Implemented strict locking of global lists

This commit is contained in:
Klaus Schmidinger
2015-09-01 11:14:27 +02:00
parent 8a7bc6a0bb
commit 3cd5294d8a
41 changed files with 3512 additions and 2402 deletions

72
epg.h
View File

@@ -7,7 +7,7 @@
* Original version (as used in VDR before 1.3.0) written by
* Robert Schneider <Robert.Schneider@web.de> and Rolf Hakenes <hakenes@hippomi.de>.
*
* $Id: epg.h 3.1 2013/08/23 10:50:05 kls Exp $
* $Id: epg.h 4.1 2015/08/09 11:25:04 kls Exp $
*/
#ifndef __EPG_H
@@ -66,13 +66,15 @@ public:
class cSchedule;
typedef u_int32_t tEventID;
typedef u_int16_t tEventID;
class cEvent : public cListObject {
friend class cSchedule;
private:
static cMutex numTimersMutex; // Protects numTimers, because it might be accessed from parallel read locks
// The sequence of these parameters is optimized for minimal memory waste!
cSchedule *schedule; // The Schedule this event belongs to
mutable u_int16_t numTimers;// The number of timers that use this event
tEventID eventID; // Event ID of this event
uchar tableID; // Table ID this event came from
uchar version; // Version number of section this event came from
@@ -109,7 +111,9 @@ public:
time_t Vps(void) const { return vps; }
time_t Seen(void) const { return seen; }
bool SeenWithin(int Seconds) const { return time(NULL) - seen < Seconds; }
bool HasTimer(void) const;
void IncNumTimers(void) const;
void DecNumTimers(void) const;
bool HasTimer(void) const { return numTimers > 0; }
bool IsRunning(bool OrAboutToStart = false) const;
static const char *ContentToString(uchar Content);
cString GetParentalRatingString(void) const;
@@ -120,7 +124,7 @@ public:
void SetEventID(tEventID EventID);
void SetTableID(uchar TableID);
void SetVersion(uchar Version);
void SetRunningStatus(int RunningStatus, cChannel *Channel = NULL);
void SetRunningStatus(int RunningStatus, const cChannel *Channel = NULL);
void SetTitle(const char *Title);
void SetShortText(const char *ShortText);
void SetDescription(const char *Description);
@@ -142,28 +146,33 @@ class cSchedules;
class cSchedule : public cListObject {
private:
static cMutex numTimersMutex; // Protects numTimers, because it might be accessed from parallel read locks
tChannelID channelID;
cList<cEvent> events;
cHash<cEvent> eventsHashID;
cHash<cEvent> eventsHashStartTime;
mutable u_int16_t numTimers;// The number of timers that use this schedule
bool hasRunning;
time_t modified;
int modified;
time_t presentSeen;
public:
cSchedule(tChannelID ChannelID);
tChannelID ChannelID(void) const { return channelID; }
time_t Modified(void) const { return modified; }
bool Modified(int &State) const { bool Result = State != modified; State = modified; return Result; }
time_t PresentSeen(void) const { return presentSeen; }
bool PresentSeenWithin(int Seconds) const { return time(NULL) - presentSeen < Seconds; }
void SetModified(void) { modified = time(NULL); }
void SetModified(void) { modified++; }
void SetPresentSeen(void) { presentSeen = time(NULL); }
void SetRunningStatus(cEvent *Event, int RunningStatus, cChannel *Channel = NULL);
void SetRunningStatus(cEvent *Event, int RunningStatus, const cChannel *Channel = NULL);
void ClrRunningStatus(cChannel *Channel = NULL);
void ResetVersions(void);
void Sort(void);
void DropOutdated(time_t SegmentStart, time_t SegmentEnd, uchar TableID, uchar Version);
void Cleanup(time_t Time);
void Cleanup(void);
void IncNumTimers(void) const;
void DecNumTimers(void) const;
bool HasTimer(void) const { return numTimers > 0; }
cEvent *AddEvent(cEvent *Event);
void DelEvent(cEvent *Event);
void HashEvent(cEvent *Event);
@@ -177,35 +186,23 @@ public:
static bool Read(FILE *f, cSchedules *Schedules);
};
class cSchedulesLock {
private:
bool locked;
public:
