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Implemented cDolbyRepacker for better handling of Dolby Digital PES packets

This commit is contained in:
Klaus Schmidinger 2005-01-15 12:09:22 +01:00
parent 02be00c0df
commit 62390837ff
3 changed files with 324 additions and 16 deletions

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@ -907,6 +907,7 @@ Reinhard Nissl <rnissl@gmx.de>
for reporting a high CPU load in still picture mode after removing the usleep()
call from cDvbPlayer::Action()
for reporting a race condition in starting a thread
for implementing cDolbyRepacker for better handling of Dolby Digital PES packets
Richard Robson <richard_robson@beeb.net>
for reporting freezing replay if a timer starts while in Transfer Mode from the

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@ -3288,7 +3288,7 @@ Video Disk Recorder Revision History
- Thanks to Werner Fink, Reinhard Nissl, Sascha Volkenandt and Bjørnar Nilsen for
their support in testing and fine tuning this version.
2005-01-14: Version 1.3.19
2005-01-15: Version 1.3.19
- Making sure at least the default skin is available at program start in case a
plugin needs to issue an error message (thanks to Achim Tuffentshammer for
@ -3306,3 +3306,5 @@ Video Disk Recorder Revision History
- Fixed handling the '-E' option which was broken in version 1.3.18 (thanks to
Christian Jacobsen for reporting this one).
- Added 'channels.conf.terr' entries for Mainz (thanks to Michael Heyse).
- Implemented cDolbyRepacker for better handling of Dolby Digital PES packets
(thanks to Reinhard Nissl).

335
remux.c
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@ -8,7 +8,10 @@
* the Linux DVB driver's 'tuxplayer' example and were rewritten to suit
* VDR's needs.
*
* $Id: remux.c 1.23 2004/12/18 13:15:02 kls Exp $
* The cDolbyRepacker code was originally written by Reinhard Nissl <rnissl@gmx.de>,
* and adapted to the VDR coding style by Klaus.Schmidinger@cadsoft.de.
*
* $Id: remux.c 1.24 2005/01/15 12:07:43 kls Exp $
*/
#include "remux.h"
@ -16,6 +19,274 @@
#include "thread.h"
#include "tools.h"
// --- cRepacker -------------------------------------------------------------
class cRepacker {
public:
virtual ~cRepacker() {}
virtual int Put(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count) = 0;
virtual int BreakAt(const uchar *Data, int Count) = 0;
};
// --- cDolbyRepacker --------------------------------------------------------
class cDolbyRepacker : public cRepacker {
private:
static int frameSizes[];
uchar fragmentData[6 + 65535];
int fragmentLen;
uchar pesHeader[6 + 3 + 255 + 4];
int pesHeaderLen;
uchar chk1;
uchar chk2;
int ac3todo;
enum {
find_0b,
find_77,
store_chk1,
store_chk2,
get_length
} state;
void Reset(void);
public:
cDolbyRepacker(void);
virtual int Put(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count);
virtual int BreakAt(const uchar *Data, int Count);
};
int cDolbyRepacker::frameSizes[] = {
// fs = 48 kHz
64, 64, 80, 80, 96, 96, 112, 112, 128, 128, 160, 160, 192, 192, 224, 224,
256, 256, 320, 320, 384, 384, 448, 448, 512, 512, 640, 640, 768, 768, 896, 896,
1024, 1024, 1152, 1152, 1280, 1280, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
// fs = 44.1 kHz
69, 70, 87, 88, 104, 105, 121, 122, 139, 140, 174, 175, 208, 209, 243, 244,
278, 279, 348, 349, 417, 418, 487, 488, 557, 558, 696, 697, 835, 836, 975, 976,
1114, 1115, 1253, 1254, 1393, 1394, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
// fs = 32 kHz
96, 96, 120, 120, 144, 144, 168, 168, 192, 192, 240, 240, 288, 288, 336, 336,
384, 384, 480, 480, 576, 576, 672, 672, 768, 768, 960, 960, 1152, 1152, 1344, 1344,
1536, 1536, 1728, 1728, 1920, 1920, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
//
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
cDolbyRepacker::cDolbyRepacker(void)
{
pesHeader[0] = 0x00;
pesHeader[1] = 0x00;
pesHeader[2] = 0x01;
pesHeader[3] = 0xBD;
pesHeader[4] = 0x00;
pesHeader[5] = 0x00;
Reset();
}
void cDolbyRepacker::Reset()
{
state = find_0b;
pesHeader[6] = 0x80;
pesHeader[7] = 0x00;
pesHeader[8] = 0x00;
pesHeaderLen = 9;
ac3todo = 0;
chk1 = 0;
chk2 = 0;
fragmentLen = 0;
}
int cDolbyRepacker::Put(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count)
{
// check for MPEG 2
if ((Data[6] & 0xC0) != 0x80)
return 0;
// copy header information for later use
if (Data[6] != 0x80 || Data[7] != 0x00 || Data[8] != 0x00) {
pesHeaderLen = Data[8] + 6 + 3;
memcpy(pesHeader, Data, pesHeaderLen);
}
const uchar *data = Data + pesHeaderLen;
int done = pesHeaderLen;
int todo = Count - done;
// finish remainder of ac3 frame
if (ac3todo > 0) {
int bite;
// enough data available to put PES packet into buffer?
