Implemented strict locking of global lists

This commit is contained in:
Klaus Schmidinger
2015-09-01 11:14:27 +02:00
parent 8a7bc6a0bb
commit 3cd5294d8a
41 changed files with 3512 additions and 2402 deletions

138
thread.c
View File

@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: thread.c 3.2 2013/12/29 17:21:53 kls Exp $
* $Id: thread.c 4.1 2015/08/29 14:43:03 kls Exp $
*/
#include "thread.h"
@@ -21,6 +21,16 @@
#include <unistd.h>
#include "tools.h"
#define ABORT { dsyslog("ABORT!"); abort(); } // use debugger to trace back the problem
//#define DEBUG_LOCKING // uncomment this line to activate debug output for locking
#ifdef DEBUG_LOCKING
#define dbglocking(a...) fprintf(stderr, a)
#else
#define dbglocking(a...)
#endif
static bool GetAbsTime(struct timespec *Abstime, int MillisecondsFromNow)
{
struct timeval now;
@@ -403,6 +413,132 @@ bool cThreadLock::Lock(cThread *Thread)
return false;
}
// --- cStateLock ------------------------------------------------------------
cStateLock::cStateLock(const char *Name)
:rwLock(true)
{
name = Name;
threadId = 0;
state = 0;
explicitModify = false;
}
bool cStateLock::Lock(cStateKey &StateKey, bool Write, int TimeoutMs)
{
dbglocking("%5d %-10s %10p lock state = %d/%d write = %d timeout = %d\n", cThread::ThreadId(), name, &StateKey, state, StateKey.state, Write, TimeoutMs);
StateKey.timedOut = false;
if (StateKey.stateLock) {
esyslog("ERROR: StateKey already in use in call to cStateLock::Lock() (tid=%d, lock=%s)", StateKey.stateLock->threadId, name);
ABORT;
return false;
}
if (rwLock.Lock(Write, TimeoutMs)) {
StateKey.stateLock = this;
if (Write) {
dbglocking("%5d %-10s %10p locked write\n", cThread::ThreadId(), name, &StateKey);
threadId = cThread::ThreadId();
StateKey.write = true;
return true;
}
else if (state != StateKey.state) {
dbglocking("%5d %-10s %10p locked read\n", cThread::ThreadId(), name, &StateKey);
return true;
}
else {
dbglocking("%5d %-10s %10p state unchanged\n", cThread::ThreadId(), name, &StateKey);
StateKey.stateLock = NULL;
rwLock.Unlock();
}
}
else if (TimeoutMs) {
dbglocking("%5d %-10s %10p timeout\n", cThread::ThreadId(), name, &StateKey);
StateKey.timedOut = true;
}
return false;
}
void cStateLock::Unlock(cStateKey &StateKey, bool IncState)
{
dbglocking("%5d %-10s %10p unlock state = %d/%d inc = %d\n", cThread::ThreadId(), name, &StateKey, state, StateKey.state, IncState);
if (StateKey.stateLock != this) {
esyslog("ERROR: cStateLock::Unlock() called with an unused key (tid=%d, lock=%s)", threadId, name);
ABORT;
return;
}
if (StateKey.write && threadId != cThread::ThreadId()) {
esyslog("ERROR: cStateLock::Unlock() called without holding a lock (tid=%d, lock=%s)", threadId, name);
ABORT;
return;
}
if (StateKey.write && IncState && !explicitModify)
state++;
StateKey.state = state;
StateKey.write = false;
threadId = 0;
explicitModify = false;
rwLock.Unlock();
}
void cStateLock::IncState(void)
{
if (threadId != cThread::ThreadId()) {
esyslog("ERROR: cStateLock::IncState() called without holding a lock (tid=%d, lock=%s)", threadId, name);
ABORT;
}
else
state++;
}
// --- cStateKey -------------------------------------------------------------
cStateKey::cStateKey(bool IgnoreFirst)
{
stateLock = NULL;
write = false;
state = 0;
if (!IgnoreFirst)
Reset();
}
cStateKey::~cStateKey()
{
if (stateLock) {
esyslog("ERROR: cStateKey::~cStateKey() called without releasing the lock first (tid=%d, lock=%s, key=%p)", stateLock->threadId, stateLock->name, this);
ABORT;
}
}
void cStateKey::Reset(void)
{
state = -1; // lock and key are initialized differently, to make the first check return true
}
void cStateKey::Remove(bool IncState)
{
if (stateLock) {
stateLock->Unlock(*this, IncState);
stateLock = NULL;
}
else {
esyslog("ERROR: cStateKey::Remove() called without holding a lock (key=%p)", this);
ABORT;
}
}
bool cStateKey::StateChanged(void)
{
if (!stateLock) {
esyslog("ERROR: cStateKey::StateChanged() called without holding a lock (tid=%d, key=%p)", cThread::ThreadId(), this);
ABORT;
}
else if (write)
return state != stateLock->state;
else
return true;
return false;
}
// --- cIoThrottle -----------------------------------------------------------
cMutex cIoThrottle::mutex;