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Fixed character comparisons in cSubtitleObject::DecodeCharacterString()
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@ -2873,3 +2873,7 @@ Ralf Schueler <dl4mw@schueler.ws>
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Marcus Roscher <dad401@gmx.de>
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Marcus Roscher <dad401@gmx.de>
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for reporting a problem with cDevice::StillPicture(), which called the derived class's
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for reporting a problem with cDevice::StillPicture(), which called the derived class's
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function even if no buffer has been allocated
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function even if no buffer has been allocated
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Reinhard Mantey <geronimo013@gmx.de>
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for reporting a problem with character comparisons in
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cSubtitleObject::DecodeCharacterString()
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4
HISTORY
4
HISTORY
@ -7052,7 +7052,7 @@ Video Disk Recorder Revision History
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- Fixed handling IDLEPRIORITY in cDvbDevice::ProvidesChannel() (thanks to Frank
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- Fixed handling IDLEPRIORITY in cDvbDevice::ProvidesChannel() (thanks to Frank
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Schmirler).
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Schmirler).
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2012-05-06: Version 1.7.28
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2012-05-08: Version 1.7.28
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- Fixed cPixmapMemory::DrawEllipse() for quadrants -1 and -4.
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- Fixed cPixmapMemory::DrawEllipse() for quadrants -1 and -4.
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- Fixed getting the maximum short channel name length in case there are no short names
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- Fixed getting the maximum short channel name length in case there are no short names
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@ -7094,3 +7094,5 @@ Video Disk Recorder Revision History
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- The new functions cControl::GetRecording() and cControl::GetHeader() can be used
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- The new functions cControl::GetRecording() and cControl::GetHeader() can be used
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to retrieve information about what the current player is playing.
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to retrieve information about what the current player is playing.
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- Fixed a possible high CPU load when pausing replay (thanks to Reinhard Nissl).
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- Fixed a possible high CPU load when pausing replay (thanks to Reinhard Nissl).
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- Fixed character comparisons in cSubtitleObject::DecodeCharacterString() (reported
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by Reinhard Mantey).
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@ -7,7 +7,7 @@
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* Original author: Marco Schluessler <marco@lordzodiac.de>
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* Original author: Marco Schluessler <marco@lordzodiac.de>
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* With some input from the "subtitle plugin" by Pekka Virtanen <pekka.virtanen@sci.fi>
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* With some input from the "subtitle plugin" by Pekka Virtanen <pekka.virtanen@sci.fi>
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*
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*
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* $Id: dvbsubtitle.c 2.31 2012/03/16 11:56:56 kls Exp $
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* $Id: dvbsubtitle.c 2.32 2012/05/08 08:17:17 kls Exp $
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*/
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*/
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@ -217,7 +217,7 @@ void cSubtitleObject::DecodeCharacterString(const uchar *Data, int NumberOfCodes
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char txt[NumberOfCodes + 1];
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char txt[NumberOfCodes + 1];
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char *p = txt;
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char *p = txt;
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for (int i = 2; i < NumberOfCodes; ++i) {
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for (int i = 2; i < NumberOfCodes; ++i) {
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char c = Data[i * 2 + 1] & 0xFF;
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uchar c = Data[i * 2 + 1] & 0xFF;
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if (c == 0)
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if (c == 0)
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break;
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break;
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if (' ' <= c && c <= '~' || c == '\n' || 0xA0 <= c)
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if (' ' <= c && c <= '~' || c == '\n' || 0xA0 <= c)
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