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Separated the actual DVB hardware OSD implementation from the abstract OSD interface
This commit is contained in:
parent
b527b27708
commit
37f89dca49
7
HISTORY
7
HISTORY
@ -1254,3 +1254,10 @@ Video Disk Recorder Revision History
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and '-P' used to load plugins. This first step implements the complete "outer"
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and '-P' used to load plugins. This first step implements the complete "outer"
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shell for plugins. The "inner" access to VDR data structures will follow.
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shell for plugins. The "inner" access to VDR data structures will follow.
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- The VDR version number is now displayed in the title line of the "Setup" menu.
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- The VDR version number is now displayed in the title line of the "Setup" menu.
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2002-05-10: Version 1.1.1
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- Separated the actual DVB hardware OSD implementation from the abstract OSD
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interface. 'osdbase.c/.h' now implements the abstract OSD, while 'dvbosd.c/.h'
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is the actual implementation for the DVB hardware. This is in preparation for
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allowing additional kinds of OSD hardware implementations.
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4
Makefile
4
Makefile
@ -4,7 +4,7 @@
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# See the main source file 'vdr.c' for copyright information and
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# See the main source file 'vdr.c' for copyright information and
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# how to reach the author.
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# how to reach the author.
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#
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#
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# $Id: Makefile 1.34 2002/05/09 09:35:05 kls Exp $
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# $Id: Makefile 1.35 2002/05/10 10:24:46 kls Exp $
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.DELETE_ON_ERROR:
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.DELETE_ON_ERROR:
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@ -22,7 +22,7 @@ INCLUDES = -I$(DVBDIR)/ost/include
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DTVLIB = $(DTVDIR)/libdtv.a
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DTVLIB = $(DTVDIR)/libdtv.a
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OBJS = config.o dvbapi.o dvbosd.o eit.o font.o i18n.o interface.o menu.o\
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OBJS = config.o dvbapi.o dvbosd.o eit.o font.o i18n.o interface.o menu.o\
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menuitems.o osd.o plugin.o recording.o remote.o remux.o ringbuffer.o\
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menuitems.o osdbase.o osd.o plugin.o recording.o remote.o remux.o ringbuffer.o\
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svdrp.o thread.o tools.o vdr.o videodir.o
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svdrp.o thread.o tools.o vdr.o videodir.o
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OSDFONT = -adobe-helvetica-medium-r-normal--23-*-100-100-p-*-iso8859-1
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OSDFONT = -adobe-helvetica-medium-r-normal--23-*-100-100-p-*-iso8859-1
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4
config.h
4
config.h
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: config.h 1.113 2002/05/05 12:00:00 kls Exp $
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* $Id: config.h 1.114 2002/05/10 13:48:00 kls Exp $
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*/
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*/
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#ifndef __CONFIG_H
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#ifndef __CONFIG_H
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@ -19,7 +19,7 @@
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#include "eit.h"
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#include "eit.h"
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#include "tools.h"
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#include "tools.h"
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#define VDRVERSION "1.1.0"
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#define VDRVERSION "1.1.1"
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#define MAXPRIORITY 99
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#define MAXPRIORITY 99
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#define MAXLIFETIME 99
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#define MAXLIFETIME 99
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553
dvbosd.c
553
dvbosd.c
@ -1,383 +1,45 @@
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/*
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/*
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* dvbosd.c: Interface to the DVB On Screen Display
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* dvbosd.c: Implementation of the DVB On Screen Display
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*
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*
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: dvbosd.c 1.13 2002/04/13 11:34:48 kls Exp $
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* $Id: dvbosd.c 1.14 2002/05/10 14:22:04 kls Exp $
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*/
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*/
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#include "dvbosd.h"
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#include "dvbosd.h"
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#include <signal.h>
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#include <signal.h>
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#include <sys/ioctl.h>
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#include <sys/ioctl.h>
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#include <sys/stat.h>
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#include <sys/unistd.h>
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#include <sys/unistd.h>
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#include "tools.h"
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#include "tools.h"
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// --- cPalette --------------------------------------------------------------
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cDvbOsd::cDvbOsd(int VideoDev, int x, int y)
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:cOsd(x, y)
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cPalette::cPalette(int Bpp)
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{
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maxColors = 1 << Bpp;
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numColors = 0;
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full = false;
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}
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int cPalette::Index(eDvbColor Color)
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{
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#if __BYTE_ORDER == __BIG_ENDIAN
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Color = eDvbColor(((Color & 0xFF) << 24) | ((Color & 0xFF00) << 8) | ((Color & 0xFF0000) >> 8) | ((Color & 0xFF000000) >> 24));
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#endif
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for (int i = 0; i < numColors; i++) {
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if (color[i] == Color) {
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used[i] = true;
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return i;
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}
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}
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if (!full) {
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if (numColors < maxColors) {
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color[numColors++] = Color;
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used[numColors - 1] = true;
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fetched[numColors - 1] = false;
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return numColors - 1;
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}
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for (int i = maxColors; --i >= 0; ) {
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if (!used[i]) {
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color[i] = Color;
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used[i] = true;
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fetched[i] = false;
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return i;
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}
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}
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esyslog(LOG_ERR, "ERROR: too many different colors used in palette");
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full = true;
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}
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return 0;
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}
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void cPalette::Reset(void)
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{
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for (int i = 0; i < numColors; i++)
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used[i] = false;
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full = false;
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}
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const eDvbColor *cPalette::Colors(int &FirstColor, int &LastColor)
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{
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for (FirstColor = 0; FirstColor < numColors; FirstColor++) {
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if (!fetched[FirstColor]) {
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for (LastColor = FirstColor; LastColor < numColors && !fetched[LastColor]; LastColor++)
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fetched[LastColor] = true;
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LastColor--; // the loop ended one past the last one!
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return &color[FirstColor];
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}
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}
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return NULL;
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}
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void cPalette::Take(const cPalette &Palette, tIndexes *Indexes)
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{
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for (int i = 0; i < Palette.numColors; i++) {
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if (Palette.used[i]) {
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int n = Index(Palette.color[i]);
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if (Indexes)
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(*Indexes)[i] = n;
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}
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}
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}
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// --- cBitmap ---------------------------------------------------------------
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cBitmap::cBitmap(int Width, int Height, int Bpp, bool ClearWithBackground)
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:cPalette(Bpp)
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{
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width = Width;
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height = Height;
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clearWithBackground = ClearWithBackground;
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bitmap = NULL;
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fontType = fontOsd;
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font = NULL;
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if (width > 0 && height > 0) {
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bitmap = new char[width * height];
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if (bitmap) {
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Clean();
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memset(bitmap, 0x00, width * height);
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SetFont(fontOsd);
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}
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else
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esyslog(LOG_ERR, "ERROR: can't allocate bitmap!");
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}
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else
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esyslog(LOG_ERR, "ERROR: illegal bitmap parameters (%d, %d)!", width, height);
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}
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cBitmap::~cBitmap()
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{
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delete font;
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delete bitmap;
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}
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eDvbFont cBitmap::SetFont(eDvbFont Font)
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{
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eDvbFont oldFont = fontType;
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if (fontType != Font || !font) {
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delete font;
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font = new cFont(Font);
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fontType = Font;
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}
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return oldFont;
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}
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bool cBitmap::Dirty(int &x1, int &y1, int &x2, int &y2)
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{
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if (dirtyX2 >= 0) {
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//XXX Workaround: apparently the bitmap sent to the driver always has to be a multiple
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//XXX of 8 bits wide, and (dx * dy) also has to be a multiple of 8.
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//TODO Fix driver (should be able to handle any size bitmaps!)
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while ((dirtyX1 > 0 || dirtyX2 < width - 1) && ((dirtyX2 - dirtyX1) & 7) != 7) {
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if (dirtyX2 < width - 1)
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dirtyX2++;
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else if (dirtyX1 > 0)
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dirtyX1--;
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}
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//XXX "... / 2" <==> Bpp???
