Implemented support for TrueColor OSD

This commit is contained in:
Klaus Schmidinger
2011-02-20 15:12:56 +01:00
parent 343071cc6a
commit 6c7089afd2
11 changed files with 2135 additions and 85 deletions

View File

@@ -21,3 +21,7 @@ VDR Plugin 'osddemo' Revision History
2008-04-13: Version 0.1.3
- Fixed setting the OSD level (thanks to Wolfgang Rohdewald).
2011-02-20: Version 0.2.0
- Added support for TrueColor OSD.

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@@ -19,4 +19,11 @@ Demonstration of how a plugin can have its very own OSD setup.
It's a very primitive game that opens a small window in which the
user can draw lines with the Up, Down, Left and Right buttons.
The color buttons are used to switch color.
On a VDR system with TrueColor support it displays some of the
possibilities available with the TrueColor OSD. Once the "Animation"
pixmap is displayed, it can be moved around with the Up, Down, Left
and Right buttons. The Red button turns off the "Tiled Pixmaps"
display, and the Green button toggles the color display.
Press Ok to close the window.

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@@ -3,12 +3,13 @@
*
* See the README file for copyright information and how to reach the author.
*
* $Id: osddemo.c 2.1 2008/04/13 12:59:57 kls Exp $
* $Id: osddemo.c 2.2 2011/02/20 15:06:18 kls Exp $
*/
#include <vdr/osd.h>
#include <vdr/plugin.h>
static const char *VERSION = "0.1.3";
static const char *VERSION = "0.2.0";
static const char *DESCRIPTION = "Demo of arbitrary OSD setup";
static const char *MAINMENUENTRY = "Osd Demo";
@@ -22,7 +23,7 @@ private:
tColor color;
public:
cLineGame(void);
~cLineGame();
virtual ~cLineGame();
virtual void Show(void);
virtual eOSState ProcessKey(eKeys Key);
};
@@ -73,6 +74,364 @@ eOSState cLineGame::ProcessKey(eKeys Key)
return state;
}
// --- cTrueColorDemo --------------------------------------------------------
class cTrueColorDemo : public cOsdObject, public cThread {
private:
cOsd *osd;
cPoint cursor;
cRect cursorLimits;
bool clockwise;
cPixmap *destroyablePixmap;
cPixmap *toggleablePixmap;
virtual void Action(void);
cPixmap *CreateTextPixmap(const char *s, int Line, int Layer, tColor ColorFg, tColor ColorBg, const cFont *Font = NULL);
public:
cTrueColorDemo(void);
virtual ~cTrueColorDemo();
virtual void Show(void);
virtual eOSState ProcessKey(eKeys Key);
};
cTrueColorDemo::cTrueColorDemo(void)
{
osd = NULL;
clockwise = true;
destroyablePixmap = NULL;
toggleablePixmap = NULL;
}
cTrueColorDemo::~cTrueColorDemo()
{
delete osd;
}
cPixmap *cTrueColorDemo::CreateTextPixmap(const char *s, int Line, int Layer, tColor ColorFg, tColor ColorBg, const cFont *Font)
{
if (!Font)
Font = cFont::GetFont(fontOsd);
const int h = Font->Height(s);
int w = Font->Width(s);
cPixmap *Pixmap = osd->CreatePixmap(Layer, cRect((osd->Width() - w) / 2, Line, w, h));
if (Pixmap) {
Pixmap->Clear();
Pixmap->SetAlpha(0);
Pixmap->DrawText(cPoint(0, 0), s, ColorFg, ColorBg, Font);
}
return Pixmap;
}
void cTrueColorDemo::Action(void)
{
cPixmap *FadeInPixmap = NULL;
cPixmap *FadeOutPixmap = NULL;
cPixmap *MovePixmap = NULL;
cPixmap *NextPixmap = NULL;
cPixmap *TilePixmap = NULL;
cPixmap *ScrollPixmap = NULL;
cPixmap *AnimPixmap = NULL;
int FrameTime = 40; // ms
int FadeTime = 1000; // ms
int MoveTime = 4000; // ms
