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https://github.com/VDR4Arch/vdr.git
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Implemented support for TrueColor OSD
This commit is contained in:
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@ -1260,6 +1260,8 @@ Reinhard Nissl <rnissl@gmx.de>
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for implementing cDeviceHook
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for implementing cDevice::GetCurrentlyTunedTransponder()
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for fixing DDS detection for HD resolution subtitles
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for some valuable input during development of the TrueColor OSD, help with
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debugging, and an implementation of the AlphaBlend() function.
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Richard Robson <richard_robson@beeb.net>
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for reporting freezing replay if a timer starts while in Transfer Mode from the
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16
HISTORY
16
HISTORY
@ -6481,7 +6481,7 @@ Video Disk Recorder Revision History
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from Osama Alrawab). See INSTALL for information on how to turn this on.
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- Added Arabian language texts (thanks to Osama Alrawab).
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2010-12-29: Version 1.7.17
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2011-02-20: Version 1.7.17
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- Updated the Estonian OSD texts (thanks to Arthur Konovalov).
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- Fixed following symbolic links in RemoveFileOrDir() (cont'd) (thanks to
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@ -6519,3 +6519,17 @@ Video Disk Recorder Revision History
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recording is started that has a frame rate other than the default.
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- The include path to the freetype2 header files is now retrieved via a call to
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'pkg-config --cflags freetype2' (suggested by Andreas Oberritter).
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- The OSD now has full TrueColor support. There can be several "pixmaps" that can
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be overlayed with alpha blending. All existing skins should work out of the box
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with the TrueColor OSD - the only exception being cOsd::GetBitmap(). Since the
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TrueColor OSD doesn't use bitmaps, this function will return a dummy bitmap, which
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may not be what the plugin expects. As long as this bitmap is only used for setting
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the palette, there is no problem. However, any other operations on this bitmap will
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have no effect. See the description of the cPixmap functions in osd.h for details
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about the new functionalities.
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The "ST:TNG Panels" skin has been enhanced to automatically use the TrueColor OSD
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if available.
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The "osddemo" plugin has been extended to show some of the possibilities of the
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TrueColor OSD if it is run on a system that actually provides TrueColor support.
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Thanks to Reinhard Nissl for some valuable input, help with debugging, and an
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implementation of the AlphaBlend() function.
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@ -21,3 +21,7 @@ VDR Plugin 'osddemo' Revision History
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2008-04-13: Version 0.1.3
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- Fixed setting the OSD level (thanks to Wolfgang Rohdewald).
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2011-02-20: Version 0.2.0
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- Added support for TrueColor OSD.
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@ -19,4 +19,11 @@ Demonstration of how a plugin can have its very own OSD setup.
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It's a very primitive game that opens a small window in which the
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user can draw lines with the Up, Down, Left and Right buttons.
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The color buttons are used to switch color.
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On a VDR system with TrueColor support it displays some of the
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possibilities available with the TrueColor OSD. Once the "Animation"
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pixmap is displayed, it can be moved around with the Up, Down, Left
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and Right buttons. The Red button turns off the "Tiled Pixmaps"
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display, and the Green button toggles the color display.
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Press Ok to close the window.
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@ -3,12 +3,13 @@
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*
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* See the README file for copyright information and how to reach the author.
