The "Ok" key in the "Jump" mode of the replay progress display now confirms the jump instead of closing the display

This commit is contained in:
Klaus Schmidinger
2006-02-25 10:29:37 +01:00
parent 6a0a6c15c0
commit 6b74723336
3 changed files with 9 additions and 2 deletions

5
menu.c
View File

@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: menu.c 1.415 2006/02/24 14:56:18 kls Exp $
* $Id: menu.c 1.416 2006/02/25 10:27:03 kls Exp $
*/
#include "menu.h"
@@ -3938,8 +3938,9 @@ void cReplayControl::TimeSearchProcess(eKeys Key)
case kUp:
case kPause:
case kDown:
case kOk:
Seconds = min(Total - STAY_SECONDS_OFF_END, Seconds);
Goto(Seconds * FRAMESPERSEC, Key == kDown || Key == kPause);
Goto(Seconds * FRAMESPERSEC, Key == kDown || Key == kPause || Key == kOk);
timeSearchActive = false;
break;
default: