Changed 'cStatusMonitor' to 'cStatus'

This commit is contained in:
Klaus Schmidinger
2002-06-16 13:26:00 +02:00
parent a4bfddd2f9
commit 3ab746babd
16 changed files with 678 additions and 2910 deletions

View File

@@ -4,93 +4,93 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: status.c 1.2 2002/06/16 12:10:44 kls Exp $
* $Id: status.c 1.3 2002/06/16 13:24:36 kls Exp $
*/
#include "status.h"
// --- cStatusMonitor --------------------------------------------------------
// --- cStatus ---------------------------------------------------------------
cList<cStatusMonitor> cStatusMonitor::statusMonitors;
cList<cStatus> cStatus::statusMonitors;
cStatusMonitor::cStatusMonitor(void)
cStatus::cStatus(void)
{
statusMonitors.Add(this);
}
cStatusMonitor::~cStatusMonitor()
cStatus::~cStatus()
{
statusMonitors.Del(this, false);
}
void cStatusMonitor::MsgChannelSwitch(const cDevice *Device, int ChannelNumber)
void cStatus::MsgChannelSwitch(const cDevice *Device, int ChannelNumber)
{
for (cStatusMonitor *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
sm->ChannelSwitch(Device, ChannelNumber);
}
void cStatusMonitor::MsgRecording(const cDevice *Device, const char *Name)
void cStatus::MsgRecording(const cDevice *Device, const char *Name)
{
for (cStatusMonitor *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
sm->Recording(Device, Name);
}
void cStatusMonitor::MsgReplaying(const cDvbPlayerControl *DvbPlayerControl, const char *Name)
void cStatus::MsgReplaying(const cDvbPlayerControl *DvbPlayerControl, const char *Name)
{
for (cStatusMonitor *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
sm->Replaying(DvbPlayerControl, Name);
}
void cStatusMonitor::MsgSetVolume(int Volume, bool Absolute)
void cStatus::MsgSetVolume(int Volume, bool Absolute)
{
for (cStatusMonitor *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
sm->SetVolume(Volume, Absolute);
}
void cStatusMonitor::MsgOsdClear(void)
void cStatus::MsgOsdClear(void)
{
for (cStatusMonitor *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
sm->OsdClear();
}
void cStatusMonitor::MsgOsdTitle(const char *Title)
void cStatus::MsgOsdTitle(const char *Title)
{
for (cStatusMonitor *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
sm->OsdTitle(Title);
}
void cStatusMonitor::MsgOsdStatusMessage(const char *Message)
void cStatus::MsgOsdStatusMessage(const char *Message)
{
for (cStatusMonitor *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
sm->OsdStatusMessage(Message);
}
void cStatusMonitor::MsgOsdHelpKeys(const char *Red, const char *Green, const char *Yellow, const char *Blue)
void cStatus::MsgOsdHelpKeys(const char *Red, const char *Green, const char *Yellow, const char *Blue)
{
for (cStatusMonitor *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
sm->OsdHelpKeys(Red, Green, Yellow, Blue);
}
void cStatusMonitor::MsgOsdCurrentItem(const char *Text)
void cStatus::MsgOsdCurrentItem(const char *Text)
{
for (cStatusMonitor *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
sm->OsdCurrentItem(Text);
}
void cStatusMonitor::MsgOsdTextItem(const char *Text, bool Scroll)
void cStatus::MsgOsdTextItem(const char *Text, bool Scroll)
{
for (cStatusMonitor *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
sm->OsdTextItem(Text, Scroll);
}
void cStatusMonitor::MsgOsdChannel(const char *Text)
void cStatus::MsgOsdChannel(const char *Text)
{
for (cStatusMonitor *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
sm->OsdChannel(Text);
}
void cStatusMonitor::MsgOsdProgramme(time_t PresentTime, const char *PresentTitle, const char *PresentSubtitle, time_t FollowingTime, const char *FollowingTitle, const char *FollowingSubtitle)
void cStatus::MsgOsdProgramme(time_t PresentTime, const char *PresentTitle, const char *PresentSubtitle, time_t FollowingTime, const char *FollowingTitle, const char *FollowingSubtitle)
{
for (cStatusMonitor *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
sm->OsdProgramme(PresentTime, PresentTitle, PresentSubtitle, FollowingTime, FollowingTitle, FollowingSubtitle);
}