int TileTime = 6000; // ms
int ScrollWaitTime = 1000; // ms
int ScrollLineTime = 200; // ms
int ScrollTotalTime = 8000; // ms
uint64_t Start = 0;
uint64_t ScrollStartTime = 0;
int ScrollLineNumber = 0;
cPoint MoveStart, MoveEnd;
cPoint TileStart, TileEnd;
cPoint ScrollStart, ScrollEnd;
int Line = osd->Height() / 20;
int StartLine = Line;
cPoint OldCursor;
int State = 0;
while (Running()) {
cPixmap::Lock();
bool Animated = false;
uint64_t Now = cTimeMs::Now();
if (FadeInPixmap) {
double t = min(double(Now - Start) / FadeTime, 1.0);
int Alpha = t * ALPHA_OPAQUE;
FadeInPixmap->SetAlpha(Alpha);
if (t >= 1)
FadeInPixmap = NULL;
Animated = true;
}
if (FadeOutPixmap) {
double t = min(double(Now - Start) / FadeTime, 1.0);
int Alpha = ALPHA_OPAQUE - t * ALPHA_OPAQUE;
FadeOutPixmap->SetAlpha(Alpha);
if (t >= 1)
FadeOutPixmap = NULL;
Animated = true;
}
if (MovePixmap) {
double t = min(double(Now - Start) / MoveTime, 1.0);
int x = MoveStart.X() + t * (MoveEnd.X() - MoveStart.X());
int y = MoveStart.Y() + t * (MoveEnd.Y() - MoveStart.Y());
cRect r = MovePixmap->ViewPort();
r.SetPoint(x, y);
MovePixmap->SetViewPort(r);
if (t >= 1)
MovePixmap = NULL;
Animated = true;
}
if (TilePixmap) {
double t = min(double(Now - Start) / TileTime, 1.0);
int x = TileStart.X() + t * (TileEnd.X() - TileStart.X());
int y = TileStart.Y() + t * (TileEnd.Y() - TileStart.Y());
TilePixmap->SetDrawPortPoint(cPoint(x, y));
if (t >= 1) {
destroyablePixmap = TilePixmap;
TilePixmap = NULL;
}
Animated = true;
}
if (ScrollPixmap) {
if (int(Now - Start) > ScrollWaitTime) {
if (ScrollStartTime) {
double t = min(double(Now - ScrollStartTime) / ScrollLineTime, 1.0);
int x = ScrollStart.X() + t * (ScrollEnd.X() - ScrollStart.X());
int y = ScrollStart.Y() + t * (ScrollEnd.Y() - ScrollStart.Y());
ScrollPixmap->SetDrawPortPoint(cPoint(x, y));
if (t >= 1) {
if (int(Now - Start) < ScrollTotalTime) {
cRect r = ScrollPixmap->DrawPort();
r.SetPoint(-r.X(), -r.Y());
ScrollPixmap->Pan(cPoint(0, 0), r);
const cFont *Font = cFont::GetFont(fontOsd);
cString s = cString::sprintf("Line %d", ++ScrollLineNumber);
ScrollPixmap->DrawRectangle(cRect(0, ScrollPixmap->ViewPort().Height(), ScrollPixmap->DrawPort().Width(), ScrollPixmap->DrawPort().Height()), clrTransparent);
ScrollPixmap->DrawText(cPoint(0, ScrollPixmap->ViewPort().Height()), s, clrYellow, clrTransparent, Font);
ScrollStartTime = Now;
}
else {
FadeOutPixmap = ScrollPixmap;
ScrollPixmap = NULL;
Start = cTimeMs::Now();
}
}
}
else
ScrollStartTime = Now;
}
Animated = true;
}
if (AnimPixmap) {
int d = AnimPixmap->ViewPort().Height();
if (clockwise)
d = -d;
cPoint p = AnimPixmap->DrawPort().Point().Shifted(0, d);
if (clockwise && p.Y() <= -AnimPixmap->DrawPort().Height())
p.SetY(0);
else if (!clockwise && p.Y() > 0)
p.SetY(-(AnimPixmap->DrawPort().Height() - AnimPixmap->ViewPort().Height()));
AnimPixmap->SetDrawPortPoint(p);
}
if (!Animated) {
switch (State) {
case 0: {
if (cFont *Font = cFont::CreateFont(DefaultFontOsd, osd->Height() / 10)) {
FadeInPixmap = CreateTextPixmap("VDR", Line, 1, clrYellow, clrTransparent, Font);
if (FadeInPixmap)
Line += FadeInPixmap->DrawPort().Height();
delete Font;
Start = cTimeMs::Now();
}
State++;
}
break;
case 1: {
FadeInPixmap = CreateTextPixmap("Video Disk Recorder", Line, 3, clrYellow, clrTransparent);
if (FadeInPixmap)
