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Version 1.3.20
- Fixed displaying the "Audio" menu with the "Green" button from the "Main" menu in case there is only one audio track (thanks to Sascha Volkenandt for reporting this one). - Now setting primaryDevice = NULL before deleting the devices in cDevice::Shutdown() to avoid problems in case other threads access it (thanks to Wolfgang Rohdewald for pointing this out). - Fixed a buffer overflow in case a station defines all 32 audio PIDs (thanks to Christian Jacobsen for reporting this one). - Fixed masking SubStreamType in cDevice::PlayPesPacket() (thanks to Werner Fink for pointing out this one). - The new function cPlugin::Stop() shall be used to stop any background activities of a plugin. Previously this was done in the plugin's destructor, but it is better to do this in a dedicated function that can be called early when shutting down. - Moved the call to SetAudioChannel(0) into cDevice::ClrAvailableTracks() to have it executed also when starting a replay. - Completed the Danish OSD texts (thanks to Mogens Elneff). - Completed the French OSD texts (thanks to Olivier Jacques). - The new setup option "OSD/Channel info time" can be used to define the time after which the channel display is removed if no key has been pressed (thanks to Olivier Jacques). - Modified cDolbyRepacker to make sure PES packets don't exceed the requested length (thanks to Reinhard Nissl). - Fixed several memory leaks that were introduced through the use of cString (thanks to Stefan Huelswitt for reporting these). - Added CMD_SPU_CHG_COLCON to cDvbSpuDecoder::setTime() (thanks to Marco Schlüßler). - Making sure the current audio track is actually one of the ones available in a recording (thanks to Sascha Volkenandt for reporting a problem when starting replay of a recording that has no Dolby Digital audio after switching to a channel that has DD and selecting the DD audio track). - Removed 'flags' from tTrackId (thought we would need this, but apparently we don't). - Making sure the "Mute" and "Volume+/-" keys don't interfere with digital audio. - Fixed the "pre 1.3.19" compatibility mode for old Dolby Digital recordings (thanks to Werner Fink for pointing out that this can be triggered in the default branch). - Calling pesAssembler->Reset() in cDevice::AttachPlayer() to avoid problems with residual data in replay and Transfer Mode (thanks to Werner Fink for pointing this out). - Added MPEG1 replay capability to cPesAssembler (thanks to Stefan Huelswitt).
This commit is contained in:
4
tools.h
4
tools.h
@@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: tools.h 1.65 2005/01/16 11:39:58 kls Exp $
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* $Id: tools.h 1.66 2005/02/05 10:00:22 kls Exp $
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*/
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#ifndef __TOOLS_H
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@@ -61,7 +61,7 @@ class cString {
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private:
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char *s;
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public:
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cString(const char *S = NULL);
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cString(const char *S = NULL, bool TakePointer = false);
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virtual ~cString();
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operator const char * () const { return s; } // for use in (const char *) context
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const char * operator*() const { return s; } // for use in (const void *) context (printf() etc.)
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