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Added cDevice::CloseFilter(); some fixes to PLUGINS.html
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11
PLUGINS.html
11
PLUGINS.html
@@ -1786,7 +1786,7 @@ selecting which channel it shall tune to:
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<p><table><tr><td bgcolor=#F0F0F0><pre>
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virtual bool ProvidesSource(int Source) const;
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virtual bool ProvidesTransponder(const cChannel *Channel) const;
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virtual bool ProvidesChannel(const cChannel *Channel, int Priority = -1, bool *NeedsDetachReceivers = NULL);
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virtual bool ProvidesChannel(const cChannel *Channel, int Priority = -1, bool *NeedsDetachReceivers = NULL) const;
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virtual bool SetChannelDevice(const cChannel *Channel, bool LiveView);
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</pre></td></tr></table><p>
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@@ -1849,7 +1849,7 @@ In addition, the following functions may be implemented to provide further
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functionality:
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<p><table><tr><td bgcolor=#F0F0F0><pre>
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virtual bool GrabImage(const char *FileName, bool Jpeg = true, int Quality = -1, int Si
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virtual bool GrabImage(const char *FileName, bool Jpeg = true, int Quality = -1, int SizeX = -1, int SizeY = -1);
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virtual void SetVideoFormat(bool VideoFormat16_9);
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virtual void SetVolumeDevice(int Volume);
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</pre></td></tr></table><p>
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@@ -1858,13 +1858,16 @@ virtual void SetVolumeDevice(int Volume);
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<b>Section Filtering</b>
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<p>
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If your device provides section filtering capabilities it can implement
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the function
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the functions
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<p><table><tr><td bgcolor=#F0F0F0><pre>
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virtual int OpenFilter(u_short Pid, u_char Tid, u_char Mask);
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<!--X1.5.10--><table width=100%><tr><td bgcolor=#FF0000> </td><td width=100%>
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virtual void CloseFilter(int Handle);
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<!--X1.5.10--></td></tr></table>
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</pre></td></tr></table><p>
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which must open a file handle that delivers section data for the given
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which must open and close a file handle that delivers section data for the given
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filter parameters.
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<p>
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In order to actually start section handling, the
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