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Implemented cDolbyRepacker for better handling of Dolby Digital PES packets
This commit is contained in:
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02be00c0df
commit
62390837ff
@ -907,6 +907,7 @@ Reinhard Nissl <rnissl@gmx.de>
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for reporting a high CPU load in still picture mode after removing the usleep()
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call from cDvbPlayer::Action()
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for reporting a race condition in starting a thread
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for implementing cDolbyRepacker for better handling of Dolby Digital PES packets
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Richard Robson <richard_robson@beeb.net>
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for reporting freezing replay if a timer starts while in Transfer Mode from the
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4
HISTORY
4
HISTORY
@ -3288,7 +3288,7 @@ Video Disk Recorder Revision History
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- Thanks to Werner Fink, Reinhard Nissl, Sascha Volkenandt and Bjørnar Nilsen for
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their support in testing and fine tuning this version.
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2005-01-14: Version 1.3.19
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2005-01-15: Version 1.3.19
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- Making sure at least the default skin is available at program start in case a
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plugin needs to issue an error message (thanks to Achim Tuffentshammer for
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@ -3306,3 +3306,5 @@ Video Disk Recorder Revision History
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- Fixed handling the '-E' option which was broken in version 1.3.18 (thanks to
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Christian Jacobsen for reporting this one).
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- Added 'channels.conf.terr' entries for Mainz (thanks to Michael Heyse).
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- Implemented cDolbyRepacker for better handling of Dolby Digital PES packets
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(thanks to Reinhard Nissl).
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335
remux.c
335
remux.c
@ -8,7 +8,10 @@
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* the Linux DVB driver's 'tuxplayer' example and were rewritten to suit
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* VDR's needs.
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*
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* $Id: remux.c 1.23 2004/12/18 13:15:02 kls Exp $
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* The cDolbyRepacker code was originally written by Reinhard Nissl <rnissl@gmx.de>,
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* and adapted to the VDR coding style by Klaus.Schmidinger@cadsoft.de.
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*
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* $Id: remux.c 1.24 2005/01/15 12:07:43 kls Exp $
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*/
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#include "remux.h"
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@ -16,6 +19,274 @@
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#include "thread.h"
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#include "tools.h"
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// --- cRepacker -------------------------------------------------------------
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class cRepacker {
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public:
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virtual ~cRepacker() {}
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virtual int Put(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count) = 0;
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virtual int BreakAt(const uchar *Data, int Count) = 0;
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};
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// --- cDolbyRepacker --------------------------------------------------------
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class cDolbyRepacker : public cRepacker {
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private:
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static int frameSizes[];
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uchar fragmentData[6 + 65535];
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int fragmentLen;
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uchar pesHeader[6 + 3 + 255 + 4];
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int pesHeaderLen;
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uchar chk1;
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uchar chk2;
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int ac3todo;
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enum {
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find_0b,
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find_77,
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store_chk1,
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store_chk2,
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get_length
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} state;
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void Reset(void);
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public:
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cDolbyRepacker(void);
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virtual int Put(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count);
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virtual int BreakAt(const uchar *Data, int Count);
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};
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int cDolbyRepacker::frameSizes[] = {
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// fs = 48 kHz
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64, 64, 80, 80, 96, 96, 112, 112, 128, 128, 160, 160, 192, 192, 224, 224,
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256, 256, 320, 320, 384, 384, 448, 448, 512, 512, 640, 640, 768, 768, 896, 896,
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1024, 1024, 1152, 1152, 1280, 1280, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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// fs = 44.1 kHz
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69, 70, 87, 88, 104, 105, 121, 122, 139, 140, 174, 175, 208, 209, 243, 244,
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278, 279, 348, 349, 417, 418, 487, 488, 557, 558, 696, 697, 835, 836, 975, 976,
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1114, 1115, 1253, 1254, 1393, 1394, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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// fs = 32 kHz
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96, 96, 120, 120, 144, 144, 168, 168, 192, 192, 240, 240, 288, 288, 336, 336,
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384, 384, 480, 480, 576, 576, 672, 672, 768, 768, 960, 960, 1152, 1152, 1344, 1344,
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1536, 1536, 1728, 1728, 1920, 1920, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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//
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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};
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cDolbyRepacker::cDolbyRepacker(void)
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{
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pesHeader[0] = 0x00;
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pesHeader[1] = 0x00;
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pesHeader[2] = 0x01;
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pesHeader[3] = 0xBD;
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pesHeader[4] = 0x00;
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pesHeader[5] = 0x00;
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Reset();
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}
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void cDolbyRepacker::Reset()
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{
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state = find_0b;
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pesHeader[6] = 0x80;
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pesHeader[7] = 0x00;
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pesHeader[8] = 0x00;
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pesHeaderLen = 9;
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ac3todo = 0;
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chk1 = 0;
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chk2 = 0;
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fragmentLen = 0;
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}
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int cDolbyRepacker::Put(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count)
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{
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// check for MPEG 2
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if ((Data[6] & 0xC0) != 0x80)
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return 0;
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// copy header information for later use
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if (Data[6] != 0x80 || Data[7] != 0x00 || Data[8] != 0x00) {
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pesHeaderLen = Data[8] + 6 + 3;
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memcpy(pesHeader, Data, pesHeaderLen);
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}
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const uchar *data = Data + pesHeaderLen;
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int done = pesHeaderLen;
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int todo = Count - done;
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// finish remainder of ac3 frame
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if (ac3todo > 0) {
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int bite;
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// enough data available to put PES packet into buffer?
