Implemented strict locking of global lists

This commit is contained in:
Klaus Schmidinger
2015-09-01 11:14:27 +02:00
parent 8a7bc6a0bb
commit 3cd5294d8a
41 changed files with 3512 additions and 2402 deletions

View File

@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: channels.h 4.1 2015/03/13 11:20:50 kls Exp $
* $Id: channels.h 4.2 2015/08/17 09:39:48 kls Exp $
*/
#ifndef __CHANNELS_H
@@ -28,10 +28,6 @@
#define CHANNELMOD_LANGS 0x40
#define CHANNELMOD_RETUNE (CHANNELMOD_PIDS | CHANNELMOD_CA | CHANNELMOD_TRANSP)
#define CHANNELSMOD_NONE 0
#define CHANNELSMOD_AUTO 1
#define CHANNELSMOD_USER 2
#define MAXAPIDS 32 // audio
#define MAXDPIDS 16 // dolby (AC3 + DTS)
#define MAXSPIDS 32 // subtitles
@@ -86,6 +82,7 @@ class cLinkChannels : public cList<cLinkChannel> {
};
class cSchedule;
class cChannels;
class cChannel : public cListObject {
friend class cSchedules;
@@ -128,7 +125,7 @@ private:
mutable cString nameSource;
mutable cString shortNameSource;
cString parameters;
int modification;
mutable int modification;
time_t seen; // When this channel was last seen in the SDT of its transponder
mutable const cSchedule *schedule;
cLinkChannels *linkChannels;
@@ -188,66 +185,84 @@ public:
bool IsTerr(void) const { return cSource::IsTerr(source); }
bool IsSourceType(char Source) const { return cSource::IsType(source, Source); }
tChannelID GetChannelID(void) const { return tChannelID(source, nid, (nid || tid) ? tid : Transponder(), sid, rid); }
bool HasTimer(void) const;
int Modification(int Mask = CHANNELMOD_ALL);
time_t Seen(void) { return seen; }
int Modification(int Mask = CHANNELMOD_ALL) const;
time_t Seen(void) const { return seen; }
void CopyTransponderData(const cChannel *Channel);
bool SetTransponderData(int Source, int Frequency, int Srate, const char *Parameters, bool Quiet = false);
void SetSource(int Source);
void SetId(int Nid, int Tid, int Sid, int Rid = 0);
void SetLcn(int Lcn);
void SetName(const char *Name, const char *ShortName, const char *Provider);
void SetPortalName(const char *PortalName);
void SetPids(int Vpid, int Ppid, int Vtype, int *Apids, int *Atypes, char ALangs[][MAXLANGCODE2], int *Dpids, int *Dtypes, char DLangs[][MAXLANGCODE2], int *Spids, char SLangs[][MAXLANGCODE2], int Tpid);
void SetCaIds(const int *CaIds); // list must be zero-terminated
void SetCaDescriptors(int Level);
void SetLinkChannels(cLinkChannels *LinkChannels);
bool SetSource(int Source);
bool SetId(cChannels *Channels, int Nid, int Tid, int Sid, int Rid = 0);
bool SetLcn(int Lcn);
bool SetName(const char *Name, const char *ShortName, const char *Provider);
bool SetPortalName(const char *PortalName);
bool SetPids(int Vpid, int Ppid, int Vtype, int *Apids, int *Atypes, char ALangs[][MAXLANGCODE2], int *Dpids, int *Dtypes, char DLangs[][MAXLANGCODE2], int *Spids, char SLangs[][MAXLANGCODE2], int Tpid);
bool SetCaIds(const int *CaIds); // list must be zero-terminated
bool SetCaDescriptors(int Level);
bool SetLinkChannels(cLinkChannels *LinkChannels);
void SetRefChannel(cChannel *RefChannel);
void SetSubtitlingDescriptors(uchar *SubtitlingTypes, uint16_t *CompositionPageIds, uint16_t *AncillaryPageIds);
bool SetSubtitlingDescriptors(uchar *SubtitlingTypes, uint16_t *CompositionPageIds, uint16_t *AncillaryPageIds);
void SetSeen(void);
void DelLinkChannel(cChannel *LinkChannel);
};
class cChannels : public cRwLock, public cConfig<cChannel> {
class cChannels : public cConfig<cChannel> {
private:
int maxNumber;
int maxChannelNameLength;
int maxShortChannelNameLength;
int modified;
int beingEdited;
static cChannels channels;
static int maxNumber;
static int maxChannelNameLength;
static int maxShortChannelNameLength;
int modifiedByUser;
cHash<cChannel> channelsHashSid;
void DeleteDuplicateChannels(void);
public:
cChannels(void);
bool Load(const char *FileName, bool AllowComments = false, bool MustExist = false);
static const cChannels *GetChannelsRead(cStateKey &StateKey, int TimeoutMs = 0);
///< Gets the list of channels for read access.
///< See cTimers::GetTimersRead() for details.
static cChannels *GetChannelsWrite(cStateKey &StateKey, int TimeoutMs = 0);
///< Gets the list of channels for write access.
///< See cTimers::GetTimersWrite() for details.
