Revised the fix of calculating the scrollbar height in the skins

This commit is contained in:
Klaus Schmidinger
2008-02-22 17:02:31 +01:00
parent 8bf512690a
commit 3a70484121
5 changed files with 24 additions and 19 deletions

View File

@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: skinclassic.c 1.25 2008/02/17 14:23:36 kls Exp $
* $Id: skinclassic.c 1.26 2008/02/22 16:56:29 kls Exp $
*/
#include "skinclassic.h"
@@ -233,14 +233,14 @@ void cSkinClassicDisplayMenu::DrawScrollbar(int Total, int Offset, int Shown, in
{
if (Total > 0 && Total > Shown) {
int yt = Top;
int yb = yt + Height - 1;
int yb = yt + Height;
int st = yt;
int sb = yb;
int tt = st + (sb - st + 1) * Offset / Total;
int tb = tt + (sb - st + 1) * Shown / Total;
int tt = st + (sb - st) * double(Offset) / Total + 0.5;
int tb = tt + (sb - st) * double(Shown) / Total + 0.5;
int xl = x3 - ScrollWidth;
osd->DrawRectangle(xl, st, x3 - 1, sb, Theme.Color(clrMenuScrollbarTotal));
osd->DrawRectangle(xl, tt, x3 - 1, tb, Theme.Color(clrMenuScrollbarShown));
osd->DrawRectangle(xl, st, x3 - 1, sb - 1, Theme.Color(clrMenuScrollbarTotal));
osd->DrawRectangle(xl, tt, x3 - 1, tb - 1, Theme.Color(clrMenuScrollbarShown));
}
}