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while ((dirtyY1 > 0 || dirtyY2 < height - 1) && (((dirtyX2 - dirtyX1 + 1) * (dirtyY2 - dirtyY1 + 1) / 2) & 7) != 0) {
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if (dirtyY2 < height - 1)
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dirtyY2++;
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else if (dirtyY1 > 0)
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dirtyY1--;
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}
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while ((dirtyX1 > 0 || dirtyX2 < width - 1) && (((dirtyX2 - dirtyX1 + 1) * (dirtyY2 - dirtyY1 + 1) / 2) & 7) != 0) {
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if (dirtyX2 < width - 1)
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dirtyX2++;
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else if (dirtyX1 > 0)
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dirtyX1--;
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}
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x1 = dirtyX1;
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y1 = dirtyY1;
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x2 = dirtyX2;
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y2 = dirtyY2;
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return true;
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}
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return false;
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}
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void cBitmap::Clean(void)
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{
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dirtyX1 = width;
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dirtyY1 = height;
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dirtyX2 = -1;
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dirtyY2 = -1;
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}
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void cBitmap::SetIndex(int x, int y, char Index)
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{
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if (bitmap) {
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if (0 <= x && x < width && 0 <= y && y < height) {
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if (bitmap[width * y + x] != Index) {
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bitmap[width * y + x] = Index;
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if (dirtyX1 > x) dirtyX1 = x;
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if (dirtyY1 > y) dirtyY1 = y;
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if (dirtyX2 < x) dirtyX2 = x;
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if (dirtyY2 < y) dirtyY2 = y;
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}
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}
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}
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}
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void cBitmap::SetPixel(int x, int y, eDvbColor Color)
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{
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SetIndex(x, y, Index(Color));
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}
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void cBitmap::SetBitmap(int x, int y, const cBitmap &Bitmap)
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{
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if (bitmap && Bitmap.bitmap) {
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tIndexes Indexes;
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Take(Bitmap, &Indexes);
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for (int ix = 0; ix < Bitmap.width; ix++) {
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for (int iy = 0; iy < Bitmap.height; iy++)
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SetIndex(x + ix, y + iy, Indexes[Bitmap.bitmap[Bitmap.width * iy + ix]]);
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}
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}
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}
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int cBitmap::Width(unsigned char c)
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{
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return font ? font->Width(c) : -1;
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}
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int cBitmap::Width(const char *s)
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{
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return font ? font->Width(s) : -1;
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}
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void cBitmap::Text(int x, int y, const char *s, eDvbColor ColorFg, eDvbColor ColorBg)
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{
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if (bitmap) {
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char fg = Index(ColorFg);
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char bg = Index(ColorBg);
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int h = font->Height(s);
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while (s && *s) {
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const cFont::tCharData *CharData = font->CharData(*s++);
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if (int(x + CharData->width) > width)
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break;
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for (int row = 0; row < h; row++) {
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cFont::tPixelData PixelData = CharData->lines[row];
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for (int col = CharData->width; col-- > 0; ) {
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SetIndex(x + col, y + row, (PixelData & 1) ? fg : bg);
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PixelData >>= 1;
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}
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}
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x += CharData->width;
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}
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}
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}
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void cBitmap::Fill(int x1, int y1, int x2, int y2, eDvbColor Color)
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{
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if (bitmap) {
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char c = Index(Color);
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for (int y = y1; y <= y2; y++)
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for (int x = x1; x <= x2; x++)
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SetIndex(x, y, c);
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}
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}
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void cBitmap::Clear(void)
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{
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Reset();
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if (clearWithBackground)
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Fill(0, 0, width - 1, height - 1, clrBackground);
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}
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const char *cBitmap::Data(int x, int y)
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{
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return &bitmap[y * width + x];
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}
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// --- cWindow ---------------------------------------------------------------
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class cWindow : public cBitmap {
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private:
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int handle; // the index within the OSD's window array (0...MAXNUMWINDOWS - 1)
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int x0, y0;
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int bpp;
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bool tiled;
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bool shown;
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public:
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cWindow(int Handle, int x, int y, int w, int h, int Bpp, bool ClearWithBackground, bool Tiled);
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int X0(void) { return x0; }
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int Y0(void) { return y0; }
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int Bpp(void) { return bpp; }
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bool Tiled(void) { return tiled; }
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bool Shown(void) { bool s = shown; shown = true; return s; }
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int Handle(void) { return handle; }
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bool Contains(int x, int y);
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void Relocate(int x, int y);
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void Fill(int x1, int y1, int x2, int y2, eDvbColor Color);
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void SetBitmap(int x, int y, const cBitmap &Bitmap);
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void Text(int x, int y, const char *s, eDvbColor ColorFg = clrWhite, eDvbColor ColorBg = clrBackground);
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const char *Data(int x, int y);
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};
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cWindow::cWindow(int Handle, int x, int y, int w, int h, int Bpp, bool ClearWithBackground, bool Tiled)
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:cBitmap(w, h, Bpp, ClearWithBackground)
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{
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handle = Handle;
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x0 = x;
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y0 = y;
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bpp = Bpp;
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tiled = Tiled;
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shown = false;
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}
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bool cWindow::Contains(int x, int y)
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|
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{
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x -= x0;
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y -= y0;
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return x >= 0 && y >= 0 && x < width && y < height;
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}
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void cWindow::Relocate(int x, int y)
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{
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x0 = x;
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y0 = y;
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|
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}
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void cWindow::Fill(int x1, int y1, int x2, int y2, eDvbColor Color)
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|
||||||
{
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if (tiled) {
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x1 -= x0;
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y1 -= y0;
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|
||||||
x2 -= x0;
|
|
||||||
y2 -= y0;
|
|
||||||
}
|
|
||||||
cBitmap::Fill(x1, y1, x2, y2, Color);
|
|
||||||
}
|
|
||||||
|
|
||||||
void cWindow::SetBitmap(int x, int y, const cBitmap &Bitmap)
|
|
||||||
{
|
|
||||||
if (tiled) {
|
|
||||||
x -= x0;
|
|
||||||
y -= y0;
|
|
||||||
}
|
|
||||||
cBitmap::SetBitmap(x, y, Bitmap);
|
|
||||||
}
|
|
||||||
|
|
||||||
void cWindow::Text(int x, int y, const char *s, eDvbColor ColorFg, eDvbColor ColorBg)
|
|
||||||
{
|
|
||||||
if (tiled) {
|
|
||||||
x -= x0;
|
|
||||||
y -= y0;
|
|
||||||
}
|
|
||||||
cBitmap::Text(x, y, s, ColorFg, ColorBg);
|
|
||||||
}
|
|
||||||
|
|
||||||
const char *cWindow::Data(int x, int y)
|
|
||||||
{
|
|
||||||
return cBitmap::Data(x, y);
|
|
||||||
}
|
|
||||||
|
|
||||||
// --- cDvbOsd ---------------------------------------------------------------
|
|
||||||
|
|
||||||
cDvbOsd::cDvbOsd(int VideoDev, int x, int y, int w, int h, int Bpp)
|
|
||||||
{
|
{
|
||||||
videoDev = VideoDev;
|
videoDev = VideoDev;
|
||||||
numWindows = 0;
|
if (videoDev < 0)
|
||||||
x0 = x;
|
|
||||||
y0 = y;
|
|
||||||
if (videoDev >= 0) {
|
|
||||||
if (w > 0 && h > 0)
|
|
||||||
Create(0, 0, w, h, Bpp);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
esyslog(LOG_ERR, "ERROR: illegal video device handle (%d)!", videoDev);
|
esyslog(LOG_ERR, "ERROR: illegal video device handle (%d)!", videoDev);
|
||||||
}
|
}
|
||||||
|
|
||||||
cDvbOsd::~cDvbOsd()
|
cDvbOsd::~cDvbOsd()
|
||||||
{
|
{
|
||||||
if (videoDev >= 0) {
|
for (int i = 0; i < NumWindows(); i++)
|
||||||
for (int i = 0; i < numWindows; i++) {
|
CloseWindow(GetWindowNr(i));
|
||||||
SetWindow(window[i]);
|
|
||||||
Cmd(OSD_Close);
|
|
||||||
delete window[i];
|
|
||||||
}
|
|
||||||
numWindows = 0;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool cDvbOsd::SetWindow(cWindow *Window)
|
bool cDvbOsd::SetWindow(cWindow *Window)
|
||||||
{
|
{
|
||||||
// Window handles are counted 0...(MAXNUMWINDOWS - 1), but the actual window
|
if (Window) {
|
||||||
// numbers in the driver are used from 1...MAXNUMWINDOWS.
|
// Window handles are counted 0...(MAXNUMWINDOWS - 1), but the actual window
|
||||||
int Handle = Window->Handle();
|
// numbers in the driver are used from 1...MAXNUMWINDOWS.
|
||||||
if (0 <= Handle && Handle < MAXNUMWINDOWS) {
|
int Handle = Window->Handle();
|
||||||
Cmd(OSD_SetWindow, 0, Handle + 1);
|
if (0 <= Handle && Handle < MAXNUMWINDOWS) {
|
||||||
return true;
|
Cmd(OSD_SetWindow, 0, Handle + 1);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
esyslog(LOG_ERR, "ERROR: illegal window handle: %d", Handle);
|
||||||
}
|
}
|
||||||
esyslog(LOG_ERR, "ERROR: illegal window handle: %d", Handle);
|
return false;
|
||||||
return -1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void cDvbOsd::Cmd(OSD_Command cmd, int color, int x0, int y0, int x1, int y1, const void *data)
|
void cDvbOsd::Cmd(OSD_Command cmd, int color, int x0, int y0, int x1, int y1, const void *data)
|
||||||
@ -406,166 +68,51 @@ void cDvbOsd::Cmd(OSD_Command cmd, int color, int x0, int y0, int x1, int y1, co
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
tWindowHandle cDvbOsd::Create(int x, int y, int w, int h, int Bpp, bool ClearWithBackground, bool Tiled)
|
bool cDvbOsd::OpenWindow(cWindow *Window)
|
||||||
{
|
{
|
||||||
if (numWindows < MAXNUMWINDOWS) {
|
if (SetWindow(Window)) {
|
||||||
if (x >= 0 && y >= 0 && w > 0 && h > 0 && (Bpp == 1 || Bpp == 2 || Bpp == 4 || Bpp == 8)) {
|
Cmd(OSD_Open, Window->Bpp(), X0() + Window->X0(), Y0() + Window->Y0(), X0() + Window->X0() + Window->Width() - 1, Y0() + Window->Y0() + Window->Height() - 1, (void *)1); // initially hidden!
