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The "Ok" key in the "Jump" mode of the replay progress display now confirms the jump instead of closing the display
This commit is contained in:
5
menu.c
5
menu.c
@@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: menu.c 1.415 2006/02/24 14:56:18 kls Exp $
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* $Id: menu.c 1.416 2006/02/25 10:27:03 kls Exp $
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*/
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#include "menu.h"
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@@ -3938,8 +3938,9 @@ void cReplayControl::TimeSearchProcess(eKeys Key)
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case kUp:
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case kPause:
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case kDown:
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case kOk:
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Seconds = min(Total - STAY_SECONDS_OFF_END, Seconds);
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Goto(Seconds * FRAMESPERSEC, Key == kDown || Key == kPause);
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Goto(Seconds * FRAMESPERSEC, Key == kDown || Key == kPause || Key == kOk);
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timeSearchActive = false;
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break;
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default:
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