls Exp $
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 * $Id: device.h 1.79 2006/06/15 09:32:48 kls Exp $
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 */
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#ifndef __DEVICE_H
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@@ -130,7 +130,8 @@ public:
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         ///< \return A pointer to the device, or NULL if the Index was invalid.
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  static cDevice *GetDevice(const cChannel *Channel, int Priority = -1, bool *NeedsDetachReceivers = NULL);
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         ///< Returns a device that is able to receive the given Channel at the
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         ///< given Priority.
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         ///< given Priority, with the least impact on active recordings and
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         ///< live viewing.
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         ///< See ProvidesChannel() for more information on how
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         ///< priorities are handled, and the meaning of NeedsDetachReceivers.
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  static void Shutdown(void);
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