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*
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* $Id: osddemo.c 2.1 2008/04/13 12:59:57 kls Exp $
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* $Id: osddemo.c 2.2 2011/02/20 15:06:18 kls Exp $
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*/
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#include <vdr/osd.h>
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#include <vdr/plugin.h>
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static const char *VERSION = "0.1.3";
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static const char *VERSION = "0.2.0";
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static const char *DESCRIPTION = "Demo of arbitrary OSD setup";
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static const char *MAINMENUENTRY = "Osd Demo";
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@ -22,7 +23,7 @@ private:
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tColor color;
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public:
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cLineGame(void);
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~cLineGame();
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virtual ~cLineGame();
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virtual void Show(void);
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virtual eOSState ProcessKey(eKeys Key);
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};
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@ -73,6 +74,364 @@ eOSState cLineGame::ProcessKey(eKeys Key)
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return state;
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}
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// --- cTrueColorDemo --------------------------------------------------------
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class cTrueColorDemo : public cOsdObject, public cThread {
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private:
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cOsd *osd;
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cPoint cursor;
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cRect cursorLimits;
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bool clockwise;
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cPixmap *destroyablePixmap;
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cPixmap *toggleablePixmap;
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virtual void Action(void);
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cPixmap *CreateTextPixmap(const char *s, int Line, int Layer, tColor ColorFg, tColor ColorBg, const cFont *Font = NULL);
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public:
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cTrueColorDemo(void);
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virtual ~cTrueColorDemo();
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virtual void Show(void);
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virtual eOSState ProcessKey(eKeys Key);
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};
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cTrueColorDemo::cTrueColorDemo(void)
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{
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osd = NULL;
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clockwise = true;
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destroyablePixmap = NULL;
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toggleablePixmap = NULL;
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}
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cTrueColorDemo::~cTrueColorDemo()
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{
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delete osd;
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}
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cPixmap *cTrueColorDemo::CreateTextPixmap(const char *s, int Line, int Layer, tColor ColorFg, tColor ColorBg, const cFont *Font)
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{
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if (!Font)
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Font = cFont::GetFont(fontOsd);
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const int h = Font->Height(s);
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int w = Font->Width(s);
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cPixmap *Pixmap = osd->CreatePixmap(Layer, cRect((osd->Width() - w) / 2, Line, w, h));
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if (Pixmap) {
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Pixmap->Clear();
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Pixmap->SetAlpha(0);
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Pixmap->DrawText(cPoint(0, 0), s, ColorFg, ColorBg, Font);
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}
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return Pixmap;
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}
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void cTrueColorDemo::Action(void)
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{
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cPixmap *FadeInPixmap = NULL;
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cPixmap *FadeOutPixmap = NULL;
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cPixmap *MovePixmap = NULL;
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cPixmap *NextPixmap = NULL;
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cPixmap *TilePixmap = NULL;
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cPixmap *ScrollPixmap = NULL;
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cPixmap *AnimPixmap = NULL;
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int FrameTime = 40; // ms
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int FadeTime = 1000; // ms
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int MoveTime = 4000; // ms
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int TileTime = 6000; // ms
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int ScrollWaitTime = 1000; // ms
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int ScrollLineTime = 200; // ms
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int ScrollTotalTime = 8000; // ms
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uint64_t Start = 0;
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uint64_t ScrollStartTime = 0;
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int ScrollLineNumber = 0;
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cPoint MoveStart, MoveEnd;
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cPoint TileStart, TileEnd;
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cPoint ScrollStart, ScrollEnd;
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int Line = osd->Height() / 20;
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int StartLine = Line;
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cPoint OldCursor;
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int State = 0;
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while (Running()) {
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cPixmap::Lock();
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bool Animated = false;
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uint64_t Now = cTimeMs::Now();
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if (FadeInPixmap) {
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double t = min(double(Now - Start) / FadeTime, 1.0);
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int Alpha = t * ALPHA_OPAQUE;