|
||||||
if ((w & 0x03) != 0) {
|
return true;
|
||||||
w += 4 - (w & 0x03);
|
|
||||||
esyslog(LOG_ERR, "ERROR: OSD window width must be a multiple of 4 - increasing to %d", w);
|
|
||||||
}
|
|
||||||
cWindow *win = new cWindow(numWindows, x, y, w, h, Bpp, ClearWithBackground, Tiled);
|
|
||||||
if (SetWindow(win)) {
|
|
||||||
window[win->Handle()] = win;
|
|
||||||
Cmd(OSD_Open, Bpp, x0 + x, y0 + y, x0 + x + w - 1, y0 + y + h - 1, (void *)1); // initially hidden!
|
|
||||||
numWindows++;
|
|
||||||
return win->Handle();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
delete win;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
esyslog(LOG_ERR, "ERROR: illegal OSD parameters");
|
|
||||||
}
|
}
|
||||||
else
|
return false;
|
||||||
esyslog(LOG_ERR, "ERROR: too many OSD windows");
|
|
||||||
return -1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void cDvbOsd::AddColor(eDvbColor Color, tWindowHandle Window)
|
void cDvbOsd::CommitWindow(cWindow *Window)
|
||||||
{
|
{
|
||||||
cWindow *w = GetWindow(Window);
|
if (SetWindow(Window)) {
|
||||||
if (w) {
|
int x1 = 0, y1 = 0, x2 = 0, y2 = 0;
|
||||||
w->Index(Color);
|
if (Window->Dirty(x1, y1, x2, y2)) {
|
||||||
w->Reset();
|
// commit colors:
|
||||||
}
|
int FirstColor = 0, LastColor = 0;
|
||||||
}
|
const eDvbColor *pal;
|
||||||
|
while ((pal = Window->Colors(FirstColor, LastColor)) != NULL)
|
||||||
cWindow *cDvbOsd::GetWindow(int x, int y)
|
Cmd(OSD_SetPalette, FirstColor, LastColor, 0, 0, 0, pal);
|
||||||
{
|
// commit modified data:
|
||||||
for (int i = 0; i < numWindows; i++) {
|
Cmd(OSD_SetBlock, Window->Width(), x1, y1, x2, y2, Window->Data(x1, y1));
|
||||||
if (window[i]->Tiled() && window[i]->Contains(x, y))
|
|
||||||
return window[i];
|
|
||||||
}
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
cWindow *cDvbOsd::GetWindow(tWindowHandle Window)
|
|
||||||
{
|
|
||||||
if (0 <= Window && Window < numWindows)
|
|
||||||
return window[Window];
|
|
||||||
if (Window == LAST_CREATED_WINDOW && numWindows > 0)
|
|
||||||
return window[numWindows - 1];
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
void cDvbOsd::Flush(void)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < numWindows; i++) {
|
|
||||||
int x1 = 0, y1 = 0, x2 = 0, y2 = 0;
|
|
||||||
if (window[i]->Dirty(x1, y1, x2, y2)) {
|
|
||||||
SetWindow(window[i]);
|
|
||||||
int FirstColor = 0, LastColor = 0;
|
|
||||||
const eDvbColor *pal;
|
|
||||||
while ((pal = window[i]->Colors(FirstColor, LastColor)) != NULL)
|
|
||||||
Cmd(OSD_SetPalette, FirstColor, LastColor, 0, 0, 0, pal);
|
|
||||||
Cmd(OSD_SetBlock, window[i]->Width(), x1, y1, x2, y2, window[i]->Data(x1, y1));
|
|
||||||
window[i]->Clean();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// Showing the windows in a separate loop to avoid seeing them come up one after another
|
|
||||||
for (int i = 0; i < numWindows; i++) {
|
|
||||||
if (!window[i]->Shown()) {
|
|
||||||
SetWindow(window[i]);
|
|
||||||
Cmd(OSD_MoveWindow, 0, x0 + window[i]->X0(), y0 + window[i]->Y0());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void cDvbOsd::Clear(tWindowHandle Window)
|
|
||||||
{
|
|
||||||
if (Window == ALL_TILED_WINDOWS || Window == ALL_WINDOWS) {
|
|
||||||
for (int i = 0; i < numWindows; i++)
|
|
||||||
if (Window == ALL_WINDOWS || window[i]->Tiled())
|
|
||||||
window[i]->Clear();
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
cWindow *w = GetWindow(Window);
|
|
||||||
if (w)
|
|
||||||
w->Clear();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void cDvbOsd::Fill(int x1, int y1, int x2, int y2, eDvbColor Color, tWindowHandle Window)
|
|
||||||
{
|
|
||||||
cWindow *w = (Window == ALL_TILED_WINDOWS) ? GetWindow(x1, y1) : GetWindow(Window);
|
|
||||||
if (w)
|
|
||||||
w->Fill(x1, y1, x2, y2, Color);
|
|
||||||
}
|
|
||||||
|
|
||||||
void cDvbOsd::SetBitmap(int x, int y, const cBitmap &Bitmap, tWindowHandle Window)
|
|
||||||
{
|
|
||||||
cWindow *w = (Window == ALL_TILED_WINDOWS) ? GetWindow(x, y) : GetWindow(Window);
|
|
||||||
if (w)
|
|
||||||
w->SetBitmap(x, y, Bitmap);
|
|
||||||
}
|
|
||||||
|
|
||||||
int cDvbOsd::Width(unsigned char c)
|
|
||||||
{
|
|
||||||
return numWindows ? window[0]->Width(c) : 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
int cDvbOsd::Width(const char *s)
|
|
||||||
{
|
|
||||||
return numWindows ? window[0]->Width(s) : 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
eDvbFont cDvbOsd::SetFont(eDvbFont Font)
|
|
||||||
{
|
|
||||||
eDvbFont oldFont = Font;
|
|
||||||
for (int i = 0; i < numWindows; i++)
|
|
||||||
oldFont = window[i]->SetFont(Font);
|
|
||||||
return oldFont;
|
|
||||||
}
|
|
||||||
|
|
||||||
void cDvbOsd::Text(int x, int y, const char *s, eDvbColor ColorFg = clrWhite, eDvbColor ColorBg = clrBackground, tWindowHandle Window)
|
|
||||||
{
|
|
||||||
cWindow *w = (Window == ALL_TILED_WINDOWS) ? GetWindow(x, y) : GetWindow(Window);
|
|
||||||
if (w)
|
|
||||||
w->Text(x, y, s, ColorFg, ColorBg);
|
|
||||||
}
|
|
||||||
|
|
||||||
void cDvbOsd::Relocate(tWindowHandle Window, int x, int y, int NewWidth, int NewHeight)
|
|
||||||
{
|
|
||||||
cWindow *w = GetWindow(Window);
|
|
||||||
if (w) {
|
|
||||||
SetWindow(w);
|
|
||||||
if (NewWidth > 0 && NewHeight > 0) {
|
|
||||||
if ((NewWidth & 0x03) != 0) {
|
|
||||||
NewWidth += 4 - (NewWidth & 0x03);
|
|
||||||
esyslog(LOG_ERR, "ERROR: OSD window width must be a multiple of 4 - increasing to %d", NewWidth);
|
|
||||||
}
|
|
||||||
Cmd(OSD_Close);
|
|
||||||
window[w->Handle()] = new cWindow(w->Handle(), x, y, NewWidth, NewHeight, w->Bpp(), w->ClearWithBackground(), w->Tiled());
|
|
||||||
delete w;
|
|
||||||
Cmd(OSD_Open, 2, x0 + x, y0 + y, x0 + x + NewWidth - 1, y0 + y + NewHeight - 1, (void *)1); // initially hidden!
