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Fixed "attempt to drop wrong frame from ring buffer" when skipping +/- one minute during replay
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2
HISTORY
2
HISTORY
@ -6406,3 +6406,5 @@ Video Disk Recorder Revision History
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- Changed the polarization characters in cDvbSourceParam::GetOsdItem() to uppercase.
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- The full timer file name is now displayed if it ends with "TITLE" or "EPISODE"
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(pointed out by Udo Richter).
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- Fixed "attempt to drop wrong frame from ring buffer" when skipping +/- one minute
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during replay.
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16
dvbplayer.c
16
dvbplayer.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: dvbplayer.c 2.20 2010/02/06 12:34:28 kls Exp $
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* $Id: dvbplayer.c 2.21 2010/03/07 14:24:26 kls Exp $
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*/
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#include "dvbplayer.h"
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@ -218,6 +218,7 @@ private:
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bool readIndependent;
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cFrame *readFrame;
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cFrame *playFrame;
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cFrame *dropFrame;
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void TrickSpeed(int Increment);
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void Empty(void);
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bool NextFile(uint16_t FileNumber = 0, off_t FileOffset = -1);
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@ -266,6 +267,7 @@ cDvbPlayer::cDvbPlayer(const char *FileName)
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readIndependent = false;
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readFrame = NULL;
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playFrame = NULL;
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dropFrame = NULL;
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isyslog("replay %s", FileName);
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fileName = new cFileName(FileName, false, false, isPesRecording);
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replayFile = fileName->Open();
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@ -322,6 +324,7 @@ void cDvbPlayer::Empty(void)
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delete readFrame; // might not have been stored in the buffer in Action()
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readFrame = NULL;
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playFrame = NULL;
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dropFrame = NULL;
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ringBuffer->Clear();
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ptsIndex.Clear();
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DeviceClear();
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@ -396,7 +399,6 @@ void cDvbPlayer::Action(void)
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uint32_t LastStc = 0;
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int LastReadIFrame = -1;
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int SwitchToPlayFrame = 0;
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cFrame *DropFrame = NULL;
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while (Running()) {
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if (WaitingForData)
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@ -503,10 +505,10 @@ void cDvbPlayer::Action(void)
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else
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Sleep = true;
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if (DropFrame) {
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if (!eof || (playDir != pdForward && DropFrame->Index() > 0) || (playDir == pdForward && DropFrame->Index() < readIndex)) {
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ringBuffer->Drop(DropFrame); // the very first and last frame are continously repeated to flush data through the device
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DropFrame = NULL;
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if (dropFrame) {
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if (!eof || (playDir != pdForward && dropFrame->Index() > 0) || (playDir == pdForward && dropFrame->Index() < readIndex)) {
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ringBuffer->Drop(dropFrame); // the very first and last frame are continously repeated to flush data through the device
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dropFrame = NULL;
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}
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}
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@ -554,7 +556,7 @@ void cDvbPlayer::Action(void)
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Sleep = true;
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}
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if (pc <= 0) {
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DropFrame = playFrame;
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dropFrame = playFrame;
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playFrame = NULL;
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p = NULL;
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}
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