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if (ac3todo <= todo) {
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// output a previous fragment first
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if (fragmentLen > 0) {
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bite = fragmentLen;
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int n = ResultBuffer->Put(fragmentData, bite);
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if (bite != n) {
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Reset();
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return done;
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}
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fragmentLen = 0;
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}
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bite = ac3todo;
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int n = ResultBuffer->Put(data, bite);
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if (bite != n) {
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Reset();
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return done + n;
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}
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}
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else {
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// copy the fragment into separate buffer for later processing
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bite = todo;
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if (fragmentLen + bite > (int)sizeof(fragmentData)) {
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Reset();
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return done;
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}
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memcpy(fragmentData + fragmentLen, data, bite);
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fragmentLen += bite;
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}
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data += bite;
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done += bite;
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todo -= bite;
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ac3todo -= bite;
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}
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// look for 0x0B 0x77 <chk1> <chk2> <frameSize>
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while (todo > 0) {
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switch (state) {
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case find_0b:
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if (*data == 0x0B)
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++(int &)state;
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data++;
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done++;
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todo--;
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continue;
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case find_77:
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if (*data != 0x77) {
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state = find_0b;
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continue;
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}
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data++;
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done++;
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todo--;
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++(int &)state;
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continue;
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case store_chk1:
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chk1 = *data++;
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done++;
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todo--;
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++(int &)state;
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continue;
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case store_chk2:
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chk2 = *data++;
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done++;
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todo--;
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++(int &)state;
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continue;
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case get_length: {
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ac3todo = 2 * frameSizes[*data];
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// frameSizeCode was invalid => restart searching
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if (ac3todo <= 0) {
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if (chk1 == 0x0B) {
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if (chk2 == 0x77) {
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state = store_chk1;
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continue;
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}
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if (chk2 == 0x0B) {
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state = find_77;
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continue;
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}
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state = find_0b;
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continue;
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}
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if (chk2 == 0x0B) {
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state = find_77;
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continue;
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}
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state = find_0b;
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continue;
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}
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// adjust PES packet length and output packet
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int packetLen = pesHeaderLen - 6 + ac3todo;
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pesHeader[4] = packetLen >> 8;
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pesHeader[5] = packetLen & 0xFF;
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pesHeader[pesHeaderLen + 0] = 0x0B;
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pesHeader[pesHeaderLen + 1] = 0x77;
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pesHeader[pesHeaderLen + 2] = chk1;
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pesHeader[pesHeaderLen + 3] = chk2;
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ac3todo -= 4;
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int bite = pesHeaderLen + 4;
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// enough data available to put PES packet into buffer?
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if (ac3todo <= todo) {
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int n = ResultBuffer->Put(pesHeader, bite);
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if (bite != n) {
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Reset();
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return done;
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}
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bite = ac3todo;
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n = ResultBuffer->Put(data, bite);
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if (bite != n) {
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Reset();
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return done + n;
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}
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}
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else {
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// copy the fragment into separate buffer for later processing
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if (fragmentLen + bite > (int)sizeof(fragmentData)) {
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Reset();
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return done;
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}
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memcpy(fragmentData + fragmentLen, pesHeader, bite);
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fragmentLen += bite;
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bite = todo;
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if (fragmentLen + bite > (int)sizeof(fragmentData)) {
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Reset();
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return done;
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}
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memcpy(fragmentData + fragmentLen, data, bite);
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fragmentLen += bite;
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}
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data += bite;
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done += bite;
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todo -= bite;
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ac3todo -= bite;
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// prepare for next packet
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pesHeader[6] = 0x80;
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pesHeader[7] = 0x00;
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pesHeader[8] = 0x00;
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pesHeaderLen = 9;
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state = find_0b;
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}
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}
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}
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return Count;
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}
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int cDolbyRepacker::BreakAt(const uchar *Data, int Count)
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{
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// enough data for test?
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if (Count < 6 + 3)
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return -1;
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// check for MPEG 2
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if ((Data[6] & 0xC0) != 0x80)
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return -1;
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int headerLen = Data[8] + 6 + 3;
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// break after fragment tail?
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if (ac3todo > 0)
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return headerLen + ac3todo;
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// enough data for test?
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if (Count < headerLen + 5)
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return -1;
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const uchar *data = Data + headerLen;
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// break after ac3 frame?