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FadeInPixmap->SetAlpha(Alpha);
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if (t >= 1)
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FadeInPixmap = NULL;
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Animated = true;
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}
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if (FadeOutPixmap) {
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double t = min(double(Now - Start) / FadeTime, 1.0);
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int Alpha = ALPHA_OPAQUE - t * ALPHA_OPAQUE;
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FadeOutPixmap->SetAlpha(Alpha);
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if (t >= 1)
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FadeOutPixmap = NULL;
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Animated = true;
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}
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if (MovePixmap) {
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double t = min(double(Now - Start) / MoveTime, 1.0);
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int x = MoveStart.X() + t * (MoveEnd.X() - MoveStart.X());
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int y = MoveStart.Y() + t * (MoveEnd.Y() - MoveStart.Y());
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cRect r = MovePixmap->ViewPort();
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r.SetPoint(x, y);
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MovePixmap->SetViewPort(r);
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if (t >= 1)
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MovePixmap = NULL;
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Animated = true;
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}
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if (TilePixmap) {
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double t = min(double(Now - Start) / TileTime, 1.0);
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int x = TileStart.X() + t * (TileEnd.X() - TileStart.X());
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int y = TileStart.Y() + t * (TileEnd.Y() - TileStart.Y());
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TilePixmap->SetDrawPortPoint(cPoint(x, y));
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if (t >= 1) {
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destroyablePixmap = TilePixmap;
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TilePixmap = NULL;
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}
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Animated = true;
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}
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if (ScrollPixmap) {
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if (int(Now - Start) > ScrollWaitTime) {
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if (ScrollStartTime) {
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double t = min(double(Now - ScrollStartTime) / ScrollLineTime, 1.0);
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int x = ScrollStart.X() + t * (ScrollEnd.X() - ScrollStart.X());
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int y = ScrollStart.Y() + t * (ScrollEnd.Y() - ScrollStart.Y());
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ScrollPixmap->SetDrawPortPoint(cPoint(x, y));
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if (t >= 1) {
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if (int(Now - Start) < ScrollTotalTime) {
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cRect r = ScrollPixmap->DrawPort();
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r.SetPoint(-r.X(), -r.Y());
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ScrollPixmap->Pan(cPoint(0, 0), r);
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const cFont *Font = cFont::GetFont(fontOsd);
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cString s = cString::sprintf("Line %d", ++ScrollLineNumber);
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ScrollPixmap->DrawRectangle(cRect(0, ScrollPixmap->ViewPort().Height(), ScrollPixmap->DrawPort().Width(), ScrollPixmap->DrawPort().Height()), clrTransparent);
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ScrollPixmap->DrawText(cPoint(0, ScrollPixmap->ViewPort().Height()), s, clrYellow, clrTransparent, Font);
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ScrollStartTime = Now;
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}
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else {
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FadeOutPixmap = ScrollPixmap;
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ScrollPixmap = NULL;
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Start = cTimeMs::Now();
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}
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}
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}
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else
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ScrollStartTime = Now;
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}
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Animated = true;
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}
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if (AnimPixmap) {
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int d = AnimPixmap->ViewPort().Height();
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if (clockwise)
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d = -d;
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cPoint p = AnimPixmap->DrawPort().Point().Shifted(0, d);
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if (clockwise && p.Y() <= -AnimPixmap->DrawPort().Height())
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p.SetY(0);
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else if (!clockwise && p.Y() > 0)
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p.SetY(-(AnimPixmap->DrawPort().Height() - AnimPixmap->ViewPort().Height()));
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AnimPixmap->SetDrawPortPoint(p);
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}
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if (!Animated) {
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switch (State) {
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case 0: {
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if (cFont *Font = cFont::CreateFont(DefaultFontOsd, osd->Height() / 10)) {
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FadeInPixmap = CreateTextPixmap("VDR", Line, 1, clrYellow, clrTransparent, Font);
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if (FadeInPixmap)
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Line += FadeInPixmap->DrawPort().Height();
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delete Font;
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Start = cTimeMs::Now();
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}
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State++;
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}
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break;
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case 1: {
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FadeInPixmap = CreateTextPixmap("Video Disk Recorder", Line, 3, clrYellow, clrTransparent);
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if (FadeInPixmap)
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Line += FadeInPixmap->DrawPort().Height();
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Start = cTimeMs::Now();
