Making sure the current audio track is actually one of the ones available in a recording (cont'd)

This commit is contained in:
Klaus Schmidinger 2005-02-06 10:26:35 +01:00
parent fcbfc8e988
commit 450e58439a
1 changed files with 4 additions and 4 deletions

View File

@ -3351,10 +3351,6 @@ Video Disk Recorder Revision History
down.
- Moved the call to SetAudioChannel(0) into cDevice::ClrAvailableTracks() to have it
executed also when starting a replay.
- Making sure the current audio track is actually one of the ones available in a
recording (thanks to Sascha Volkenandt for reporting a problem when starting
replay of a recording that has no Dolby Digital audio after switching to a channel
that has DD and selecting the DD audio track).
- Completed the Danish OSD texts (thanks to Mogens Elneff).
- Completed the French OSD texts (thanks to Olivier Jacques).
- The new setup option "OSD/Channel info time" can be used to define the time after
@ -3365,3 +3361,7 @@ Video Disk Recorder Revision History
- Fixed several memory leaks that were introduced through the use of cString (thanks
to Stefan Huelswitt for reporting these).
- Added CMD_SPU_CHG_COLCON to cDvbSpuDecoder::setTime() (thanks to Marco Schlüßler).
- Making sure the current audio track is actually one of the ones available in a
recording (thanks to Sascha Volkenandt for reporting a problem when starting
replay of a recording that has no Dolby Digital audio after switching to a channel
that has DD and selecting the DD audio track).