if (ac3todo <= todo) {
// output a previous fragment first
if (fragmentLen > 0) {
bite = fragmentLen;
int n = ResultBuffer->Put(fragmentData, bite);
if (bite != n) {
Reset();
return done;
}
fragmentLen = 0;
}
bite = ac3todo;
int n = ResultBuffer->Put(data, bite);
if (bite != n) {
Reset();
return done + n;
}
}
else {
// copy the fragment into separate buffer for later processing
bite = todo;
if (fragmentLen + bite > (int)sizeof(fragmentData)) {
Reset();
return done;
}
memcpy(fragmentData + fragmentLen, data, bite);
fragmentLen += bite;
}
data += bite;
done += bite;
todo -= bite;
ac3todo -= bite;
}
// look for 0x0B 0x77 <chk1> <chk2> <frameSize>
while (todo > 0) {
switch (state) {
case find_0b:
if (*data == 0x0B)
++(int &)state;
data++;
done++;
todo--;
continue;
case find_77:
if (*data != 0x77) {
state = find_0b;
continue;
}
data++;
done++;
todo--;
++(int &)state;
continue;
case store_chk1:
chk1 = *data++;
done++;
todo--;
++(int &)state;
continue;
case store_chk2:
chk2 = *data++;
done++;
todo--;
++(int &)state;
continue;
case get_length: {
ac3todo = 2 * frameSizes[*data];
// frameSizeCode was invalid => restart searching
if (ac3todo <= 0) {
if (chk1 == 0x0B) {
if (chk2 == 0x77) {
state = store_chk1;
continue;
}
if (chk2 == 0x0B) {
state = find_77;
continue;
}
state = find_0b;
continue;
}
if (chk2 == 0x0B) {
state = find_77;
continue;
}
state = find_0b;
continue;
}
// adjust PES packet length and output packet
int packetLen = pesHeaderLen - 6 + ac3todo;
pesHeader[4] = packetLen >> 8;
pesHeader[5] = packetLen & 0xFF;
pesHeader[pesHeaderLen + 0] = 0x0B;
pesHeader[pesHeaderLen + 1] = 0x77;
pesHeader[pesHeaderLen + 2] = chk1;
pesHeader[pesHeaderLen + 3] = chk2;
ac3todo -= 4;
int bite = pesHeaderLen + 4;
// enough data available to put PES packet into buffer?
if (ac3todo <= todo) {
int n = ResultBuffer->Put(pesHeader, bite);
if (bite != n) {
Reset();
return done;
}
bite = ac3todo;
n = ResultBuffer->Put(data, bite);
if (bite != n) {
Reset();
return done + n;
}
}
else {
// copy the fragment into separate buffer for later processing
if (fragmentLen + bite > (int)sizeof(fragmentData)) {
Reset();
return done;
}
memcpy(fragmentData + fragmentLen, pesHeader, bite);
fragmentLen += bite;
bite = todo;
if (fragmentLen + bite > (int)sizeof(fragmentData)) {
Reset();
return done;
}
memcpy(fragmentData + fragmentLen, data, bite);
fragmentLen += bite;
}
data += bite;
done += bite;
todo -= bite;
ac3todo -= bite;
// prepare for next packet
pesHeader[6] = 0x80;
pesHeader[7] = 0x00;
pesHeader[8] = 0x00;
pesHeaderLen = 9;
state = find_0b;
}
}
}
return Count;
}
int cDolbyRepacker::BreakAt(const uchar *Data, int Count)
{
// enough data for test?
if (Count < 6 + 3)
return -1;
// check for MPEG 2
if ((Data[6] & 0xC0) != 0x80)
return -1;
int headerLen = Data[8] + 6 + 3;
// break after fragment tail?
if (ac3todo > 0)
return headerLen + ac3todo;
// enough data for test?
if (Count < headerLen + 5)
return -1;
const uchar *data = Data + headerLen;
// break after ac3 frame?