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State++;
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}
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break;
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case 2: {
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FadeInPixmap = CreateTextPixmap("True Color OSD Demo", Line, 1, clrYellow, clrTransparent);
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if (FadeInPixmap)
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Line += FadeInPixmap->DrawPort().Height();
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Start = cTimeMs::Now();
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State++;
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}
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break;
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case 3: {
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if (cFont *Font = cFont::CreateFont(DefaultFontOsd, osd->Height() / 10)) {
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NextPixmap = CreateTextPixmap("Millions of colors", Line, 1, clrYellow, clrTransparent, Font);
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if (NextPixmap) {
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FadeInPixmap = NextPixmap;
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}
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Start = cTimeMs::Now();
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StartLine = Line;
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Line += NextPixmap->DrawPort().Height();
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}
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State++;
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}
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break;
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case 4: {
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Line += osd->Height() / 10;
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int w = osd->Width() / 2;
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int h = osd->Height() - Line - osd->Height() / 10;
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cImage Image(cSize(w, h));
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for (int y = 0; y < h; y++) {
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for (int x = 0; x < w; x++)
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Image.SetPixel(cPoint(x, y), HsvToColor(360 * double(x) / w, 1 - double(y) / h, 1) | 0xDF000000);
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}
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if (cPixmap *Pixmap = osd->CreatePixmap(2, cRect((osd->Width() - w) / 2, Line, w, h))) {
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Pixmap->DrawImage(cPoint(0, 0), Image);
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toggleablePixmap = Pixmap;
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}
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State++;
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}
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break;
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case 5: {
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if (NextPixmap) {
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MovePixmap = NextPixmap;
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MoveStart = MovePixmap->ViewPort().Point();
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MoveEnd.Set(osd->Width() - MovePixmap->ViewPort().Width(), osd->Height() - MovePixmap->ViewPort().Height());
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Start = cTimeMs::Now();
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}
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State++;
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}
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break;
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case 6: {
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TilePixmap = CreateTextPixmap("Tiled Pixmaps", StartLine, 1, clrRed, clrWhite);
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if (TilePixmap) {
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TilePixmap->SetViewPort(TilePixmap->ViewPort().Grown(TilePixmap->DrawPort().Width(), TilePixmap->DrawPort().Height()));
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TilePixmap->SetAlpha(200);
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TilePixmap->SetTile(true);
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TileStart = TilePixmap->DrawPort().Point();
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TileEnd = TileStart.Shifted(TilePixmap->ViewPort().Width(), TilePixmap->ViewPort().Height());
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MovePixmap = TilePixmap;
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MoveStart = MovePixmap->ViewPort().Point();
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MoveEnd.Set(10, osd->Height() - MovePixmap->ViewPort().Height() - 10);
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Start = cTimeMs::Now();
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}
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State++;
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}
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break;
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case 7: {
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const cFont *Font = cFont::GetFont(fontOsd);
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const char *Text = "Scrolling Pixmaps";
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int w = Font->Width(Text);
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int h = Font->Height();
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if (cPixmap *Pixmap = osd->CreatePixmap(2, cRect((osd->Width() - w) / 2, StartLine, w, 2 * h), cRect(0, 0, w, 3 * h))) {
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Pixmap->Clear();
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Pixmap->DrawText(cPoint(0, 0), Text, clrYellow, clrTransparent, Font);
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cString s = cString::sprintf("Line %d", ++ScrollLineNumber);
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Pixmap->DrawText(cPoint(0, Pixmap->ViewPort().Height()), s, clrYellow, clrTransparent, Font);
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ScrollPixmap = Pixmap;
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ScrollStart.Set(0, 0);
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ScrollEnd.Set(0, -h);
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Start = cTimeMs::Now();
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}
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State++;
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}
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break;
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case 8: {
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const cFont *Font = cFont::GetFont(fontSml);
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const char *Text = "Animation";
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const int Size = Font->Width(Text) + 10;
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const int NumDots = 12;
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const int AnimFrames = NumDots;
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AnimPixmap = osd->CreatePixmap(3, cRect((osd->Width() - Size) / 2, StartLine, Size, Size), cRect(0, 0, Size, Size * AnimFrames));
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if (AnimPixmap) {