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
w->Relocate(x, y);
|
|
||||||
Cmd(OSD_MoveWindow, 0, x0 + x, y0 + y);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void cDvbOsd::Hide(tWindowHandle Window)
|
void cDvbOsd::ShowWindow(cWindow *Window)
|
||||||
{
|
{
|
||||||
if (SetWindow(GetWindow(Window)))
|
if (SetWindow(Window))
|
||||||
Cmd(OSD_Hide, 0);
|
Cmd(OSD_MoveWindow, 0, X0() + Window->X0(), Y0() + Window->Y0());
|
||||||
}
|
}
|
||||||
|
|
||||||
void cDvbOsd::Show(tWindowHandle Window)
|
void cDvbOsd::HideWindow(cWindow *Window, bool Hide)
|
||||||
{
|
{
|
||||||
if (SetWindow(GetWindow(Window)))
|
if (SetWindow(Window))
|
||||||
Cmd(OSD_Show, 0);
|
Cmd(Hide ? OSD_Hide : OSD_Show, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void cDvbOsd::MoveWindow(cWindow *Window, int x, int y)
|
||||||
|
{
|
||||||
|
if (SetWindow(Window))
|
||||||
|
Cmd(OSD_MoveWindow, 0, X0() + x, Y0() + y);
|
||||||
|
}
|
||||||
|
|
||||||
|
void cDvbOsd::CloseWindow(cWindow *Window)
|
||||||
|
{
|
||||||
|
if (SetWindow(Window))
|
||||||
|
Cmd(OSD_Close);
|
||||||
|
}
|
||||||
|
171
dvbosd.h
171
dvbosd.h
@ -1,178 +1,33 @@
|
|||||||
/*
|
/*
|
||||||
* dvbosd.h: Interface to the DVB On Screen Display
|
* dvbosd.h: Implementation of the DVB On Screen Display
|
||||||
*
|
*
|
||||||
* See the main source file 'vdr.c' for copyright information and
|
* See the main source file 'vdr.c' for copyright information and
|
||||||
* how to reach the author.
|
* how to reach the author.
|
||||||
*
|
*
|
||||||
* $Id: dvbosd.h 1.10 2002/02/03 16:43:50 kls Exp $
|
* $Id: dvbosd.h 1.11 2002/05/10 14:22:07 kls Exp $
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef __DVBOSD_H
|
#ifndef __DVBOSD_H
|
||||||
#define __DVBOSD_H
|
#define __DVBOSD_H
|
||||||
|
|
||||||
#if defined(DEBUG_OSD) || defined(REMOTE_KBD)
|
|
||||||
#include <ncurses.h>
|
|
||||||
#undef ERR //XXX ncurses defines this - but this clashes with newer system header files
|
|
||||||
#endif
|
|
||||||
#include <ost/osd.h>
|
#include <ost/osd.h>
|
||||||
#include <stdio.h>
|
#include "osdbase.h"
|
||||||
#include "font.h"
|
|
||||||
|
|
||||||
#define MAXNUMCOLORS 16
|
class cDvbOsd : public cOsd {
|
||||||
|
|
||||||
enum eDvbColor {
|
|
||||||
#ifdef DEBUG_OSD
|
|
||||||
clrBackground,
|
|
||||||
clrTransparent = clrBackground,
|
|
||||||
clrBlack = clrBackground,
|
|
||||||
clrRed,
|
|
||||||
clrGreen,
|
|
||||||
clrYellow,
|
|
||||||
clrBlue,
|
|
||||||
clrMagenta,
|
|
||||||
clrCyan,
|
|
||||||
clrWhite,
|
|
||||||
#else
|
|
||||||
clrTransparent = 0x00000000,
|
|
||||||
clrBackground = 0x7F000000, // 50% gray
|
|
||||||
clrBlack = 0xFF000000,
|
|
||||||
clrRed = 0xFF1414FC,
|
|
||||||
clrGreen = 0xFF24FC24,
|
|
||||||
clrYellow = 0xFF24C0FC,
|
|
||||||
clrMagenta = 0xFFFC00B0,
|
|
||||||
clrBlue = 0xFFFC0000,
|
|
||||||
clrCyan = 0xFFFCFC00,
|
|
||||||
clrWhite = 0xFFFCFCFC,
|
|
||||||
#endif
|
|
||||||
};
|
|
||||||
|
|
||||||
class cPalette {
|
|
||||||
private:
|
|
||||||
eDvbColor color[MAXNUMCOLORS];
|
|
||||||
int maxColors, numColors;
|
|
||||||
bool used[MAXNUMCOLORS];
|
|
||||||
bool fetched[MAXNUMCOLORS];
|
|
||||||
bool full;
|
|
||||||
protected:
|
|
||||||
typedef unsigned char tIndexes[MAXNUMCOLORS];
|
|
||||||
public:
|
|
||||||
cPalette(int Bpp);
|
|
||||||
int Index(eDvbColor Color);
|
|
||||||
void Reset(void);
|
|
||||||
const eDvbColor *Colors(int &FirstColor, int &LastColor);
|
|
||||||
void Take(const cPalette &Palette, tIndexes *Indexes = NULL);
|
|
||||||
};
|
|
||||||
|
|
||||||
class cBitmap : public cPalette {
|
|
||||||
private:
|
|
||||||
cFont *font;
|
|
||||||
eDvbFont fontType;
|
|
||||||
void SetIndex(int x, int y, char Index);
|
|
||||||
char *bitmap;
|
|
||||||
bool clearWithBackground;
|
|
||||||
protected:
|
|
||||||
int width, height;
|
|
||||||
int dirtyX1, dirtyY1, dirtyX2, dirtyY2;
|
|
||||||
public:
|
|
||||||
cBitmap(int Width, int Height, int Bpp, bool ClearWithBackground = true);
|
|
||||||
virtual ~cBitmap();
|
|
||||||
bool ClearWithBackground(void) { return clearWithBackground; }
|
|
||||||
eDvbFont SetFont(eDvbFont Font);
|
|
||||||
bool Dirty(int &x1, int &y1, int &x2, int &y2);
|
|
||||||
void SetPixel(int x, int y, eDvbColor Color);
|
|
||||||
void SetBitmap(int x, int y, const cBitmap &Bitmap);
|
|
||||||
int Width(void) { return width; }
|
|
||||||
int Width(unsigned char c);
|
|
||||||
int Width(const char *s);
|
|
||||||
void Text(int x, int y, const char *s, eDvbColor ColorFg = clrWhite, eDvbColor ColorBg = clrBackground);
|
|
||||||
void Fill(int x1, int y1, int x2, int y2, eDvbColor Color);
|
|
||||||
void Clean(void);
|
|
||||||
void Clear(void);
|
|
||||||
const char *Data(int x, int y);
|
|
||||||
};
|
|
||||||
|
|
||||||
#define MAXNUMWINDOWS 7 // OSD windows are counted 1...7
|
|
||||||
|
|
||||||
class cWindow;
|
|
||||||
|
|
||||||
typedef int tWindowHandle;
|
|
||||||
|
|
||||||
// '-1' is used as an error return value!
|
|
||||||
#define ALL_WINDOWS (-2)
|
|
||||||
#define ALL_TILED_WINDOWS (-3)
|
|
||||||
#define LAST_CREATED_WINDOW (-4)
|
|
||||||
|
|
||||||
class cDvbOsd {
|
|
||||||
private:
|
private:
|
||||||
int videoDev;
|
int videoDev;
|
||||||
int numWindows;
|
|
||||||
int x0, y0;
|
|
||||||
cWindow *window[MAXNUMWINDOWS];
|
|
||||||
bool SetWindow(cWindow *Window);
|
bool SetWindow(cWindow *Window);
|
||||||
void Cmd(OSD_Command cmd, int color = 0, int x0 = 0, int y0 = 0, int x1 = 0, int y1 = 0, const void *data = NULL);
|
void Cmd(OSD_Command cmd, int color = 0, int x0 = 0, int y0 = 0, int x1 = 0, int y1 = 0, const void *data = NULL);
|
||||||
cWindow *GetWindow(int x, int y);
|
protected:
|
||||||
cWindow *GetWindow(tWindowHandle Window);
|
virtual bool OpenWindow(cWindow *Window);
|
||||||
|
virtual void CommitWindow(cWindow *Window);
|
||||||
|
virtual void ShowWindow(cWindow *Window);
|
||||||
|
virtual void HideWindow(cWindow *Window, bool Hide);
|
||||||
|
virtual void MoveWindow(cWindow *Window, int x, int y);
|
||||||
|
virtual void CloseWindow(cWindow *Window);
|
||||||
public:
|
public:
|
||||||
cDvbOsd(int VideoDev, int x, int y, int w = -1, int h = -1, int Bpp = -1);
|
cDvbOsd(int VideoDev, int x, int y);
|
||||||
// Initializes the OSD on the given VideoDev, starting at screen coordinates
|
virtual ~cDvbOsd();
|
||||||
// (x, y). If w, h and Bpp are given, one window with that width, height and
|
|
||||||
// color depth will be created - otherwise the actual windows will have to
|
|
||||||
// be created by separate calls to Create().
|
|
||||||
~cDvbOsd();
|
|
||||||
// Destroys all windows and shuts down the OSD.
|
|
||||||
tWindowHandle Create(int x, int y, int w, int h, int Bpp, bool ClearWithBackground = true, bool Tiled = true);
|
|
||||||
// Creates a window at coordinates (x, y), which are relative to the OSD's
|
|
||||||
// origin given in the constructor, with the given width, height and color
|
|
||||||
// depth. ClearWithBackground controls whether the window will be filled with
|
|
||||||
// clrBackground when it is cleared. Setting this to 'false' may be useful
|
|
||||||
// for windows that don't need clrBackground but want to save this color
|
|
||||||
// palette entry for a different color. Tiled controls whether this will
|
|
||||||
// be part of a multi section OSD (with several windows that all have
|
|
||||||
// different color depths and palettes and form one large OSD area), or
|
|
||||||
// whether this is a "standalone" window that will be drawn "in front"
|
|
||||||
// of any windows defined *after* this one (this can be used for highlighting
|
|
||||||
// certain parts of the OSD, as would be done in a 'cursor').
