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Fixed L(ock) and U(nlock) indicators in cStateLockLog
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081e9eb45f
commit
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3
HISTORY
3
HISTORY
@ -9103,9 +9103,10 @@ Video Disk Recorder Revision History
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- Fixed the locking sequence when switching between 'Now', 'Next' and 'Schedule'
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- Fixed the locking sequence when switching between 'Now', 'Next' and 'Schedule'
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in the Schedules menu.
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in the Schedules menu.
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2017-06-06: Version 2.3.7
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2017-06-08: Version 2.3.7
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- Fixed false positives when checking the locking sequence, in case of nested locks
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- Fixed false positives when checking the locking sequence, in case of nested locks
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within the same thread.
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within the same thread.
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- Fixed uninitialized variable SdWatchdog in vdr.c (reported by Frank Neumann).
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- Fixed uninitialized variable SdWatchdog in vdr.c (reported by Frank Neumann).
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- Fixed the locking sequence when starting an instant recording.
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- Fixed the locking sequence when starting an instant recording.
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- Fixed L(ock) and U(nlock) indicators in cStateLockLog.
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9
thread.c
9
thread.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: thread.c 4.6 2017/06/07 12:31:31 kls Exp $
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* $Id: thread.c 4.7 2017/06/08 08:22:10 kls Exp $
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*/
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*/
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#include "thread.h"
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#include "thread.h"
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@ -560,6 +560,7 @@ cString cBackTrace::GetCaller(int Level, bool Mangled)
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#define SLL_LENGTH 256 // the maximum length of log entries
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#define SLL_LENGTH 256 // the maximum length of log entries
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#define SLL_MAX_LIST 9 // max. number of lists to log
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#define SLL_MAX_LIST 9 // max. number of lists to log
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#define SLL_WRITE_FLAG 0x80000000
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#define SLL_WRITE_FLAG 0x80000000
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#define SLL_LOCK_FLAG 0x40000000
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class cStateLockLog {
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class cStateLockLog {
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private:
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private:
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@ -599,10 +600,10 @@ void cStateLockLog::Dump(const char *Name, tThreadId ThreadId)
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q += sprintf(q, "%5d", tid);
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q += sprintf(q, "%5d", tid);
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int Flags = logFlags[logIndex];
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int Flags = logFlags[logIndex];
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bool Write = Flags & SLL_WRITE_FLAG;
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bool Write = Flags & SLL_WRITE_FLAG;
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Flags &= ~SLL_WRITE_FLAG;
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bool Lock = Flags & SLL_LOCK_FLAG;
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Flags &= ~(SLL_WRITE_FLAG | SLL_LOCK_FLAG);
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int Changed = LastFlags ^ Flags;
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int Changed = LastFlags ^ Flags;
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LastFlags = Flags;
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LastFlags = Flags;
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bool Lock = (Flags & Changed) != 0;
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for (int i = 0; i <= SLL_MAX_LIST; i++) {
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for (int i = 0; i <= SLL_MAX_LIST; i++) {
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char c = '-';
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char c = '-';
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int b = 1 << i;
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int b = 1 << i;
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@ -659,7 +660,7 @@ void cStateLockLog::Check(const char *Name, bool Lock, bool Write)
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else if (--logCounter[Index][n] == 0)
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else if (--logCounter[Index][n] == 0)
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flags[Index] &= ~b;
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flags[Index] &= ~b;
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logThreadIds[logIndex] = ThreadId;
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logThreadIds[logIndex] = ThreadId;
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logFlags[logIndex] = flags[Index] | (Write ? SLL_WRITE_FLAG : 0);
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logFlags[logIndex] = flags[Index] | (Write ? SLL_WRITE_FLAG : 0) | (Lock ? SLL_LOCK_FLAG : 0);
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#ifdef DEBUG_LOCKCALL
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#ifdef DEBUG_LOCKCALL
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strn0cpy(logCaller[logIndex], cBackTrace::GetCaller(Lock ? 3 : 5, true), SLL_LENGTH);
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strn0cpy(logCaller[logIndex], cBackTrace::GetCaller(Lock ? 3 : 5, true), SLL_LENGTH);
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#endif
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#endif
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