static bool Load(const char *FileName, bool AllowComments = false, bool MustExist = false);
void HashChannel(cChannel *Channel);
void UnhashChannel(cChannel *Channel);
int GetNextGroup(int Idx); // Get next channel group
int GetPrevGroup(int Idx); // Get previous channel group
int GetNextNormal(int Idx); // Get next normal channel (not group)
int GetPrevNormal(int Idx); // Get previous normal channel (not group)
void ReNumber(void); // Recalculate 'number' based on channel type
cChannel *GetByNumber(int Number, int SkipGap = 0);
cChannel *GetByServiceID(int Source, int Transponder, unsigned short ServiceID);
cChannel *GetByChannelID(tChannelID ChannelID, bool TryWithoutRid = false, bool TryWithoutPolarization = false);
cChannel *GetByTransponderID(tChannelID ChannelID);
int BeingEdited(void) { return beingEdited; }
void IncBeingEdited(void) { beingEdited++; }
void DecBeingEdited(void) { beingEdited--; }
bool HasUniqueChannelID(cChannel *NewChannel, cChannel *OldChannel = NULL);
bool SwitchTo(int Number);
int MaxNumber(void) { return maxNumber; }
int MaxChannelNameLength(void);
int MaxShortChannelNameLength(void);
void SetModified(bool ByUser = false);
int Modified(void);
///< Returns 0 if no channels have been modified, 1 if an automatic
///< modification has been made, and 2 if the user has made a modification.
///< Calling this function resets the 'modified' flag to 0.
int GetNextGroup(int Idx) const; ///< Get next channel group
int GetPrevGroup(int Idx) const; ///< Get previous channel group
int GetNextNormal(int Idx) const; ///< Get next normal channel (not group)
int GetPrevNormal(int Idx) const; ///< Get previous normal channel (not group)
void ReNumber(void); ///< Recalculate 'number' based on channel type
void Del(cChannel *Channel); ///< Delete the given Channel from the list
const cChannel *GetByNumber(int Number, int SkipGap = 0) const;
cChannel *GetByNumber(int Number, int SkipGap = 0) { return const_cast<cChannel *>(static_cast<const cChannels *>(this)->GetByNumber(Number, SkipGap)); }
const cChannel *GetByServiceID(int Source, int Transponder, unsigned short ServiceID) const;
cChannel *GetByServiceID(int Source, int Transponder, unsigned short ServiceID) { return const_cast<cChannel *>(static_cast<const cChannels *>(this)->GetByServiceID(Source, Transponder, ServiceID)); }
const cChannel *GetByChannelID(tChannelID ChannelID, bool TryWithoutRid = false, bool TryWithoutPolarization = false) const;
cChannel *GetByChannelID(tChannelID ChannelID, bool TryWithoutRid = false, bool TryWithoutPolarization = false) { return const_cast<cChannel *>(static_cast<const cChannels *>(this)->GetByChannelID(ChannelID, TryWithoutRid, TryWithoutPolarization)); }
const cChannel *GetByTransponderID(tChannelID ChannelID) const;
cChannel *GetByTransponderID(tChannelID ChannelID) { return const_cast<cChannel *>(static_cast<const cChannels *>(this)->GetByTransponderID(ChannelID)); }
bool HasUniqueChannelID(const cChannel *NewChannel, const cChannel *OldChannel = NULL) const;
bool SwitchTo(int Number) const;
static int MaxNumber(void) { return maxNumber; }
static int MaxChannelNameLength(void);
static int MaxShortChannelNameLength(void);
void SetModifiedByUser(void);
bool ModifiedByUser(int &State) const;
///< Returns true if the channels have been modified by the user since the last call
///< to this function with the same State variable. State must be initialized with 0
///< and will be set to the current value of the list's internal state variable upon
///< return from this function.
cChannel *NewChannel(const cChannel *Transponder, const char *Name, const char *ShortName, const char *Provider, int Nid, int Tid, int Sid, int Rid = 0);
void MarkObsoleteChannels(int Source, int Nid, int Tid);
bool MarkObsoleteChannels(int Source, int Nid, int Tid);
};
extern cChannels Channels;
// Provide lock controlled access to the list:
DEF_LIST_LOCK(Channels);
// These macros provide a convenient way of locking the global channels list
// and making sure the lock is released as soon as the current scope is left
// (note that these macros wait forever to obtain the lock!):
#define LOCK_CHANNELS_READ USE_LIST_LOCK_READ(Channels)
#define LOCK_CHANNELS_WRITE USE_LIST_LOCK_WRITE(Channels)
cString ChannelString(const cChannel *Channel, int Number);