|
|
||||||
// Returns a handle that can be used to identify this window.
|
|
||||||
void AddColor(eDvbColor Color, tWindowHandle Window = LAST_CREATED_WINDOW);
|
|
||||||
// Adds the Color to the color palette of the given window if it is not
|
|
||||||
// already contained in the palette (and if the palette still has free
|
|
||||||
// slots for new colors). The default value LAST_CREATED_WINDOW will
|
|
||||||
// access the most recently created window, without the need of explicitly
|
|
||||||
// using a window handle.
|
|
||||||
void Flush(void);
|
|
||||||
// Actually commits all data of all windows to the OSD.
|
|
||||||
void Clear(tWindowHandle Window = ALL_TILED_WINDOWS);
|
|
||||||
// Clears the given window. If ALL_TILED_WINDOWS is given, only the tiled
|
|
||||||
// windows will be cleared, leaving the standalone windows untouched. If
|
|
||||||
// ALL_WINDOWS is given, the standalone windows will also be cleared.
|
|
||||||
void Fill(int x1, int y1, int x2, int y2, eDvbColor Color, tWindowHandle Window = ALL_TILED_WINDOWS);
|
|
||||||
// Fills the rectangle defined by the upper left (x1, y2) and lower right
|
|
||||||
// (x2, y2) corners with the given Color. If a specific window is given,
|
|
||||||
// the coordinates are relative to that window's upper left corner.
|
|
||||||
// Otherwise they are relative to the upper left corner of the entire OSD.
|
|
||||||
// If all tiled windows are selected, only that window which contains the
|
|
||||||
// point (x1, y1) will actually be filled.
|
|
||||||
void SetBitmap(int x, int y, const cBitmap &Bitmap, tWindowHandle Window = ALL_TILED_WINDOWS);
|
|
||||||
// Sets the pixels within the given window with the data from the given
|
|
||||||
// Bitmap. See Fill() for details about the coordinates.
|
|
||||||
int Width(unsigned char c);
|
|
||||||
// Returns the width (in pixels) of the given character in the current font.
|
|
||||||
int Width(const char *s);
|
|
||||||
// Returns the width (in pixels) of the given string in the current font.
|
|
||||||
eDvbFont SetFont(eDvbFont Font);
|
|
||||||
// Sets the current font for subsequent Width() and Text() operations.
|
|
||||||
void Text(int x, int y, const char *s, eDvbColor ColorFg = clrWhite, eDvbColor ColorBg = clrBackground, tWindowHandle Window = ALL_TILED_WINDOWS);
|
|
||||||
// Writes the given string at coordinates (x, y) with the given foreground
|
|
||||||
// and background color into the given window (see Fill() for details
|
|
||||||
// about the coordinates).
|
|
||||||
void Relocate(tWindowHandle Window, int x, int y, int NewWidth = -1, int NewHeight = -1);
|
|
||||||
// Moves the given window to the new location at (x, y). If NewWidth and
|
|
||||||
// NewHeight are also given, the window will also be resized to the new
|
|
||||||
// width and height.
|
|
||||||
void Hide(tWindowHandle Window);
|
|
||||||
// Hides the given window.
|
|
||||||
void Show(tWindowHandle Window);
|
|
||||||
// Shows the given window.
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif //__DVBOSD_H
|
#endif //__DVBOSD_H
|
||||||
|
482
osdbase.c
Normal file
482
osdbase.c
Normal file
@ -0,0 +1,482 @@
|
|||||||
|
/*
|
||||||
|
* osdbase.c: Basic interface to the On Screen Display
|
||||||
|
*
|
||||||
|
* See the main source file 'vdr.c' for copyright information and
|
||||||
|
* how to reach the author.
|
||||||
|
*
|
||||||
|
* $Id: osdbase.c 1.1 2002/05/10 14:55:53 kls Exp $
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "osdbase.h"
|
||||||
|
#include <signal.h>
|
||||||
|
#include <sys/ioctl.h>
|
||||||
|
#include <sys/stat.h>
|
||||||
|
#include <sys/unistd.h>
|
||||||
|
#include "tools.h"
|
||||||
|
|
||||||
|
// --- cPalette --------------------------------------------------------------
|
||||||
|
|
||||||
|
cPalette::cPalette(int Bpp)
|
||||||
|
{
|
||||||
|
maxColors = 1 << Bpp;
|
||||||
|
numColors = 0;
|
||||||
|
full = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
int cPalette::Index(eDvbColor Color)
|
||||||
|
{
|
||||||
|
#if __BYTE_ORDER == __BIG_ENDIAN
|
||||||
|
Color = eDvbColor(((Color & 0xFF) << 24) | ((Color & 0xFF00) << 8) | ((Color & 0xFF0000) >> 8) | ((Color & 0xFF000000) >> 24));
|
||||||
|
#endif
|
||||||
|
for (int i = 0; i < numColors; i++) {
|
||||||
|
if (color[i] == Color) {
|
||||||
|
used[i] = true;
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!full) {
|
||||||
|
if (numColors < maxColors) {
|
||||||
|
color[numColors++] = Color;
|
||||||
|
used[numColors - 1] = true;
|
||||||
|
fetched[numColors - 1] = false;
|
||||||
|
return numColors - 1;
|
||||||
|
}
|
||||||
|
for (int i = maxColors; --i >= 0; ) {
|
||||||
|
if (!used[i]) {
|
||||||
|
color[i] = Color;
|
||||||
|
used[i] = true;
|
||||||
|
fetched[i] = false;
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
esyslog(LOG_ERR, "ERROR: too many different colors used in palette");
|
||||||
|
full = true;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void cPalette::Reset(void)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < numColors; i++)
|
||||||
|
used[i] = false;
|
||||||
|
full = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
const eDvbColor *cPalette::Colors(int &FirstColor, int &LastColor)
|
||||||
|
{
|
||||||
|
for (FirstColor = 0; FirstColor < numColors; FirstColor++) {
|
||||||
|
if (!fetched[FirstColor]) {
|
||||||
|
for (LastColor = FirstColor; LastColor < numColors && !fetched[LastColor]; LastColor++)
|
||||||
|
fetched[LastColor] = true;
|
||||||
|
LastColor--; // the loop ended one past the last one!
|
||||||
|
return &color[FirstColor];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
void cPalette::Take(const cPalette &Palette, tIndexes *Indexes)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < Palette.numColors; i++) {
|
||||||
|
if (Palette.used[i]) {
|
||||||
|
int n = Index(Palette.color[i]);
|
||||||
|
if (Indexes)
|
||||||
|
(*Indexes)[i] = n;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- cBitmap ---------------------------------------------------------------
|
||||||
|
|
||||||
|
cBitmap::cBitmap(int Width, int Height, int Bpp, bool ClearWithBackground)
|
||||||
|
:cPalette(Bpp)
|
||||||
|
{
|
||||||
|
width = Width;
|
||||||
|
height = Height;
|
||||||
|
clearWithBackground = ClearWithBackground;
|
||||||
|
bitmap = NULL;
|
||||||
|
fontType = fontOsd;
|
||||||
|
font = NULL;
|
||||||
|
if (width > 0 && height > 0) {
|
||||||
|
bitmap = new char[width * height];
|
||||||
|
if (bitmap) {
|
||||||
|
Clean();
|
||||||
|
memset(bitmap, 0x00, width * height);
|
||||||
|
SetFont(fontOsd);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
esyslog(LOG_ERR, "ERROR: can't allocate bitmap!");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
esyslog(LOG_ERR, "ERROR: illegal bitmap parameters (%d, %d)!", width, height);
|
||||||
|
}
|
||||||
|
|
||||||
|
cBitmap::~cBitmap()
|
||||||
|
{
|
||||||
|
delete font;
|
||||||
|
delete bitmap;
|
||||||
|
}
|
||||||
|
|
||||||
|
eDvbFont cBitmap::SetFont(eDvbFont Font)
|
||||||
|
{
|
||||||
|
eDvbFont oldFont = fontType;
|
||||||
|
if (fontType != Font || !font) {
|
||||||
|
delete font;
|
||||||
|
font = new cFont(Font);
|
||||||
|
fontType = Font;
|
||||||
|
}
|
||||||
|
return oldFont;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool cBitmap::Dirty(int &x1, int &y1, int &x2, int &y2)
|
||||||
|
{
|
||||||
|
if (dirtyX2 >= 0) {
|
||||||
|
//XXX Workaround: apparently the bitmap sent to the driver always has to be a multiple
|
||||||
|
//XXX of 8 bits wide, and (dx * dy) also has to be a multiple of 8.
|
||||||
|
//TODO Fix driver (should be able to handle any size bitmaps!)
|
||||||
|
while ((dirtyX1 > 0 || dirtyX2 < width - 1) && ((dirtyX2 - dirtyX1) & 7) != 7) {
|
||||||
|
if (dirtyX2 < width - 1)
|
||||||
|
dirtyX2++;
|
||||||
|
else if (dirtyX1 > 0)
|
||||||
|
dirtyX1--;
|
||||||
|
}
|
||||||
|
//XXX "... / 2" <==> Bpp???