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AnimPixmap->SetAlpha(0);
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AnimPixmap->Clear();
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const int Diameter = Size / 5;
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int xc = Size / 2 - Diameter / 2;
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for (int Frame = 0; Frame < AnimFrames; Frame++) {
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AnimPixmap->DrawEllipse(cRect(0, Frame * Size, Size, Size), 0xDDFFFFFF);
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int yc = Frame * Size + Size / 2 - Diameter / 2;
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int Color = 0xFF;
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int Delta = Color / NumDots / 3;
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for (int a = 0; a < NumDots; a++) {
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double t = 2 * M_PI * (Frame + a) / NumDots;
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int x = xc + ((Size - Diameter) / 2 - 5) * cos(t);
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int y = yc + ((Size - Diameter) / 2 - 5) * sin(t);
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AnimPixmap->DrawEllipse(cRect(x, y, Diameter, Diameter), ArgbToColor(0xFF, Color, Color, Color));
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Color -= Delta;
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}
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AnimPixmap->DrawText(cPoint(0, Frame * Size), "Animation", clrBlack, clrTransparent, cFont::GetFont(fontSml), Size, Size, taCenter);
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}
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FadeInPixmap = AnimPixmap;
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LOCK_THREAD;
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OldCursor = cursor = AnimPixmap->ViewPort().Point();
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cursorLimits.Set(0, 0, osd->Width(), osd->Height());
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cursorLimits.SetRight(cursorLimits.Right() - Size);
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cursorLimits.SetBottom(cursorLimits.Bottom() - Size);
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cursorLimits.Grow(-10, -10);
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Start = cTimeMs::Now();
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}
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State++;
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}
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break;
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case 9: {
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LOCK_THREAD;
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if (cursor != OldCursor) {
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MovePixmap = AnimPixmap;
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MoveStart = MovePixmap->ViewPort().Point();
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MoveEnd = OldCursor = cursor;
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MoveTime = 500;
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Start = cTimeMs::Now();
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}
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}
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break;
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}
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}
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osd->Flush();
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cPixmap::Unlock();
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int Delta = cTimeMs::Now() - Now;
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if (Delta < FrameTime)
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cCondWait::SleepMs(FrameTime - Delta);
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}
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}
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void cTrueColorDemo::Show(void)
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{
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osd = cOsdProvider::NewOsd(cOsd::OsdLeft(), cOsd::OsdTop(), 50);
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if (osd) {
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tArea Area = { 0, 0, cOsd::OsdWidth() - 1, cOsd::OsdHeight() - 1, 32 };
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if (osd->SetAreas(&Area, 1) == oeOk) {
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osd->DrawRectangle(0, 0, osd->Width() -1 , osd->Height() - 1, clrGray50);
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osd->Flush();
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Start();
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}
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}
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}
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eOSState cTrueColorDemo::ProcessKey(eKeys Key)
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{
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eOSState state = cOsdObject::ProcessKey(Key);
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if (state == osUnknown) {
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LOCK_PIXMAPS;
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LOCK_THREAD;
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const int d = 80;
|
||||
switch (Key & ~k_Repeat) {
|
||||
case kUp: cursor.SetY(max(cursorLimits.Top(), cursor.Y() - d)); clockwise = false; break;
|
||||
case kDown: cursor.SetY(min(cursorLimits.Bottom(), cursor.Y() + d)); clockwise = true; break;
|
||||
case kLeft: cursor.SetX(max(cursorLimits.Left(), cursor.X() - d)); clockwise = false; break;
|
||||
case kRight: cursor.SetX(min(cursorLimits.Right(), cursor.X() + d)); clockwise = true; break;
|
||||
case kRed: if (destroyablePixmap) {
|
||||
osd->DestroyPixmap(destroyablePixmap);
|
||||
destroyablePixmap = NULL;
|
||||
}
|
||||
break;
|
||||
case kGreen: if (toggleablePixmap)
|
||||
toggleablePixmap->SetLayer(-toggleablePixmap->Layer());
|
||||
break;
|
||||
case kOk: return osEnd;
|
||||
default: return state;
|
||||
}
|
||||
state = osContinue;
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
// --- cPluginOsddemo --------------------------------------------------------
|
||||
|
||||
class cPluginOsddemo : public cPlugin {
|
||||
@ -131,6 +490,8 @@ void cPluginOsddemo::Housekeeping(void)
|
||||
cOsdObject *cPluginOsddemo::MainMenuAction(void)
|
||||
{
|
||||
// Perform the action when selected from the main VDR menu.
|
||||
if (cOsdProvider::SupportsTrueColor())
|
||||
return new cTrueColorDemo;
|
||||
return new cLineGame;
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,7 @@
|
||||
*
|
||||
* See the README file for copyright information and how to reach the author.
|
||||
*
|
||||
* $Id: skincurses.c 2.4 2010/02/28 12:50:13 kls Exp $
|
||||
* $Id: skincurses.c 2.5 2011/01/04 08:52:03 kls Exp $
|
||||
*/
|
||||
|
||||
#include <ncurses.h>
|
||||
@ -23,6 +23,7 @@ public:
|
||||
virtual int Width(const char *s) const { return s ? Utf8StrLen(s) : 0; }
|
||||
virtual int Height(void) const { return 1; }
|
||||
virtual void DrawText(cBitmap *Bitmap, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, int Width) const {}
|
||||
virtual void DrawText(cPixmap *Pixmap, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, int Width) const {}
|
||||
};
|
||||
|
||||
static const cCursesFont Font;
|
||||
|
60
font.c
60
font.c
@ -6,7 +6,7 @@
|
||||
*
|
||||
* BiDi support by Osama Alrawab <alrawab@hotmail.com> @2008 Tripoli-Libya.
