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Fixed some typos

This commit is contained in:
Klaus Schmidinger 2012-01-18 12:12:49 +01:00
parent d3bf039f3f
commit 6469b666bd

View File

@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and * See the main source file 'vdr.c' for copyright information and
* how to reach the author. * how to reach the author.
* *
* $Id: device.h 2.31 2012/01/17 15:13:10 kls Exp $ * $Id: device.h 2.32 2012/01/18 12:12:49 kls Exp $
*/ */
#ifndef __DEVICE_H #ifndef __DEVICE_H
@ -439,14 +439,14 @@ public:
///< Returns the video system of the currently displayed material ///< Returns the video system of the currently displayed material
///< (default is PAL). ///< (default is PAL).
virtual void GetVideoSize(int &Width, int &Height, double &VideoAspect); virtual void GetVideoSize(int &Width, int &Height, double &VideoAspect);
///< Returns the With, Height and VideoAspect ratio of the currently ///< Returns the Width, Height and VideoAspect ratio of the currently
///< displayed video material. Width and Height are given in pixel ///< displayed video material. Width and Height are given in pixel
///< (e.g. 720x576) and VideoAspect is e.g. 1.33333 for a 4:3 broadcast, ///< (e.g. 720x576) and VideoAspect is e.g. 1.33333 for a 4:3 broadcast,
///< or 1.77778 for 16:9. ///< or 1.77778 for 16:9.
///< The default implementation returns 0 for Width and Height ///< The default implementation returns 0 for Width and Height
///< and 1.0 for VideoAspect. ///< and 1.0 for VideoAspect.
virtual void GetOsdSize(int &Width, int &Height, double &PixelAspect); virtual void GetOsdSize(int &Width, int &Height, double &PixelAspect);
///< Returns the With, Height and PixelAspect ratio the OSD should use ///< Returns the Width, Height and PixelAspect ratio the OSD should use
///< to best fit the resolution of the output device. If PixelAspect ///< to best fit the resolution of the output device. If PixelAspect
///< is not 1.0, the OSD may take this as a hint to scale its ///< is not 1.0, the OSD may take this as a hint to scale its
///< graphics in a way that, e.g., a circle will actually ///< graphics in a way that, e.g., a circle will actually