|
||||||
|
while ((dirtyY1 > 0 || dirtyY2 < height - 1) && (((dirtyX2 - dirtyX1 + 1) * (dirtyY2 - dirtyY1 + 1) / 2) & 7) != 0) {
|
||||||
|
if (dirtyY2 < height - 1)
|
||||||
|
dirtyY2++;
|
||||||
|
else if (dirtyY1 > 0)
|
||||||
|
dirtyY1--;
|
||||||
|
}
|
||||||
|
while ((dirtyX1 > 0 || dirtyX2 < width - 1) && (((dirtyX2 - dirtyX1 + 1) * (dirtyY2 - dirtyY1 + 1) / 2) & 7) != 0) {
|
||||||
|
if (dirtyX2 < width - 1)
|
||||||
|
dirtyX2++;
|
||||||
|
else if (dirtyX1 > 0)
|
||||||
|
dirtyX1--;
|
||||||
|
}
|
||||||
|
x1 = dirtyX1;
|
||||||
|
y1 = dirtyY1;
|
||||||
|
x2 = dirtyX2;
|
||||||
|
y2 = dirtyY2;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void cBitmap::Clean(void)
|
||||||
|
{
|
||||||
|
dirtyX1 = width;
|
||||||
|
dirtyY1 = height;
|
||||||
|
dirtyX2 = -1;
|
||||||
|
dirtyY2 = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
void cBitmap::SetIndex(int x, int y, char Index)
|
||||||
|
{
|
||||||
|
if (bitmap) {
|
||||||
|
if (0 <= x && x < width && 0 <= y && y < height) {
|
||||||
|
if (bitmap[width * y + x] != Index) {
|
||||||
|
bitmap[width * y + x] = Index;
|
||||||
|
if (dirtyX1 > x) dirtyX1 = x;
|
||||||
|
if (dirtyY1 > y) dirtyY1 = y;
|
||||||
|
if (dirtyX2 < x) dirtyX2 = x;
|
||||||
|
if (dirtyY2 < y) dirtyY2 = y;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void cBitmap::SetPixel(int x, int y, eDvbColor Color)
|
||||||
|
{
|
||||||
|
SetIndex(x, y, Index(Color));
|
||||||
|
}
|
||||||
|
|
||||||
|
void cBitmap::SetBitmap(int x, int y, const cBitmap &Bitmap)
|
||||||
|
{
|
||||||
|
if (bitmap && Bitmap.bitmap) {
|
||||||
|
tIndexes Indexes;
|
||||||
|
Take(Bitmap, &Indexes);
|
||||||
|
for (int ix = 0; ix < Bitmap.width; ix++) {
|
||||||
|
for (int iy = 0; iy < Bitmap.height; iy++)
|
||||||
|
SetIndex(x + ix, y + iy, Indexes[Bitmap.bitmap[Bitmap.width * iy + ix]]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int cBitmap::Width(unsigned char c)
|
||||||
|
{
|
||||||
|
return font ? font->Width(c) : -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
int cBitmap::Width(const char *s)
|
||||||
|
{
|
||||||
|
return font ? font->Width(s) : -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
void cBitmap::Text(int x, int y, const char *s, eDvbColor ColorFg, eDvbColor ColorBg)
|
||||||
|
{
|
||||||
|
if (bitmap) {
|
||||||
|
char fg = Index(ColorFg);
|
||||||
|
char bg = Index(ColorBg);
|
||||||
|
int h = font->Height(s);
|
||||||
|
while (s && *s) {
|
||||||
|
const cFont::tCharData *CharData = font->CharData(*s++);
|
||||||
|
if (int(x + CharData->width) > width)
|
||||||
|
break;
|
||||||
|
for (int row = 0; row < h; row++) {
|
||||||
|
cFont::tPixelData PixelData = CharData->lines[row];
|
||||||
|
for (int col = CharData->width; col-- > 0; ) {
|
||||||
|
SetIndex(x + col, y + row, (PixelData & 1) ? fg : bg);
|
||||||
|
PixelData >>= 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
x += CharData->width;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void cBitmap::Fill(int x1, int y1, int x2, int y2, eDvbColor Color)
|
||||||
|
{
|
||||||
|
if (bitmap) {
|
||||||
|
char c = Index(Color);
|
||||||
|
for (int y = y1; y <= y2; y++)
|
||||||
|
for (int x = x1; x <= x2; x++)
|
||||||
|
SetIndex(x, y, c);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void cBitmap::Clear(void)
|
||||||
|
{
|
||||||
|
Reset();
|
||||||
|
if (clearWithBackground)
|
||||||
|
Fill(0, 0, width - 1, height - 1, clrBackground);
|
||||||
|
}
|
||||||
|
|
||||||
|
const char *cBitmap::Data(int x, int y)
|
||||||
|
{
|
||||||
|
return &bitmap[y * width + x];
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- cWindow ---------------------------------------------------------------
|
||||||
|
|
||||||
|
cWindow::cWindow(int Handle, int x, int y, int w, int h, int Bpp, bool ClearWithBackground, bool Tiled)
|
||||||
|
:cBitmap(w, h, Bpp, ClearWithBackground)
|
||||||
|
{
|
||||||
|
handle = Handle;
|
||||||
|
x0 = x;
|
||||||
|
y0 = y;
|
||||||
|
bpp = Bpp;
|
||||||
|
tiled = Tiled;
|
||||||
|
shown = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool cWindow::Contains(int x, int y)
|
||||||
|
{
|
||||||
|
x -= x0;
|
||||||
|
y -= y0;
|
||||||
|
return x >= 0 && y >= 0 && x < width && y < height;
|
||||||
|
}
|
||||||
|
|
||||||
|
void cWindow::Relocate(int x, int y)
|
||||||
|
{
|
||||||
|
x0 = x;
|
||||||
|
y0 = y;
|
||||||
|
}
|
||||||
|
|
||||||
|
void cWindow::Fill(int x1, int y1, int x2, int y2, eDvbColor Color)
|
||||||
|
{
|
||||||
|
if (tiled) {
|
||||||
|
x1 -= x0;
|
||||||
|
y1 -= y0;
|
||||||
|
x2 -= x0;
|
||||||
|
y2 -= y0;
|
||||||
|
}
|
||||||
|
cBitmap::Fill(x1, y1, x2, y2, Color);
|
||||||
|
}
|
||||||
|
|
||||||
|
void cWindow::SetBitmap(int x, int y, const cBitmap &Bitmap)
|
||||||
|
{
|
||||||
|
if (tiled) {
|
||||||
|
x -= x0;
|
||||||
|
y -= y0;
|
||||||
|
}
|
||||||
|
cBitmap::SetBitmap(x, y, Bitmap);
|
||||||
|
}
|
||||||
|
|
||||||
|
void cWindow::Text(int x, int y, const char *s, eDvbColor ColorFg, eDvbColor ColorBg)
|
||||||
|
{
|
||||||
|
if (tiled) {
|
||||||
|
x -= x0;
|
||||||
|
y -= y0;
|
||||||
|
}
|
||||||
|
cBitmap::Text(x, y, s, ColorFg, ColorBg);
|
||||||
|
}
|
||||||
|
|
||||||
|
const char *cWindow::Data(int x, int y)
|
||||||
|
{
|
||||||
|
return cBitmap::Data(x, y);
|
||||||
|
}
|
||||||
|
|
||||||
|
// --- cOsd ------------------------------------------------------------------
|
||||||
|
|
||||||
|
cOsd::cOsd(int x, int y)
|
||||||
|
{
|
||||||
|
numWindows = 0;
|
||||||
|
x0 = x;
|
||||||
|
y0 = y;
|
||||||
|
}
|
||||||
|
|
||||||
|
cOsd::~cOsd()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < numWindows; i++)
|
||||||
|
delete window[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
tWindowHandle cOsd::Create(int x, int y, int w, int h, int Bpp, bool ClearWithBackground, bool Tiled)
|
||||||
|
{
|
||||||
|
if (numWindows < MAXNUMWINDOWS) {
|
||||||
|
if (x >= 0 && y >= 0 && w > 0 && h > 0 && (Bpp == 1 || Bpp == 2 || Bpp == 4 || Bpp == 8)) {
|
||||||
|
if ((w & 0x03) != 0) {
|
||||||
|
w += 4 - (w & 0x03);
|
||||||
|
esyslog(LOG_ERR, "ERROR: OSD window width must be a multiple of 4 - increasing to %d", w);
|
||||||
|
}
|
||||||
|
cWindow *win = new cWindow(numWindows, x, y, w, h, Bpp, ClearWithBackground, Tiled);
|
||||||
|
if (OpenWindow(win)) {
|
||||||
|
window[win->Handle()] = win;
|
||||||
|
numWindows++;
|
||||||
|
return win->Handle();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
delete win;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
esyslog(LOG_ERR, "ERROR: illegal OSD parameters");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
esyslog(LOG_ERR, "ERROR: too many OSD windows");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
void cOsd::AddColor(eDvbColor Color, tWindowHandle Window)
|
||||||
|
{
|
||||||
|
cWindow *w = GetWindow(Window);
|
||||||
|
if (w) {
|
||||||
|
w->Index(Color);
|
||||||
|
w->Reset();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
cWindow *cOsd::GetWindow(int x, int y)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < numWindows; i++) {
|
||||||
|
if (window[i]->Tiled() && window[i]->Contains(x, y))
|
||||||
|
return window[i];
|
||||||
|
}
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
cWindow *cOsd::GetWindow(tWindowHandle Window)
|
||||||
|
{
|
||||||
|
if (0 <= Window && Window < numWindows)
|
||||||
|
return window[Window];
|
||||||
|
if (Window == LAST_CREATED_WINDOW && numWindows > 0)
|
||||||
|
return window[numWindows - 1];
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
void cOsd::Flush(void)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < numWindows; i++) {
|
||||||
|
CommitWindow(window[i]);
|
||||||
|
window[i]->Clean();