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if (data[0] == 0x0B && data[1] == 0x77 && frameSizes[data[4]] > 0)
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return headerLen + frameSizes[data[4]];
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return -1;
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}
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// --- cTS2PES ---------------------------------------------------------------
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#include <netinet/in.h>
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@ -83,6 +354,7 @@ private:
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int tsErrors;
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int ccErrors;
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int ccCounter;
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cRepacker *repacker;
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static uint8_t headr[];
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void store(uint8_t *Data, int Count);
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void reset_ipack(void);
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@ -90,7 +362,7 @@ private:
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void write_ipack(const uint8_t *Data, int Count);
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void instant_repack(const uint8_t *Buf, int Count);
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public:
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cTS2PES(cRingBufferLinear *ResultBuffer, int Size, uint8_t AudioCid = 0x00);
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cTS2PES(cRingBufferLinear *ResultBuffer, int Size, uint8_t AudioCid = 0x00, cRepacker *Repacker = NULL);
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~cTS2PES();
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void ts_to_pes(const uint8_t *Buf); // don't need count (=188)
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void Clear(void);
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@ -98,11 +370,12 @@ public:
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uint8_t cTS2PES::headr[] = { 0x00, 0x00, 0x01 };
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cTS2PES::cTS2PES(cRingBufferLinear *ResultBuffer, int Size, uint8_t AudioCid)
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cTS2PES::cTS2PES(cRingBufferLinear *ResultBuffer, int Size, uint8_t AudioCid, cRepacker *Repacker)
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{
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resultBuffer = ResultBuffer;
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size = Size;
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audioCid = AudioCid;
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repacker = Repacker;
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tsErrors = 0;
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ccErrors = 0;
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@ -119,6 +392,7 @@ cTS2PES::~cTS2PES()
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if (tsErrors || ccErrors)
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dsyslog("cTS2PES got %d TS errors, %d TS continuity errors", tsErrors, ccErrors);
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free(buf);
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delete repacker;
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}
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void cTS2PES::Clear(void)
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@ -128,7 +402,7 @@ void cTS2PES::Clear(void)
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void cTS2PES::store(uint8_t *Data, int Count)
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{
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int n = resultBuffer->Put(Data, Count);
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int n = repacker ? repacker->Put(resultBuffer, Data, Count) : resultBuffer->Put(Data, Count);
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if (n != Count)
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esyslog("ERROR: result buffer overflow, dropped %d out of %d byte", Count - n, Count);
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}
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@ -178,17 +452,48 @@ void cTS2PES::write_ipack(const uint8_t *Data, int Count)
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count = 6;
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}
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if (count + Count < size) {
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memcpy(buf + count, Data, Count);
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count += Count;
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// determine amount of data to process
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int bite = Count;
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if (count + bite > size)
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bite = size - count;
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if (repacker) {
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int breakAt = repacker->BreakAt(buf, count);
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// avoid memcpy of data after break location
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if (0 <= breakAt && breakAt < count + bite) {
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bite = breakAt - count;
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if (bite < 0) // should never happen
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bite = 0;
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}
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}
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else {
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int rest = size - count;
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memcpy(buf + count, Data, rest);
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count += rest;
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memcpy(buf + count, Data, bite);
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count += bite;
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if (repacker) {
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// determine break location
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int breakAt = repacker->BreakAt(buf, count);
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if (breakAt > size) // won't fit into packet?
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breakAt = -1;
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if (breakAt > count) // not enough data?
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breakAt = -1;
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// push out data before break location
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if (breakAt > 0) {
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// adjust bite if above memcpy was to large
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bite -= count - breakAt;
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count = breakAt;
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send_ipack();
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// recurse for data after break location
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if (Count - bite > 0)
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write_ipack(Data + bite, Count - bite);
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}
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}
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// push out data when buffer is full
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if (count >= size) {
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send_ipack();
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if (Count - rest > 0)
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write_ipack(Data + rest, Count - rest);
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// recurse for remaining data
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if (Count - bite > 0)
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write_ipack(Data + bite, Count - bite);
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}
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}
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@ -412,9 +717,9 @@ cRemux::cRemux(int VPid, int APid1, int APid2, int DPid1, int DPid2, bool ExitOn
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vTS2PES = new cTS2PES(resultBuffer, IPACKS);
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aTS2PES1 = new cTS2PES(resultBuffer, IPACKS, 0xC0);
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aTS2PES2 = aPid2 ? new cTS2PES(resultBuffer, IPACKS, 0xC1) : NULL;
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dTS2PES1 = dPid1 ? new cTS2PES(resultBuffer, IPACKS) : NULL;
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dTS2PES1 = dPid1 ? new cTS2PES(resultBuffer, IPACKS, 0x00, new cDolbyRepacker) : NULL;
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//XXX don't yet know how to tell apart primary and secondary DD data...
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dTS2PES2 = /*XXX dPid2 ? new cTS2PES(resultBuffer, IPACKS) : XXX*/ NULL;
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dTS2PES2 = /*XXX dPid2 ? new cTS2PES(resultBuffer, IPACKS, 0x00, new cDolbyRepacker) : XXX*/ NULL;
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}
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cRemux::~cRemux()
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