Line += FadeInPixmap->DrawPort().Height();
Start = cTimeMs::Now();
State++;
}
break;
case 2: {
FadeInPixmap = CreateTextPixmap("True Color OSD Demo", Line, 1, clrYellow, clrTransparent);
if (FadeInPixmap)
Line += FadeInPixmap->DrawPort().Height();
Start = cTimeMs::Now();
State++;
}
break;
case 3: {
if (cFont *Font = cFont::CreateFont(DefaultFontOsd, osd->Height() / 10)) {
NextPixmap = CreateTextPixmap("Millions of colors", Line, 1, clrYellow, clrTransparent, Font);
if (NextPixmap) {
FadeInPixmap = NextPixmap;
}
Start = cTimeMs::Now();
StartLine = Line;
Line += NextPixmap->DrawPort().Height();
}
State++;
}
break;
case 4: {
Line += osd->Height() / 10;
int w = osd->Width() / 2;
int h = osd->Height() - Line - osd->Height() / 10;
cImage Image(cSize(w, h));
for (int y = 0; y < h; y++) {
for (int x = 0; x < w; x++)
Image.SetPixel(cPoint(x, y), HsvToColor(360 * double(x) / w, 1 - double(y) / h, 1) | 0xDF000000);
}
if (cPixmap *Pixmap = osd->CreatePixmap(2, cRect((osd->Width() - w) / 2, Line, w, h))) {
Pixmap->DrawImage(cPoint(0, 0), Image);
toggleablePixmap = Pixmap;
}
State++;
}
break;
case 5: {
if (NextPixmap) {
MovePixmap = NextPixmap;
MoveStart = MovePixmap->ViewPort().Point();
MoveEnd.Set(osd->Width() - MovePixmap->ViewPort().Width(), osd->Height() - MovePixmap->ViewPort().Height());
Start = cTimeMs::Now();
}
State++;
}
break;
case 6: {
TilePixmap = CreateTextPixmap("Tiled Pixmaps", StartLine, 1, clrRed, clrWhite);
if (TilePixmap) {
TilePixmap->SetViewPort(TilePixmap->ViewPort().Grown(TilePixmap->DrawPort().Width(), TilePixmap->DrawPort().Height()));
TilePixmap->SetAlpha(200);
TilePixmap->SetTile(true);
TileStart = TilePixmap->DrawPort().Point();
TileEnd = TileStart.Shifted(TilePixmap->ViewPort().Width(), TilePixmap->ViewPort().Height());
MovePixmap = TilePixmap;
MoveStart = MovePixmap->ViewPort().Point();
MoveEnd.Set(10, osd->Height() - MovePixmap->ViewPort().Height() - 10);
Start = cTimeMs::Now();
}
State++;
}
break;
case 7: {
const cFont *Font = cFont::GetFont(fontOsd);
const char *Text = "Scrolling Pixmaps";
int w = Font->Width(Text);
int h = Font->Height();
if (cPixmap *Pixmap = osd->CreatePixmap(2, cRect((osd->Width() - w) / 2, StartLine, w, 2 * h), cRect(0, 0, w, 3 * h))) {
Pixmap->Clear();
Pixmap->DrawText(cPoint(0, 0), Text, clrYellow, clrTransparent, Font);
cString s = cString::sprintf("Line %d", ++ScrollLineNumber);
Pixmap->DrawText(cPoint(0, Pixmap->ViewPort().Height()), s, clrYellow, clrTransparent, Font);
ScrollPixmap = Pixmap;
ScrollStart.Set(0, 0);
ScrollEnd.Set(0, -h);
Start = cTimeMs::Now();
}
State++;
}
break;
case 8: {
const cFont *Font = cFont::GetFont(fontSml);
const char *Text = "Animation";
const int Size = Font->Width(Text) + 10;
const int NumDots = 12;
const int AnimFrames = NumDots;
AnimPixmap = osd->CreatePixmap(3, cRect((osd->Width() - Size) / 2, StartLine, Size, Size), cRect(0, 0, Size, Size * AnimFrames));
if (AnimPixmap) {
AnimPixmap->SetAlpha(0);
AnimPixmap->Clear();
const int Diameter = Size / 5;
int xc = Size / 2 - Diameter / 2;
for (int Frame = 0; Frame < AnimFrames; Frame++) {
AnimPixmap->DrawEllipse(cRect(0, Frame * Size, Size, Size), 0xDDFFFFFF);
int yc = Frame * Size + Size / 2 - Diameter / 2;
int Color = 0xFF;
int Delta = Color / NumDots / 3;
for (int a = 0; a < NumDots; a++) {