|
||||
*
|
||||
* $Id: font.c 2.5 2010/09/19 11:49:19 kls Exp $
|
||||
* $Id: font.c 2.6 2011/02/20 14:15:38 kls Exp $
|
||||
*/
|
||||
|
||||
#include "font.h"
|
||||
@ -118,6 +118,7 @@ public:
|
||||
virtual int Width(const char *s) const;
|
||||
virtual int Height(void) const { return height; }
|
||||
virtual void DrawText(cBitmap *Bitmap, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, int Width) const;
|
||||
virtual void DrawText(cPixmap *Pixmap, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, int Width) const;
|
||||
};
|
||||
|
||||
cFreetypeFont::cFreetypeFont(const char *Name, int CharHeight, int CharWidth)
|
||||
@ -329,6 +330,62 @@ void cFreetypeFont::DrawText(cBitmap *Bitmap, int x, int y, const char *s, tColo
|
||||
}
|
||||
}
|
||||
|
||||
void cFreetypeFont::DrawText(cPixmap *Pixmap, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, int Width) const
|
||||
{
|
||||
if (s && height) { // checking height to make sure we actually have a valid font
|
||||
#ifdef BIDI
|
||||
cString bs = Bidi(s);
|
||||
s = bs;
|
||||
#endif
|
||||
bool AntiAliased = Setup.AntiAlias;
|
||||
bool TransparentBackground = ColorBg == clrTransparent;
|
||||
uint prevSym = 0;
|
||||
while (*s) {
|
||||
int sl = Utf8CharLen(s);
|
||||
uint sym = Utf8CharGet(s, sl);
|
||||
s += sl;
|
||||
cGlyph *g = Glyph(sym, AntiAliased);
|
||||
if (!g)
|
||||
continue;
|
||||
int kerning = Kerning(g, prevSym);
|
||||
prevSym = sym;
|
||||
uchar *buffer = g->Bitmap();
|
||||
int symWidth = g->Width();
|
||||
if (Width && x + symWidth + g->Left() + kerning - 1 > Width)
|
||||
break; // we don't draw partial characters
|
||||
if (x + symWidth + g->Left() + kerning > 0) {
|
||||
for (int row = 0; row < g->Rows(); row++) {
|
||||
for (int pitch = 0; pitch < g->Pitch(); pitch++) {
|
||||
uchar bt = *(buffer + (row * g->Pitch() + pitch));
|
||||
if (AntiAliased) {
|
||||
if (bt > 0x00) {
|
||||
tColor bg;
|
||||
if (bt == 0xFF || TransparentBackground)
|
||||
bg = ColorFg;
|
||||
else {
|
||||
bg = AlphaBlend(ColorFg, ColorBg, bt);
|
||||
bt = ALPHA_OPAQUE;
|
||||
}
|
||||
Pixmap->DrawPixel(cPoint(x + pitch + g->Left() + kerning, y + row + (height - Bottom() - g->Top())), bg, bt);
|
||||
}
|
||||
}
|
||||
else { //monochrome rendering
|
||||
for (int col = 0; col < 8 && col + pitch * 8 <= symWidth; col++) {
|
||||
if (bt & 0x80)
|
||||
Pixmap->DrawPixel(cPoint(x + col + pitch * 8 + g->Left() + kerning, y + row + (height - Bottom() - g->Top())), ColorFg);
|
||||
bt <<= 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
x += g->AdvanceX() + kerning;
|
||||
if (x > Pixmap->DrawPort().Width() - 1)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// --- cDummyFont ------------------------------------------------------------
|
||||
|
||||
// A dummy font, in case there are no fonts installed:
|
||||
@ -339,6 +396,7 @@ public:
|
||||
virtual int Width(const char *s) const { return 50; }
|
||||
virtual int Height(void) const { return 20; }
|
||||
virtual void DrawText(cBitmap *Bitmap, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, int Width) const {}
|
||||
virtual void DrawText(cPixmap *Pixmap, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, int Width) const {};
|
||||
};
|
||||
|
||||
// --- cFont -----------------------------------------------------------------
|
||||
|
8
font.h
8
font.h
@ -4,7 +4,7 @@
|
||||
* See the main source file 'vdr.c' for copyright information and
|
||||
* how to reach the author.
