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mirror of https://github.com/VDR4Arch/vdr.git synced 2023-10-10 13:36:52 +02:00

Keeping signal display from slowing things down during heavy zapping

This commit is contained in:
Klaus Schmidinger 2011-06-12 15:20:59 +02:00
parent edb85b014c
commit 61a9b09403

View File

@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and * See the main source file 'vdr.c' for copyright information and
* how to reach the author. * how to reach the author.
* *
* $Id: skinsttng.c 2.9 2011/06/12 14:40:50 kls Exp $ * $Id: skinsttng.c 2.10 2011/06/12 15:20:59 kls Exp $
*/ */
// Star Trek: The Next Generation® is a registered trademark of Paramount Pictures // Star Trek: The Next Generation® is a registered trademark of Paramount Pictures
@ -139,6 +139,7 @@ private:
int lastDeviceNumber; int lastDeviceNumber;
int lastSignalStrength; int lastSignalStrength;
int lastSignalQuality; int lastSignalQuality;
time_t lastSignalDisplay;
tTrackId lastTrackId; tTrackId lastTrackId;
static cBitmap bmTeletext, bmRadio, bmAudio, bmDolbyDigital, bmEncrypted, bmRecording; static cBitmap bmTeletext, bmRadio, bmAudio, bmDolbyDigital, bmEncrypted, bmRecording;
public: public:
@ -164,6 +165,7 @@ cSkinSTTNGDisplayChannel::cSkinSTTNGDisplayChannel(bool WithInfo)
lastDeviceNumber = -1; lastDeviceNumber = -1;
lastSignalStrength = -1; lastSignalStrength = -1;
lastSignalQuality = -1; lastSignalQuality = -1;
lastSignalDisplay = 0;
memset(&lastTrackId, 0, sizeof(lastTrackId)); memset(&lastTrackId, 0, sizeof(lastTrackId));
const cFont *font = cFont::GetFont(fontOsd); const cFont *font = cFont::GetFont(fontOsd);
withInfo = WithInfo; withInfo = WithInfo;
@ -282,6 +284,7 @@ void cSkinSTTNGDisplayChannel::SetChannel(const cChannel *Channel, int Number)
} }
} }
osd->DrawText(x3 + TextFrame, y0, ChannelString(Channel, Number), Theme.Color(clrChannelName), frameColor, cFont::GetFont(fontOsd), x - x3 - TextFrame); osd->DrawText(x3 + TextFrame, y0, ChannelString(Channel, Number), Theme.Color(clrChannelName), frameColor, cFont::GetFont(fontOsd), x - x3 - TextFrame);
lastSignalDisplay = time(NULL); // don't get slowed down during heavy zapping
} }
void cSkinSTTNGDisplayChannel::SetEvents(const cEvent *Present, const cEvent *Following) void cSkinSTTNGDisplayChannel::SetEvents(const cEvent *Present, const cEvent *Following)
@ -338,35 +341,38 @@ void cSkinSTTNGDisplayChannel::Flush(void)
osd->DrawText(x3 + TextFrame, y6, Track ? Track->description : "", Theme.Color(clrChannelName), frameColor, font, x4 - x3 - w - 2 * TextFrame); osd->DrawText(x3 + TextFrame, y6, Track ? Track->description : "", Theme.Color(clrChannelName), frameColor, font, x4 - x3 - w - 2 * TextFrame);
strn0cpy(lastTrackId.description, Track ? Track->description : "", sizeof(lastTrackId.description)); strn0cpy(lastTrackId.description, Track ? Track->description : "", sizeof(lastTrackId.description));
} }
int DeviceNumber = cDevice::ActualDevice()->DeviceNumber() + 1; if (time(NULL) != lastSignalDisplay) {
