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mirror of https://github.com/VDR4Arch/vdr.git synced 2023-10-10 13:36:52 +02:00

Added cStatus::TimerChange()

This commit is contained in:
Klaus Schmidinger 2008-02-16 15:04:49 +01:00
parent 6b35173789
commit 6140c49f14
6 changed files with 53 additions and 7 deletions

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@ -2294,3 +2294,7 @@ Hans-Werner Hilse <hilse@web.de>
Mikko Matilainen <mikkom@iki.fi> Mikko Matilainen <mikkom@iki.fi>
for reporting a possible crash if the Info key is pressed after deleting the for reporting a possible crash if the Info key is pressed after deleting the
currently replayed recording currently replayed recording
Benedikt Elser <elser@in.tum.de>
for a patch that was used to add cStatus::TimerChange() to inform plugins about
changes to the list of timers

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@ -5633,3 +5633,5 @@ Video Disk Recorder Revision History
which would not add any free space to the video directory. which would not add any free space to the video directory.
- Implemented the cStatus, cDevice and cPlayer functions for setting subtitle tracks - Implemented the cStatus, cDevice and cPlayer functions for setting subtitle tracks
in plugins (thanks to Petri Hintukainen). in plugins (thanks to Petri Hintukainen).
- Added cStatus::TimerChange() to inform plugins about changes to the list of timers
(based on a patch from Benedikt Elser).

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and * See the main source file 'vdr.c' for copyright information and
* how to reach the author. * how to reach the author.
* *
* $Id: status.c 1.9 2008/02/16 13:50:15 kls Exp $ * $Id: status.c 1.10 2008/02/16 14:46:31 kls Exp $
*/ */
#include "status.h" #include "status.h"
@ -23,6 +23,12 @@ cStatus::~cStatus()
statusMonitors.Del(this, false); statusMonitors.Del(this, false);
} }
void cStatus::MsgTimerChange(const cTimer *Timer, eTimerChange Change)
{
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
sm->TimerChange(Timer, Change);
}
void cStatus::MsgChannelSwitch(const cDevice *Device, int ChannelNumber) void cStatus::MsgChannelSwitch(const cDevice *Device, int ChannelNumber)
{ {
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm)) for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and * See the main source file 'vdr.c' for copyright information and
* how to reach the author. * how to reach the author.
* *
* $Id: status.h 1.11 2008/02/16 13:50:15 kls Exp $ * $Id: status.h 1.12 2008/02/16 15:00:33 kls Exp $
*/ */
#ifndef __STATUS_H #ifndef __STATUS_H
@ -15,11 +15,21 @@
#include "player.h" #include "player.h"
#include "tools.h" #include "tools.h"
enum eTimerChange { tcMod, tcAdd, tcDel };
class cTimer;
class cStatus : public cListObject { class cStatus : public cListObject {
private: private:
static cList<cStatus> statusMonitors; static cList<cStatus> statusMonitors;
protected: protected:
// These functions can be implemented by derived classes to receive status information: // These functions can be implemented by derived classes to receive status information:
virtual void TimerChange(const cTimer *Timer, eTimerChange Change) {}
// Indicates a change in the timer settings.
// If Change is tcAdd or tcDel, Timer points to the timer that has
// been added or will be deleted, respectively. In case of tcMod,
// Timer is NULL; this indicates that some timer has been changed.
// Note that tcAdd and tcDel are always also followed by a tcMod.
virtual void ChannelSwitch(const cDevice *Device, int ChannelNumber) {} virtual void ChannelSwitch(const cDevice *Device, int ChannelNumber) {}
// Indicates a channel switch on the given DVB device. // Indicates a channel switch on the given DVB device.
// If ChannelNumber is 0, this is before the channel is being switched, // If ChannelNumber is 0, this is before the channel is being switched,
@ -74,6 +84,7 @@ public:
cStatus(void); cStatus(void);
virtual ~cStatus(); virtual ~cStatus();
// These functions are called whenever the related status information changes: // These functions are called whenever the related status information changes:
static void MsgTimerChange(const cTimer *Timer, eTimerChange Change);
static void MsgChannelSwitch(const cDevice *Device, int ChannelNumber); static void MsgChannelSwitch(const cDevice *Device, int ChannelNumber);
static void MsgRecording(const cDevice *Device, const char *Name, const char *FileName, bool On); static void MsgRecording(const cDevice *Device, const char *Name, const char *FileName, bool On);
static void MsgReplaying(const cControl *Control, const char *Name, const char *FileName, bool On); static void MsgReplaying(const cControl *Control, const char *Name, const char *FileName, bool On);

