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The new member function cSkinDisplayReplay::SetRecording() allows a skin to display more information about the currently played recording
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7
skins.h
7
skins.h
@@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: skins.h 2.4 2012/04/28 10:39:54 kls Exp $
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* $Id: skins.h 2.5 2012/05/12 11:10:30 kls Exp $
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*/
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#ifndef __SKINS_H
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@@ -213,6 +213,11 @@ public:
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virtual void SetMarks(const cMarks *Marks);
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///< Sets the editing marks to Marks, which shall be used to display the
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///< progress bar through a cProgressBar object.
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virtual void SetRecording(const cRecording *Recording);
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///< Sets the recording that is currently being played.
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///< The default implementation calls SetTitle() with the title and short
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///< text of the Recording. A derived class can use any information provided
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///< by the given Recording and display it.
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virtual void SetTitle(const char *Title) = 0;
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///< Sets the title of the recording.
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virtual void SetMode(bool Play, bool Forward, int Speed) = 0;
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