int SignalStrength = cDevice::ActualDevice()->SignalStrength(); int DeviceNumber = cDevice::ActualDevice()->DeviceNumber() + 1;
int SignalQuality = cDevice::ActualDevice()->SignalQuality(); int SignalStrength = cDevice::ActualDevice()->SignalStrength();
if (DeviceNumber != lastDeviceNumber || SignalStrength != lastSignalStrength || SignalQuality != lastSignalQuality) { int SignalQuality = cDevice::ActualDevice()->SignalQuality();
int d = 3; if (DeviceNumber != lastDeviceNumber || SignalStrength != lastSignalStrength || SignalQuality != lastSignalQuality) {
int h = ((y7 - y6 + 1) - 3 * d) / 2; int d = 3;
int w = (x4 - x3) / 5; int h = ((y7 - y6 + 1) - 3 * d) / 2;
int x = (x3 + x4) / 2 - w / 2; int w = (x4 - x3) / 5;
if (SignalStrength >= 0) { int x = (x3 + x4) / 2 - w / 2;
int s = SignalStrength * w / 100; if (SignalStrength >= 0) {
osd->DrawRectangle(x, y6 + d, x + s - 1, y6 + d + h - 1, Theme.Color(clrChannelSignalValue)); int s = SignalStrength * w / 100;
osd->DrawRectangle(x + s, y6 + d, x + w - 1, y6 + d + h - 1, Theme.Color(clrChannelSignalRest)); osd->DrawRectangle(x, y6 + d, x + s - 1, y6 + d + h - 1, Theme.Color(clrChannelSignalValue));
osd->DrawRectangle(x + s, y6 + d, x + w - 1, y6 + d + h - 1, Theme.Color(clrChannelSignalRest));
}
else if (DeviceNumber != lastDeviceNumber)
osd->DrawRectangle(x, y6 + d, x + w - 1, y6 + d + h - 1, Theme.Color(clrChannelFrame));
if (SignalQuality >= 0) {
int q = SignalQuality * w / 100;
osd->DrawRectangle(x, y7 - d - h + 1, x + q - 1, y7 - d, Theme.Color(clrChannelSignalValue));
osd->DrawRectangle(x + q, y7 - d - h + 1, x + w - 1, y7 - d, Theme.Color(clrChannelSignalRest));
}
else if (DeviceNumber != lastDeviceNumber)
osd->DrawRectangle(x, y7 - d - h + 1, x + w - 1, y7 - d, Theme.Color(clrChannelFrame));
cString dn = cString::sprintf(" %d ", DeviceNumber);
const cFont *font = cFont::GetFont(fontSml);
int dw = font->Width(dn);
osd->DrawText(x - 2 * d - dw, y6, dn, Theme.Color(clrChannelDate), frameColor, font, dw);
lastDeviceNumber = DeviceNumber;
lastSignalStrength = SignalStrength;
lastSignalQuality = SignalQuality;
} }
else if (DeviceNumber != lastDeviceNumber) lastSignalDisplay = time(NULL);
osd->DrawRectangle(x, y6 + d, x + w - 1, y6 + d + h - 1, Theme.Color(clrChannelFrame));
if (SignalQuality >= 0) {
int q = SignalQuality * w / 100;
osd->DrawRectangle(x, y7 - d - h + 1, x + q - 1, y7 - d, Theme.Color(clrChannelSignalValue));
osd->DrawRectangle(x + q, y7 - d - h + 1, x + w - 1, y7 - d, Theme.Color(clrChannelSignalRest));
}
else if (DeviceNumber != lastDeviceNumber)
osd->DrawRectangle(x, y7 - d - h + 1, x + w - 1, y7 - d, Theme.Color(clrChannelFrame));
cString dn = cString::sprintf(" %d ", DeviceNumber);
const cFont *font = cFont::GetFont(fontSml);
int dw = font->Width(dn);
osd->DrawText(x - 2 * d - dw, y6, dn, Theme.Color(clrChannelDate), frameColor, font, dw);
lastDeviceNumber = DeviceNumber;
lastSignalStrength = SignalStrength;
lastSignalQuality = SignalQuality;
} }
} }
int seen = 0; int seen = 0;