|
||||
*
|
||||
* $Id: font.h 2.4 2010/09/19 11:48:37 kls Exp $
|
||||
* $Id: font.h 2.5 2011/01/14 16:22:03 kls Exp $
|
||||
*/
|
||||
|
||||
#ifndef __FONT_H
|
||||
@ -26,6 +26,7 @@ enum eDvbFont {
|
||||
};
|
||||
|
||||
class cBitmap;
|
||||
class cPixmap;
|
||||
typedef uint32_t tColor; // see also osd.h
|
||||
typedef uint8_t tIndex;
|
||||
|
||||
@ -54,6 +55,9 @@ public:
|
||||
virtual void DrawText(cBitmap *Bitmap, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, int Width) const = 0;
|
||||
///< Draws the given text into the Bitmap at position (x, y) with the given colors.
|
||||
///< The text will not exceed the given Width (if > 0), and will end with a complete character.
|
||||
virtual void DrawText(cPixmap *Pixmap, int x, int y, const char *s, tColor ColorFg, tColor ColorBg, int Width) const {}; // not "pure", so that existing implementations still compile
|
||||
///< Draws the given text into the Pixmap at position (x, y) with the given colors.
|
||||
///< The text will not exceed the given Width (if > 0), and will end with a complete character.
|
||||
static void SetFont(eDvbFont Font, const char *Name, int CharHeight);
|
||||
///< Sets the given Font to use the font data according to Name (see CreateFont())
|
||||
///< and make its characters CharHeight pixels high.
|
||||
@ -81,7 +85,7 @@ public:
|
||||
///< of the actual font file.
|
||||
///< Returns true if any font names were found.
|
||||
static cString GetFontFileName(const char *FontName);
|
||||
///< Retruns the actual font file name for the given FontName.
|
||||
///< Returns the actual font file name for the given FontName.
|
||||
#ifdef BIDI
|
||||
static cString Bidi(const char *Ltr);
|
||||
///< Converts any "right-to-left" parts in the "left-to-right" string Ltr
|
||||
|
534
osd.h
534
osd.h
@ -4,7 +4,7 @@
|
||||
* See the main source file 'vdr.c' for copyright information and
|
||||
* how to reach the author.
|
||||
*
|
||||
* $Id: osd.h 2.5 2010/01/17 13:23:50 kls Exp $
|
||||
* $Id: osd.h 2.6 2011/02/20 14:52:17 kls Exp $
|
||||
*/
|
||||
|
||||
#ifndef __OSD_H
|
||||
@ -15,12 +15,15 @@
|
||||
#include <stdint.h>
|
||||
#include "config.h"
|
||||
#include "font.h"
|
||||
#include "thread.h"
|
||||
#include "tools.h"
|
||||
|
||||
#define OSD_LEVEL_DEFAULT 0
|
||||
#define OSD_LEVEL_SUBTITLES 10
|
||||
|
||||
#define MAXNUMCOLORS 256
|
||||
#define ALPHA_TRANSPARENT 0x00
|
||||
#define ALPHA_OPAQUE 0xFF
|
||||
|
||||
enum {
|
||||
//AARRGGBB
|
||||
@ -50,6 +53,28 @@ enum eOsdError { oeOk, // see also OsdErrorTexts in osd.c
|
||||
typedef uint32_t tColor; // see also font.h
|
||||
typedef uint8_t tIndex;
|
||||
|
||||
inline tColor ArgbToColor(uint8_t A, uint8_t R, uint8_t G, uint8_t B)
|
||||
{
|
||||
return (tColor(A) << 24) | (tColor(R) << 16) | (tColor(G) << 8) | B;
|
||||
}
|
||||
|
||||
inline tColor RgbToColor(uint8_t R, uint8_t G, uint8_t B)
|
||||
{
|
||||
return (tColor(R) << 16) | (tColor(G) << 8) | B;
|
||||
}
|
||||
|
||||
inline tColor RgbToColor(double R, double G, double B)
|
||||
{
|
||||
return RgbToColor(uint8_t(0xFF * R), uint8_t(0xFF * G), uint8_t(0xFF * B));
|
||||
}
|
||||
|
||||
tColor HsvToColor(double H, double S, double V);
|
||||
///< Converts the given Hue (0..360), Saturation (0..1) and Value (0..1)
|
||||
///< to an RGB tColor value. The alpha value of the result is 0x00, so
|
||||
///< the caller may need to set it accordingly.