|
||||||
|
}
|
||||||
|
// Showing the windows in a separate loop to avoid seeing them come up one after another
|
||||||
|
for (int i = 0; i < numWindows; i++) {
|
||||||
|
if (!window[i]->Shown())
|
||||||
|
ShowWindow(window[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void cOsd::Clear(tWindowHandle Window)
|
||||||
|
{
|
||||||
|
if (Window == ALL_TILED_WINDOWS || Window == ALL_WINDOWS) {
|
||||||
|
for (int i = 0; i < numWindows; i++)
|
||||||
|
if (Window == ALL_WINDOWS || window[i]->Tiled())
|
||||||
|
window[i]->Clear();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
cWindow *w = GetWindow(Window);
|
||||||
|
if (w)
|
||||||
|
w->Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void cOsd::Fill(int x1, int y1, int x2, int y2, eDvbColor Color, tWindowHandle Window)
|
||||||
|
{
|
||||||
|
cWindow *w = (Window == ALL_TILED_WINDOWS) ? GetWindow(x1, y1) : GetWindow(Window);
|
||||||
|
if (w)
|
||||||
|
w->Fill(x1, y1, x2, y2, Color);
|
||||||
|
}
|
||||||
|
|
||||||
|
void cOsd::SetBitmap(int x, int y, const cBitmap &Bitmap, tWindowHandle Window)
|
||||||
|
{
|
||||||
|
cWindow *w = (Window == ALL_TILED_WINDOWS) ? GetWindow(x, y) : GetWindow(Window);
|
||||||
|
if (w)
|
||||||
|
w->SetBitmap(x, y, Bitmap);
|
||||||
|
}
|
||||||
|
|
||||||
|
int cOsd::Width(unsigned char c)
|
||||||
|
{
|
||||||
|
return numWindows ? window[0]->Width(c) : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int cOsd::Width(const char *s)
|
||||||
|
{
|
||||||
|
return numWindows ? window[0]->Width(s) : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
eDvbFont cOsd::SetFont(eDvbFont Font)
|
||||||
|
{
|
||||||
|
eDvbFont oldFont = Font;
|
||||||
|
for (int i = 0; i < numWindows; i++)
|
||||||
|
oldFont = window[i]->SetFont(Font);
|
||||||
|
return oldFont;
|
||||||
|
}
|
||||||
|
|
||||||
|
void cOsd::Text(int x, int y, const char *s, eDvbColor ColorFg = clrWhite, eDvbColor ColorBg = clrBackground, tWindowHandle Window)
|
||||||
|
{
|
||||||
|
cWindow *w = (Window == ALL_TILED_WINDOWS) ? GetWindow(x, y) : GetWindow(Window);
|
||||||
|
if (w)
|
||||||
|
w->Text(x, y, s, ColorFg, ColorBg);
|
||||||
|
}
|
||||||
|
|
||||||
|
void cOsd::Relocate(tWindowHandle Window, int x, int y, int NewWidth, int NewHeight)
|
||||||
|
{
|
||||||
|
cWindow *w = GetWindow(Window);
|
||||||
|
if (w) {
|
||||||
|
if (NewWidth > 0 && NewHeight > 0) {
|
||||||
|
if ((NewWidth & 0x03) != 0) {
|
||||||
|
NewWidth += 4 - (NewWidth & 0x03);
|
||||||
|
esyslog(LOG_ERR, "ERROR: OSD window width must be a multiple of 4 - increasing to %d", NewWidth);
|
||||||
|
}
|
||||||
|
CloseWindow(w);
|
||||||
|
cWindow *NewWindow = new cWindow(w->Handle(), x, y, NewWidth, NewHeight, w->Bpp(), w->ClearWithBackground(), w->Tiled());
|
||||||
|
window[w->Handle()] = NewWindow;
|
||||||
|
delete w;
|
||||||
|
OpenWindow(NewWindow);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
MoveWindow(w, x, y);
|
||||||
|
w->Relocate(x, y);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void cOsd::Hide(tWindowHandle Window)
|
||||||
|
{
|
||||||
|
HideWindow(GetWindow(Window), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
void cOsd::Show(tWindowHandle Window)
|
||||||
|
{
|
||||||
|
HideWindow(GetWindow(Window), false);
|
||||||
|
}
|
211
osdbase.h
Normal file
211
osdbase.h
Normal file
@ -0,0 +1,211 @@
|
|||||||
|
/*
|
||||||
|
* osdbase.h: Basic interface to the On Screen Display
|
||||||
|
*
|
||||||
|
* See the main source file 'vdr.c' for copyright information and
|
||||||
|
* how to reach the author.
|
||||||
|
*
|
||||||
|
* $Id: osdbase.h 1.1 2002/05/10 14:26:09 kls Exp $
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef __OSDBASE_H
|
||||||
|
#define __OSDBASE_H
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include "font.h"
|
||||||
|
|
||||||
|
#define MAXNUMCOLORS 16
|
||||||
|
|
||||||
|
enum eDvbColor {
|
||||||
|
#ifdef DEBUG_OSD
|
||||||
|
clrBackground,
|
||||||
|
clrTransparent = clrBackground,
|
||||||
|
clrBlack = clrBackground,
|
||||||
|
clrRed,
|
||||||
|
clrGreen,
|
||||||
|
clrYellow,
|
||||||
|
clrBlue,
|
||||||
|
clrMagenta,
|
||||||
|
clrCyan,
|
||||||
|
clrWhite,
|
||||||
|
#else
|
||||||
|
clrTransparent = 0x00000000,
|
||||||
|
clrBackground = 0x7F000000, // 50% gray
|
||||||
|
clrBlack = 0xFF000000,
|
||||||
|
clrRed = 0xFF1414FC,
|
||||||
|
clrGreen = 0xFF24FC24,
|
||||||
|
clrYellow = 0xFF24C0FC,
|
||||||
|
clrMagenta = 0xFFFC00B0,
|
||||||
|
clrBlue = 0xFFFC0000,
|
||||||
|
clrCyan = 0xFFFCFC00,
|
||||||
|
clrWhite = 0xFFFCFCFC,
|
||||||
|
#endif
|
||||||
|
};
|
||||||
|
|
||||||
|
class cPalette {
|
||||||
|
private:
|
||||||
|
eDvbColor color[MAXNUMCOLORS];
|
||||||
|
int maxColors, numColors;
|
||||||
|
bool used[MAXNUMCOLORS];
|
||||||
|
bool fetched[MAXNUMCOLORS];
|
||||||
|
bool full;
|
||||||
|
protected:
|
||||||
|
typedef unsigned char tIndexes[MAXNUMCOLORS];
|
||||||
|
public:
|
||||||
|
cPalette(int Bpp);
|
||||||
|
int Index(eDvbColor Color);
|
||||||
|
void Reset(void);
|
||||||
|
const eDvbColor *Colors(int &FirstColor, int &LastColor);
|
||||||
|
void Take(const cPalette &Palette, tIndexes *Indexes = NULL);
|
||||||
|
};
|
||||||
|
|
||||||
|
class cBitmap : public cPalette {
|
||||||
|
private:
|
||||||
|
cFont *font;
|
||||||
|
eDvbFont fontType;
|
||||||
|
void SetIndex(int x, int y, char Index);
|
||||||
|
char *bitmap;
|
||||||
|
bool clearWithBackground;
|
||||||
|
protected:
|
||||||
|
int width, height;
|
||||||
|
int dirtyX1, dirtyY1, dirtyX2, dirtyY2;
|
||||||
|
public:
|
||||||
|
cBitmap(int Width, int Height, int Bpp, bool ClearWithBackground = true);
|
||||||
|
virtual ~cBitmap();
|
||||||
|
bool ClearWithBackground(void) { return clearWithBackground; }
|
||||||
|
eDvbFont SetFont(eDvbFont Font);
|
||||||
|
bool Dirty(int &x1, int &y1, int &x2, int &y2);
|
||||||
|
void SetPixel(int x, int y, eDvbColor Color);
|
||||||
|
void SetBitmap(int x, int y, const cBitmap &Bitmap);
|
||||||
|
int Width(void) { return width; }
|
||||||
|
int Width(unsigned char c);
|
||||||
|
int Width(const char *s);
|
||||||
|
int Height(void) { return height; }
|
||||||
|
void Text(int x, int y, const char *s, eDvbColor ColorFg = clrWhite, eDvbColor ColorBg = clrBackground);
|
||||||
|
void Fill(int x1, int y1, int x2, int y2, eDvbColor Color);
|
||||||
|
void Clean(void);
|
||||||
|
void Clear(void);
|
||||||
|
const char *Data(int x, int y);
|
||||||
|
};
|
||||||
|
|
||||||
|
#define MAXNUMWINDOWS 7 // OSD windows are counted 1...7
|
||||||
|
|
||||||
|
class cWindow : public cBitmap {
|
||||||
|
private:
|
||||||
|
int handle; // the index within the OSD's window array (0...MAXNUMWINDOWS - 1)
|
||||||
|
int x0, y0;
|
||||||
|
int bpp;
|
||||||
|
bool tiled;
|
||||||
|
bool shown;
|
||||||
|
public:
|
||||||
|
cWindow(int Handle, int x, int y, int w, int h, int Bpp, bool ClearWithBackground, bool Tiled);
|
||||||
|
int X0(void) { return x0; }
|
||||||
|
int Y0(void) { return y0; }
|
||||||
|
int Bpp(void) { return bpp; }
|
||||||
|
bool Tiled(void) { return tiled; }
|
||||||
|
bool Shown(void) { bool s = shown; shown = true; return s; }
|
||||||
|
int Handle(void) { return handle; }
|
||||||
|
bool Contains(int x, int y);
|
||||||
|
void Relocate(int x, int y);
|
||||||
|
void Fill(int x1, int y1, int x2, int y2, eDvbColor Color);
|
||||||
|
void SetBitmap(int x, int y, const cBitmap &Bitmap);
|
||||||
|
void Text(int x, int y, const char *s, eDvbColor ColorFg = clrWhite, eDvbColor ColorBg = clrBackground);
|
||||||
|
const char *Data(int x, int y);
|
||||||
|
};
|
||||||
|
|
||||||
|
typedef int tWindowHandle;
|
||||||
|
|
||||||
|
// '-1' is used as an error return value!
