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Running the thread that removes deleted recordings at a low priority
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4
HISTORY
4
HISTORY
@ -5579,7 +5579,7 @@ Video Disk Recorder Revision History
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is not available, in order to allow staying on an encrypted channel that takes
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is not available, in order to allow staying on an encrypted channel that takes
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a while for the CAM to start decrypting.
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a while for the CAM to start decrypting.
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2008-02-09: Version 1.5.15
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2008-02-10: Version 1.5.15
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- Updated the Italian OSD texts (thanks to Diego Pierotto).
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- Updated the Italian OSD texts (thanks to Diego Pierotto).
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- Added option -i to the pictures plugin's pic2mpg to ignore unknown file types.
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- Added option -i to the pictures plugin's pic2mpg to ignore unknown file types.
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@ -5611,3 +5611,5 @@ Video Disk Recorder Revision History
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it applies to non-VPS recordings as well.
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it applies to non-VPS recordings as well.
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- Fixed a loss of a timer's 'recording' flag after modifying it via MODT.
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- Fixed a loss of a timer's 'recording' flag after modifying it via MODT.
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- Fixed detecting directories in cFileNameList::Load().
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- Fixed detecting directories in cFileNameList::Load().
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- Running the thread that removes deleted recordings at a low priority to (maybe)
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avoid stuttering replay in case the thread is run during replay.
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@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: recording.c 1.157 2007/11/04 11:17:43 kls Exp $
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* $Id: recording.c 1.158 2008/02/10 12:52:14 kls Exp $
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*/
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*/
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#include "recording.h"
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#include "recording.h"
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@ -81,6 +81,7 @@ cRemoveDeletedRecordingsThread::cRemoveDeletedRecordingsThread(void)
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void cRemoveDeletedRecordingsThread::Action(void)
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void cRemoveDeletedRecordingsThread::Action(void)
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{
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{
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SetPriority(19);
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// Make sure only one instance of VDR does this:
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// Make sure only one instance of VDR does this:
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cLockFile LockFile(VideoDirectory);
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cLockFile LockFile(VideoDirectory);
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if (LockFile.Lock()) {
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if (LockFile.Lock()) {
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