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Version 1.3.20
- Fixed displaying the "Audio" menu with the "Green" button from the "Main" menu in case there is only one audio track (thanks to Sascha Volkenandt for reporting this one). - Now setting primaryDevice = NULL before deleting the devices in cDevice::Shutdown() to avoid problems in case other threads access it (thanks to Wolfgang Rohdewald for pointing this out). - Fixed a buffer overflow in case a station defines all 32 audio PIDs (thanks to Christian Jacobsen for reporting this one). - Fixed masking SubStreamType in cDevice::PlayPesPacket() (thanks to Werner Fink for pointing out this one). - The new function cPlugin::Stop() shall be used to stop any background activities of a plugin. Previously this was done in the plugin's destructor, but it is better to do this in a dedicated function that can be called early when shutting down. - Moved the call to SetAudioChannel(0) into cDevice::ClrAvailableTracks() to have it executed also when starting a replay. - Completed the Danish OSD texts (thanks to Mogens Elneff). - Completed the French OSD texts (thanks to Olivier Jacques). - The new setup option "OSD/Channel info time" can be used to define the time after which the channel display is removed if no key has been pressed (thanks to Olivier Jacques). - Modified cDolbyRepacker to make sure PES packets don't exceed the requested length (thanks to Reinhard Nissl). - Fixed several memory leaks that were introduced through the use of cString (thanks to Stefan Huelswitt for reporting these). - Added CMD_SPU_CHG_COLCON to cDvbSpuDecoder::setTime() (thanks to Marco Schlüßler). - Making sure the current audio track is actually one of the ones available in a recording (thanks to Sascha Volkenandt for reporting a problem when starting replay of a recording that has no Dolby Digital audio after switching to a channel that has DD and selecting the DD audio track). - Removed 'flags' from tTrackId (thought we would need this, but apparently we don't). - Making sure the "Mute" and "Volume+/-" keys don't interfere with digital audio. - Fixed the "pre 1.3.19" compatibility mode for old Dolby Digital recordings (thanks to Werner Fink for pointing out that this can be triggered in the default branch). - Calling pesAssembler->Reset() in cDevice::AttachPlayer() to avoid problems with residual data in replay and Transfer Mode (thanks to Werner Fink for pointing this out). - Added MPEG1 replay capability to cPesAssembler (thanks to Stefan Huelswitt).
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@@ -12,7 +12,7 @@
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# See the main source file 'vdr.c' for copyright information and
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# how to reach the author.
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#
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# $Id: newplugin 1.17 2004/10/16 12:12:43 kls Exp $
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# $Id: newplugin 1.18 2005/01/30 13:50:05 kls Exp $
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$PLUGIN_NAME = $ARGV[0] || die "Usage: newplugin <name>\n";
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@@ -164,6 +164,7 @@ public:
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virtual bool ProcessArgs(int argc, char *argv[]);
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virtual bool Initialize(void);
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virtual bool Start(void);
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virtual void Stop(void);
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virtual void Housekeeping(void);
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virtual const char *MainMenuEntry(void) { return MAINMENUENTRY; }
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virtual cOsdObject *MainMenuAction(void);
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@@ -207,6 +208,11 @@ bool cPlugin${PLUGIN_CLASS}::Start(void)
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return true;
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}
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void cPlugin${PLUGIN_CLASS}::Stop(void)
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{
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// Stop any background activities the plugin shall perform.
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}
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void cPlugin${PLUGIN_CLASS}::Housekeeping(void)
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{
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// Perform any cleanup or other regular tasks.
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