|
||||||
|
#define ALL_WINDOWS (-2)
|
||||||
|
#define ALL_TILED_WINDOWS (-3)
|
||||||
|
#define LAST_CREATED_WINDOW (-4)
|
||||||
|
|
||||||
|
class cOsd {
|
||||||
|
private:
|
||||||
|
int numWindows;
|
||||||
|
int x0, y0;
|
||||||
|
cWindow *window[MAXNUMWINDOWS];
|
||||||
|
cWindow *GetWindow(int x, int y);
|
||||||
|
cWindow *GetWindow(tWindowHandle Window);
|
||||||
|
protected:
|
||||||
|
cWindow *GetWindowNr(int i) { return i < MAXNUMWINDOWS ? window[i] : NULL; }
|
||||||
|
int NumWindows(void) { return numWindows; }
|
||||||
|
int X0(void) { return x0; }
|
||||||
|
int Y0(void) { return y0; }
|
||||||
|
virtual bool OpenWindow(cWindow *Window) = 0;
|
||||||
|
// Opens the window on the OSD hardware, without actually showing it (the
|
||||||
|
// initial state shall be "hidden").
|
||||||
|
virtual void CommitWindow(cWindow *Window) = 0;
|
||||||
|
// Write any modified data and color definitions to the OSD hardware.
|
||||||
|
// Use the window's Dirty() function to find out which area of data
|
||||||
|
// actually needs to be transferred. If the window has not yet been explicitly
|
||||||
|
// shown through a call to ShowWindow(), no visible activity shall take place.
|
||||||
|
virtual void ShowWindow(cWindow *Window) = 0;
|
||||||
|
// Make the window actually visible on the OSD hardware.
|
||||||
|
virtual void HideWindow(cWindow *Window, bool Hide) = 0;
|
||||||
|
// Temporarily hide the window (if 'Hide' is 'true') or make a previously
|
||||||
|
// hidden window visible again (if 'Hide' is 'false').
|
||||||
|
virtual void MoveWindow(cWindow *Window, int x, int y) = 0;
|
||||||
|
// Move the window to a new location.
|
||||||
|
virtual void CloseWindow(cWindow *Window) = 0;
|
||||||
|
// Close the window and release any OSD hardware resources allocated for it.
|
||||||
|
public:
|
||||||
|
cOsd(int x, int y);
|
||||||
|
// Initializes the OSD, starting at screen coordinates (x, y).
|
||||||
|
virtual ~cOsd();
|
||||||
|
// Destroys all windows and shuts down the OSD.
|
||||||
|
tWindowHandle Create(int x, int y, int w, int h, int Bpp, bool ClearWithBackground = true, bool Tiled = true);
|
||||||
|
// Creates a window at coordinates (x, y), which are relative to the OSD's
|
||||||
|
// origin given in the constructor, with the given width, height and color
|
||||||
|
// depth. ClearWithBackground controls whether the window will be filled with
|
||||||
|
// clrBackground when it is cleared. Setting this to 'false' may be useful
|
||||||
|
// for windows that don't need clrBackground but want to save this color
|
||||||
|
// palette entry for a different color. Tiled controls whether this will
|
||||||
|
// be part of a multi section OSD (with several windows that all have
|
||||||
|
// different color depths and palettes and form one large OSD area), or
|
||||||
|
// whether this is a "standalone" window that will be drawn "in front"
|
||||||
|
// of any windows defined *after* this one (this can be used for highlighting
|
||||||
|
// certain parts of the OSD, as would be done in a 'cursor').
|
||||||
|
// Returns a handle that can be used to identify this window.
|
||||||
|
void AddColor(eDvbColor Color, tWindowHandle Window = LAST_CREATED_WINDOW);
|
||||||
|
// Adds the Color to the color palette of the given window if it is not
|
||||||
|
// already contained in the palette (and if the palette still has free
|
||||||
|
// slots for new colors). The default value LAST_CREATED_WINDOW will
|
||||||
|
// access the most recently created window, without the need of explicitly
|
||||||
|
// using a window handle.
|
||||||
|
void Flush(void);
|
||||||
|
// Actually commits all data of all windows to the OSD.
|
||||||
|
void Clear(tWindowHandle Window = ALL_TILED_WINDOWS);
|
||||||
|
// Clears the given window. If ALL_TILED_WINDOWS is given, only the tiled
|
||||||
|
// windows will be cleared, leaving the standalone windows untouched. If
|
||||||
|
// ALL_WINDOWS is given, the standalone windows will also be cleared.
|
||||||
|
void Fill(int x1, int y1, int x2, int y2, eDvbColor Color, tWindowHandle Window = ALL_TILED_WINDOWS);
|
||||||
|
// Fills the rectangle defined by the upper left (x1, y2) and lower right
|
||||||
|
// (x2, y2) corners with the given Color. If a specific window is given,
|
||||||
|
// the coordinates are relative to that window's upper left corner.
|
||||||
|
// Otherwise they are relative to the upper left corner of the entire OSD.
|
||||||
|
// If all tiled windows are selected, only that window which contains the
|
||||||
|
// point (x1, y1) will actually be filled.
|
||||||
|
void SetBitmap(int x, int y, const cBitmap &Bitmap, tWindowHandle Window = ALL_TILED_WINDOWS);
|
||||||
|
// Sets the pixels within the given window with the data from the given
|
||||||
|
// Bitmap. See Fill() for details about the coordinates.
|
||||||
|
int Width(unsigned char c);
|
||||||
|
// Returns the width (in pixels) of the given character in the current font.
|
||||||
|
int Width(const char *s);
|
||||||
|
// Returns the width (in pixels) of the given string in the current font.
|
||||||
|
eDvbFont SetFont(eDvbFont Font);
|
||||||
|
// Sets the current font for subsequent Width() and Text() operations.
|
||||||
|
void Text(int x, int y, const char *s, eDvbColor ColorFg = clrWhite, eDvbColor ColorBg = clrBackground, tWindowHandle Window = ALL_TILED_WINDOWS);
|
||||||
|
// Writes the given string at coordinates (x, y) with the given foreground
|
||||||
|
// and background color into the given window (see Fill() for details
|
||||||
|
// about the coordinates).
|
||||||
|
void Relocate(tWindowHandle Window, int x, int y, int NewWidth = -1, int NewHeight = -1);
|
||||||
|
// Moves the given window to the new location at (x, y). If NewWidth and
|
||||||
|
// NewHeight are also given, the window will also be resized to the new
|
||||||
|
// width and height.
|
||||||
|
void Hide(tWindowHandle Window);
|
||||||
|
// Hides the given window.
|
||||||
|
void Show(tWindowHandle Window);
|
||||||
|
// Shows the given window.
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif //__OSDBASE_H
|
Loading…
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Reference in New Issue
Block a user