cSchedulesLock(bool WriteLock = false, int TimeoutMs = 0);
~cSchedulesLock();
bool Locked(void) { return locked; }
};
class cSchedules : public cList<cSchedule> {
friend class cSchedule;
friend class cSchedulesLock;
private:
cRwLock rwlock;
static cSchedules schedules;
static char *epgDataFileName;
static time_t lastDump;
static time_t modified;
public:
cSchedules(void);
static const cSchedules *GetSchedulesRead(cStateKey &StateKey, int TimeoutMs = 0);
///< Gets the list of schedules for read access.
///< See cTimers::GetTimersRead() for details.
static cSchedules *GetSchedulesWrite(cStateKey &StateKey, int TimeoutMs = 0);
///< Gets the list of schedules for write access.
///< See cTimers::GetTimersWrite() for details.
static void SetEpgDataFileName(const char *FileName);
static const cSchedules *Schedules(cSchedulesLock &SchedulesLock);
///< Caller must provide a cSchedulesLock which has to survive the entire
///< time the returned cSchedules is accessed. Once the cSchedules is no
///< longer used, the cSchedulesLock must be destroyed.
static time_t Modified(void) { return modified; }
static void SetModified(cSchedule *Schedule);
static void Cleanup(bool Force = false);
static void ResetVersions(void);
static bool ClearAll(void);
static bool Dump(FILE *f = NULL, const char *Prefix = "", eDumpMode DumpMode = dmAll, time_t AtTime = 0);
static bool Read(FILE *f = NULL);
cSchedule *AddSchedule(tChannelID ChannelID);
@@ -213,6 +210,17 @@ public:
const cSchedule *GetSchedule(const cChannel *Channel, bool AddIfMissing = false) const;
};
// Provide lock controlled access to the list:
DEF_LIST_LOCK(Schedules);
// These macros provide a convenient way of locking the global schedules list
// and making sure the lock is released as soon as the current scope is left
// (note that these macros wait forever to obtain the lock!):
#define LOCK_SCHEDULES_READ USE_LIST_LOCK_READ(Schedules);
#define LOCK_SCHEDULES_WRITE USE_LIST_LOCK_WRITE(Schedules);
class cEpgDataReader : public cThread {
public:
cEpgDataReader(void);
@@ -273,12 +281,14 @@ public:
virtual bool DropOutdated(cSchedule *Schedule, time_t SegmentStart, time_t SegmentEnd, uchar TableID, uchar Version) { return false; }
///< Takes a look at all EPG events between SegmentStart and SegmentEnd and
///< drops outdated events.
virtual bool BeginSegmentTransfer(const cChannel *Channel, bool OnlyRunningStatus) { return false; }
virtual bool BeginSegmentTransfer(const cChannel *Channel, bool Dummy) { return false; } // TODO remove obsolete Dummy
///< Called directly after IgnoreChannel() before any other handler method is called.
///< Designed to give handlers the possibility to prepare a database transaction.
virtual bool EndSegmentTransfer(bool Modified, bool OnlyRunningStatus) { return false; }
///< Dummy is for backward compatibility and may be removed in a future version.
virtual bool EndSegmentTransfer(bool Modified, bool Dummy) { return false; } // TODO remove obsolete Dummy
///< Called after the segment data has been processed.
///< At this point handlers should close/commit/rollback any pending database transactions.
///< Dummy is for backward compatibility and may be removed in a future version.
};
class cEpgHandlers : public cList<cEpgHandler> {
@@ -301,8 +311,8 @@ public:
void HandleEvent(cEvent *Event);
void SortSchedule(cSchedule *Schedule);
void DropOutdated(cSchedule *Schedule, time_t SegmentStart, time_t SegmentEnd, uchar TableID, uchar Version);
void BeginSegmentTransfer(const cChannel *Channel, bool OnlyRunningStatus);
void EndSegmentTransfer(bool Modified, bool OnlyRunningStatus);
void BeginSegmentTransfer(const cChannel *Channel);
void EndSegmentTransfer(bool Modified);
};
extern cEpgHandlers EpgHandlers;