Version 1.3.20

- Fixed displaying the "Audio" menu with the "Green" button from the "Main" menu
  in case there is only one audio track (thanks to Sascha Volkenandt for reporting
  this one).
- Now setting primaryDevice = NULL before deleting the devices in cDevice::Shutdown()
  to avoid problems in case other threads access it (thanks to Wolfgang Rohdewald for
  pointing this out).
- Fixed a buffer overflow in case a station defines all 32 audio PIDs (thanks to
  Christian Jacobsen for reporting this one).
- Fixed masking SubStreamType in cDevice::PlayPesPacket() (thanks to Werner Fink
  for pointing out this one).
- The new function cPlugin::Stop() shall be used to stop any background activities
  of a plugin. Previously this was done in the plugin's destructor, but it is
  better to do this in a dedicated function that can be called early when shutting
  down.
- Moved the call to SetAudioChannel(0) into cDevice::ClrAvailableTracks() to have it
  executed also when starting a replay.
- Completed the Danish OSD texts (thanks to Mogens Elneff).
- Completed the French OSD texts (thanks to Olivier Jacques).
- The new setup option "OSD/Channel info time" can be used to define the time after
  which the channel display is removed if no key has been pressed (thanks to
  Olivier Jacques).
- Modified cDolbyRepacker to make sure PES packets don't exceed the requested length
  (thanks to Reinhard Nissl).
- Fixed several memory leaks that were introduced through the use of cString (thanks
  to Stefan Huelswitt for reporting these).
- Added CMD_SPU_CHG_COLCON to cDvbSpuDecoder::setTime() (thanks to Marco Schlüßler).
- Making sure the current audio track is actually one of the ones available in a
  recording (thanks to Sascha Volkenandt for reporting a problem when starting
  replay of a recording that has no Dolby Digital audio after switching to a channel
  that has DD and selecting the DD audio track).
- Removed 'flags' from tTrackId (thought we would need this, but apparently we don't).
- Making sure the "Mute" and "Volume+/-" keys don't interfere with digital audio.
- Fixed the "pre 1.3.19" compatibility mode for old Dolby Digital recordings (thanks
  to Werner Fink for pointing out that this can be triggered in the default branch).
- Calling pesAssembler->Reset() in cDevice::AttachPlayer() to avoid problems with
  residual data in replay and Transfer Mode (thanks to Werner Fink for pointing this
  out).
- Added MPEG1 replay capability to cPesAssembler (thanks to Stefan Huelswitt).
This commit is contained in:
Klaus Schmidinger
2005-02-06 18:00:00 +01:00
parent e36fe18c48
commit 4d477cd144
25 changed files with 494 additions and 240 deletions

View File

@@ -12,7 +12,7 @@
# See the main source file 'vdr.c' for copyright information and
# how to reach the author.
#
# $Id: newplugin 1.17 2004/10/16 12:12:43 kls Exp $
# $Id: newplugin 1.18 2005/01/30 13:50:05 kls Exp $
$PLUGIN_NAME = $ARGV[0] || die "Usage: newplugin <name>\n";
@@ -164,6 +164,7 @@ public:
virtual bool ProcessArgs(int argc, char *argv[]);
virtual bool Initialize(void);
virtual bool Start(void);
virtual void Stop(void);
virtual void Housekeeping(void);
virtual const char *MainMenuEntry(void) { return MAINMENUENTRY; }
virtual cOsdObject *MainMenuAction(void);
@@ -207,6 +208,11 @@ bool cPlugin${PLUGIN_CLASS}::Start(void)
return true;
}
void cPlugin${PLUGIN_CLASS}::Stop(void)
{
// Stop any background activities the plugin shall perform.
}
void cPlugin${PLUGIN_CLASS}::Housekeeping(void)
{
// Perform any cleanup or other regular tasks.