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and * See the main source file 'vdr.c' for copyright information and
* how to reach the author. * how to reach the author.
* *
* $Id: timers.c 1.72 2008/02/15 15:36:59 kls Exp $ * $Id: timers.c 1.73 2008/02/16 14:47:40 kls Exp $
*/ */
#include "timers.h" #include "timers.h"
@ -15,6 +15,7 @@
#include "libsi/si.h" #include "libsi/si.h"
#include "recording.h" #include "recording.h"
#include "remote.h" #include "remote.h"
#include "status.h"
#define VFAT_MAX_FILENAME 40 // same as MAX_SUBTITLE_LENGTH in recording.c #define VFAT_MAX_FILENAME 40 // same as MAX_SUBTITLE_LENGTH in recording.c
@ -136,7 +137,7 @@ int cTimer::Compare(const cListObject &ListObject) const
return r; return r;
} }
cString cTimer::ToText(bool UseChannelID) cString cTimer::ToText(bool UseChannelID) const
{ {
strreplace(file, ':', '|'); strreplace(file, ':', '|');
cString buffer = cString::sprintf("%u:%s:%s:%04d:%04d:%d:%d:%s:%s\n", flags, UseChannelID ? *Channel()->GetChannelID().ToString() : *itoa(Channel()->Number()), *PrintDay(day, weekdays, true), start, stop, priority, lifetime, file, aux ? aux : ""); cString buffer = cString::sprintf("%u:%s:%s:%04d:%04d:%d:%d:%s:%s\n", flags, UseChannelID ? *Channel()->GetChannelID().ToString() : *itoa(Channel()->Number()), *PrintDay(day, weekdays, true), start, stop, priority, lifetime, file, aux ? aux : "");
@ -696,9 +697,28 @@ cTimer *cTimers::GetNextActiveTimer(void)
void cTimers::SetModified(void) void cTimers::SetModified(void)
{ {
cStatus::MsgTimerChange(NULL, tcMod);
state++; state++;
} }
void cTimers::Add(cTimer *Timer, cTimer *After)
{
cConfig<cTimer>::Add(Timer, After);
cStatus::MsgTimerChange(Timer, tcAdd);
}
void cTimers::Ins(cTimer *Timer, cTimer *Before)
{
cConfig<cTimer>::Ins(Timer, Before);
cStatus::MsgTimerChange(Timer, tcAdd);
}
void cTimers::Del(cTimer *Timer, bool DeleteObject)
{
cStatus::MsgTimerChange(Timer, tcDel);
cConfig<cTimer>::Del(Timer, DeleteObject);
}
bool cTimers::Modified(int &State) bool cTimers::Modified(int &State)
{ {
bool Result = state != State; bool Result = state != State;

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and * See the main source file 'vdr.c' for copyright information and
* how to reach the author. * how to reach the author.
* *
* $Id: timers.h 1.30 2007/06/03 13:24:58 kls Exp $ * $Id: timers.h 1.31 2008/02/16 14:33:23 kls Exp $
*/ */
#ifndef __TIMERS_H #ifndef __TIMERS_H
@ -38,7 +38,7 @@ private:
int stop; int stop;
int priority; int priority;
int lifetime; int lifetime;
char file[MaxFileName]; mutable char file[MaxFileName];
char *aux; char *aux;
const cEvent *event; const cEvent *event;
public: public:
@ -62,7 +62,7 @@ public:
const char *File(void) const { return file; } const char *File(void) const { return file; }
time_t FirstDay(void) const { return weekdays ? day : 0; } time_t FirstDay(void) const { return weekdays ? day : 0; }
const char *Aux(void) const { return aux; } const char *Aux(void) const { return aux; }
cString ToText(bool UseChannelID = false); cString ToText(bool UseChannelID = false) const;
cString ToDescr(void) const; cString ToDescr(void) const;
const cEvent *Event(void) const { return event; } const cEvent *Event(void) const { return event; }
bool Parse(const char *s); bool Parse(const char *s);
@ -119,6 +119,9 @@ public:
///< Upon return the internal state will be stored in State. ///< Upon return the internal state will be stored in State.
void SetEvents(void); void SetEvents(void);
void DeleteExpired(void); void DeleteExpired(void);
void Add(cTimer *Timer, cTimer *After = NULL);
void Ins(cTimer *Timer, cTimer *Before = NULL);
void Del(cTimer *Timer, bool DeleteObject = true);
}; };
extern cTimers Timers; extern cTimers Timers;