double t = 2 * M_PI * (Frame + a) / NumDots;
int x = xc + ((Size - Diameter) / 2 - 5) * cos(t);
int y = yc + ((Size - Diameter) / 2 - 5) * sin(t);
AnimPixmap->DrawEllipse(cRect(x, y, Diameter, Diameter), ArgbToColor(0xFF, Color, Color, Color));
Color -= Delta;
}
AnimPixmap->DrawText(cPoint(0, Frame * Size), "Animation", clrBlack, clrTransparent, cFont::GetFont(fontSml), Size, Size, taCenter);
}
FadeInPixmap = AnimPixmap;
LOCK_THREAD;
OldCursor = cursor = AnimPixmap->ViewPort().Point();
cursorLimits.Set(0, 0, osd->Width(), osd->Height());
cursorLimits.SetRight(cursorLimits.Right() - Size);
cursorLimits.SetBottom(cursorLimits.Bottom() - Size);
cursorLimits.Grow(-10, -10);
Start = cTimeMs::Now();
}
State++;
}
break;
case 9: {
LOCK_THREAD;
if (cursor != OldCursor) {
MovePixmap = AnimPixmap;
MoveStart = MovePixmap->ViewPort().Point();
MoveEnd = OldCursor = cursor;
MoveTime = 500;
Start = cTimeMs::Now();
}
}
break;
}
}
osd->Flush();
cPixmap::Unlock();
int Delta = cTimeMs::Now() - Now;
if (Delta < FrameTime)
cCondWait::SleepMs(FrameTime - Delta);
}
}
void cTrueColorDemo::Show(void)
{
osd = cOsdProvider::NewOsd(cOsd::OsdLeft(), cOsd::OsdTop(), 50);
if (osd) {
tArea Area = { 0, 0, cOsd::OsdWidth() - 1, cOsd::OsdHeight() - 1, 32 };
if (osd->SetAreas(&Area, 1) == oeOk) {
osd->DrawRectangle(0, 0, osd->Width() -1 , osd->Height() - 1, clrGray50);
osd->Flush();
Start();
}
}
}
eOSState cTrueColorDemo::ProcessKey(eKeys Key)
{
eOSState state = cOsdObject::ProcessKey(Key);
if (state == osUnknown) {
LOCK_PIXMAPS;
LOCK_THREAD;
const int d = 80;
switch (Key & ~k_Repeat) {
case kUp: cursor.SetY(max(cursorLimits.Top(), cursor.Y() - d)); clockwise = false; break;
case kDown: cursor.SetY(min(cursorLimits.Bottom(), cursor.Y() + d)); clockwise = true; break;
case kLeft: cursor.SetX(max(cursorLimits.Left(), cursor.X() - d)); clockwise = false; break;
case kRight: cursor.SetX(min(cursorLimits.Right(), cursor.X() + d)); clockwise = true; break;
case kRed: if (destroyablePixmap) {
osd->DestroyPixmap(destroyablePixmap);
destroyablePixmap = NULL;
}
break;
case kGreen: if (toggleablePixmap)
toggleablePixmap->SetLayer(-toggleablePixmap->Layer());
break;
case kOk: return osEnd;
default: return state;
}
state = osContinue;
}
return state;
}
// --- cPluginOsddemo --------------------------------------------------------
class cPluginOsddemo : public cPlugin {
@@ -131,6 +490,8 @@ void cPluginOsddemo::Housekeeping(void)
cOsdObject *cPluginOsddemo::MainMenuAction(void)
{
// Perform the action when selected from the main VDR menu.
if (cOsdProvider::SupportsTrueColor())
return new cTrueColorDemo;
return new cLineGame;
}

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@@ -3,7 +3,7 @@
*
* See the README file for copyright information and how to reach the author.
*
* $Id: skincurses.c 2.4 2010/02/28 12:50:13 kls Exp $
* $Id: skincurses.c 2.5 2011/01/04 08:52:03 kls Exp $
*/
#include <ncurses.h>
@@ -23,6 +23,7 @@ public:
virtual int Width(const char *s) const { return s ? Utf8StrLen(s) : 0; }
virtual int Height(void) const { return 1; }
virtual void DrawText(cBitmap *Bitmap, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, int Width) const {}
virtual void DrawText(cPixmap *Pixmap, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, int Width) const {}
};
static const cCursesFont Font;