mirror of
https://github.com/VDR4Arch/vdr.git
synced 2023-10-10 13:36:52 +02:00
Fixed some typos
This commit is contained in:
parent
d3bf039f3f
commit
6469b666bd
6
device.h
6
device.h
@ -4,7 +4,7 @@
|
|||||||
* See the main source file 'vdr.c' for copyright information and
|
* See the main source file 'vdr.c' for copyright information and
|
||||||
* how to reach the author.
|
* how to reach the author.
|
||||||
*
|
*
|
||||||
* $Id: device.h 2.31 2012/01/17 15:13:10 kls Exp $
|
* $Id: device.h 2.32 2012/01/18 12:12:49 kls Exp $
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef __DEVICE_H
|
#ifndef __DEVICE_H
|
||||||
@ -439,14 +439,14 @@ public:
|
|||||||
///< Returns the video system of the currently displayed material
|
///< Returns the video system of the currently displayed material
|
||||||
///< (default is PAL).
|
///< (default is PAL).
|
||||||
virtual void GetVideoSize(int &Width, int &Height, double &VideoAspect);
|
virtual void GetVideoSize(int &Width, int &Height, double &VideoAspect);
|
||||||
///< Returns the With, Height and VideoAspect ratio of the currently
|
///< Returns the Width, Height and VideoAspect ratio of the currently
|
||||||
///< displayed video material. Width and Height are given in pixel
|
///< displayed video material. Width and Height are given in pixel
|
||||||
///< (e.g. 720x576) and VideoAspect is e.g. 1.33333 for a 4:3 broadcast,
|
///< (e.g. 720x576) and VideoAspect is e.g. 1.33333 for a 4:3 broadcast,
|
||||||
///< or 1.77778 for 16:9.
|
///< or 1.77778 for 16:9.
|
||||||
///< The default implementation returns 0 for Width and Height
|
///< The default implementation returns 0 for Width and Height
|
||||||
///< and 1.0 for VideoAspect.
|
///< and 1.0 for VideoAspect.
|
||||||
virtual void GetOsdSize(int &Width, int &Height, double &PixelAspect);
|
virtual void GetOsdSize(int &Width, int &Height, double &PixelAspect);
|
||||||
///< Returns the With, Height and PixelAspect ratio the OSD should use
|
///< Returns the Width, Height and PixelAspect ratio the OSD should use
|
||||||
///< to best fit the resolution of the output device. If PixelAspect
|
///< to best fit the resolution of the output device. If PixelAspect
|
||||||
///< is not 1.0, the OSD may take this as a hint to scale its
|
///< is not 1.0, the OSD may take this as a hint to scale its
|
||||||
///< graphics in a way that, e.g., a circle will actually
|
///< graphics in a way that, e.g., a circle will actually
|
||||||
|
Loading…
Reference in New Issue
Block a user