if (data[0] == 0x0B && data[1] == 0x77 && frameSizes[data[4]] > 0)
return headerLen + frameSizes[data[4]];
return -1;
}
// --- cTS2PES ---------------------------------------------------------------
#include <netinet/in.h>
@ -83,6 +354,7 @@ private:
int tsErrors;
int ccErrors;
int ccCounter;
cRepacker *repacker;
static uint8_t headr[];
void store(uint8_t *Data, int Count);
void reset_ipack(void);
@ -90,7 +362,7 @@ private:
void write_ipack(const uint8_t *Data, int Count);
void instant_repack(const uint8_t *Buf, int Count);
public:
cTS2PES(cRingBufferLinear *ResultBuffer, int Size, uint8_t AudioCid = 0x00);
cTS2PES(cRingBufferLinear *ResultBuffer, int Size, uint8_t AudioCid = 0x00, cRepacker *Repacker = NULL);
~cTS2PES();
void ts_to_pes(const uint8_t *Buf); // don't need count (=188)
void Clear(void);
@ -98,11 +370,12 @@ public:
uint8_t cTS2PES::headr[] = { 0x00, 0x00, 0x01 };
cTS2PES::cTS2PES(cRingBufferLinear *ResultBuffer, int Size, uint8_t AudioCid)
cTS2PES::cTS2PES(cRingBufferLinear *ResultBuffer, int Size, uint8_t AudioCid, cRepacker *Repacker)
{
resultBuffer = ResultBuffer;
size = Size;
audioCid = AudioCid;
repacker = Repacker;
tsErrors = 0;
ccErrors = 0;
@ -119,6 +392,7 @@ cTS2PES::~cTS2PES()
if (tsErrors || ccErrors)
dsyslog("cTS2PES got %d TS errors, %d TS continuity errors", tsErrors, ccErrors);
free(buf);
delete repacker;
}
void cTS2PES::Clear(void)
@ -128,7 +402,7 @@ void cTS2PES::Clear(void)
void cTS2PES::store(uint8_t *Data, int Count)
{
int n = resultBuffer->Put(Data, Count);
int n = repacker ? repacker->Put(resultBuffer, Data, Count) : resultBuffer->Put(Data, Count);
if (n != Count)
esyslog("ERROR: result buffer overflow, dropped %d out of %d byte", Count - n, Count);
}
@ -178,17 +452,48 @@ void cTS2PES::write_ipack(const uint8_t *Data, int Count)
count = 6;
}
if (count + Count < size) {
memcpy(buf + count, Data, Count);
count += Count;
// determine amount of data to process
int bite = Count;
if (count + bite > size)
bite = size - count;
if (repacker) {
int breakAt = repacker->BreakAt(buf, count);
// avoid memcpy of data after break location
if (0 <= breakAt && breakAt < count + bite) {
bite = breakAt - count;
if (bite < 0) // should never happen
bite = 0;
}
}
else {
int rest = size - count;
memcpy(buf + count, Data, rest);
count += rest;
memcpy(buf + count, Data, bite);
count += bite;
if (repacker) {
// determine break location
int breakAt = repacker->BreakAt(buf, count);
if (breakAt > size) // won't fit into packet?
breakAt = -1;
if (breakAt > count) // not enough data?
breakAt = -1;
// push out data before break location
if (breakAt > 0) {
// adjust bite if above memcpy was to large
bite -= count - breakAt;
count = breakAt;
send_ipack();
// recurse for data after break location
if (Count - bite > 0)
write_ipack(Data + bite, Count - bite);
}
}
// push out data when buffer is full
if (count >= size) {
send_ipack();
if (Count - rest > 0)
write_ipack(Data + rest, Count - rest);
// recurse for remaining data
if (Count - bite > 0)
write_ipack(Data + bite, Count - bite);
}
}
@ -412,9 +717,9 @@ cRemux::cRemux(int VPid, int APid1, int APid2, int DPid1, int DPid2, bool ExitOn
vTS2PES = new cTS2PES(resultBuffer, IPACKS);
aTS2PES1 = new cTS2PES(resultBuffer, IPACKS, 0xC0);
aTS2PES2 = aPid2 ? new cTS2PES(resultBuffer, IPACKS, 0xC1) : NULL;
dTS2PES1 = dPid1 ? new cTS2PES(resultBuffer, IPACKS) : NULL;
dTS2PES1 = dPid1 ? new cTS2PES(resultBuffer, IPACKS, 0x00, new cDolbyRepacker) : NULL;
//XXX don't yet know how to tell apart primary and secondary DD data...
dTS2PES2 = /*XXX dPid2 ? new cTS2PES(resultBuffer, IPACKS) : XXX*/ NULL;
dTS2PES2 = /*XXX dPid2 ? new cTS2PES(resultBuffer, IPACKS, 0x00, new cDolbyRepacker) : XXX*/ NULL;
}
cRemux::~cRemux()