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https://github.com/vdr-projects/vdr.git
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Changed cBitmap::DrawText() to always draw the background unless ColorBg is clrTransparent
This commit is contained in:
16
osd.c
16
osd.c
@@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: osd.c 1.72 2007/08/12 11:33:17 kls Exp $
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* $Id: osd.c 1.73 2007/08/17 15:23:50 kls Exp $
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*/
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#include "osd.h"
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@@ -449,13 +449,13 @@ void cBitmap::DrawText(int x, int y, const char *s, tColor ColorFg, tColor Color
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int w = Font->Width(s);
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int h = Font->Height();
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int limit = 0;
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int cw = Width ? Width : w;
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int ch = Height ? Height : h;
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if (!Intersects(x, y, x + cw - 1, y + ch - 1))
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return;
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if (ColorBg != clrTransparent)
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DrawRectangle(x, y, x + cw - 1, y + ch - 1, ColorBg);
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if (Width || Height) {
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int cw = Width ? Width : w;
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int ch = Height ? Height : h;
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if (!Intersects(x, y, x + cw - 1, y + ch - 1))
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return;
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if (ColorBg != clrTransparent)
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DrawRectangle(x, y, x + cw - 1, y + ch - 1, ColorBg);
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limit = x + cw - x0;
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if (Width) {
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if ((Alignment & taLeft) != 0)
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@@ -482,8 +482,6 @@ void cBitmap::DrawText(int x, int y, const char *s, tColor ColorFg, tColor Color
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}
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}
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}
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else if (!Intersects(x, y, x + w - 1, y + h - 1))
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return;
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x -= x0;
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y -= y0;
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Font->DrawText(this, x, y, s, ColorFg, ColorBg, limit);
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