|
||||
|
||||
tColor AlphaBlend(tColor ColorFg, tColor ColorBg, tColor AlphaLayer = ALPHA_OPAQUE);
|
||||
|
||||
class cPalette {
|
||||
private:
|
||||
tColor color[MAXNUMCOLORS];
|
||||
@ -257,16 +282,424 @@ struct tArea {
|
||||
bool Intersects(const tArea &Area) const { return !(x2 < Area.x1 || x1 > Area.x2 || y2 < Area.y1 || y1 > Area.y2); }
|
||||
};
|
||||
|
||||
class cPoint {
|
||||
private:
|
||||
int x;
|
||||
int y;
|
||||
public:
|
||||
cPoint(void) { x = y = 0; }
|
||||
cPoint(int X, int Y) { x = X; y = Y; }
|
||||
cPoint(const cPoint &Point) { x = Point.X(); y = Point.Y(); }
|
||||
bool operator==(const cPoint &Point) const { return x == Point.X() && y == Point.Y(); }
|
||||
bool operator!=(const cPoint &Point) const { return !(*this == Point); }
|
||||
cPoint operator-(void) const { return cPoint(-x, -y); }
|
||||
cPoint operator-(const cPoint &Point) const { return cPoint(x - Point.X(), y - Point.Y()); }
|
||||
int X(void) const { return x; }
|
||||
int Y(void) const { return y; }
|
||||
void SetX(int X) { x = X; }
|
||||
void SetY(int Y) { y = Y; }
|
||||
void Set(int X, int Y) { x = X; y = Y; }
|
||||
void Set(const cPoint &Point) { x = Point.X(); y = Point.Y(); }
|
||||
void Shift(int Dx, int Dy) { x += Dx; y += Dy; }
|
||||
void Shift(const cPoint &Dp) { x += Dp.X(); y += Dp.Y(); }
|
||||
cPoint Shifted(int Dx, int Dy) const { cPoint p(*this); p.Shift(Dx, Dy); return p; }
|
||||
cPoint Shifted(const cPoint &Dp) const { cPoint p(*this); p.Shift(Dp); return p; }
|
||||
};
|
||||
|
||||
class cSize {
|
||||
private:
|
||||
int width;
|
||||
int height;
|
||||
public:
|
||||
cSize(void) { width = height = 0; }
|
||||
cSize(int Width, int Height) { width = Width; height = Height; }
|
||||
cSize(const cSize &Size) { width = Size.Width(); height = Size.Height(); }
|
||||
bool operator==(const cSize &Size) const { return width == Size.Width() && height == Size.Height(); }
|
||||
bool operator!=(const cSize &Size) const { return !(*this == Size); }
|
||||
bool operator<(const cSize &Size) const { return width < Size.Width() && height < Size.Height(); }
|
||||
int Width(void) const { return width; }
|
||||
int Height(void) const { return height; }
|
||||
void SetWidth(int Width) { width = Width; }
|
||||
void SetHeight(int Height) { height = Height; }
|
||||
void Set(int Width, int Height) { width = Width; height = Height; }
|
||||
void Set(const cSize &Size) { width = Size.Width(); height = Size.Height(); }
|
||||
bool Contains(const cPoint &Point) const { return 0 <= Point.X() && 0 <= Point.Y() && Point.X() < width && Point.Y() < height; }
|
||||
void Grow(int Dw, int Dh) { width += 2 * Dw; height += 2 * Dh; }
|
||||
cSize Grown(int Dw, int Dh) const { cSize s(*this); s.Grow(Dw, Dh); return s; }
|
||||
};
|
||||
|
||||
class cRect {
|
||||
private:
|
||||
cPoint point;
|
||||
cSize size;
|
||||
public:
|
||||
static const cRect Null;
|
||||
cRect(void): point(0, 0), size(0, 0) {}
|
||||
cRect(int X, int Y, int Width, int Height): point(X, Y), size(Width, Height) {}
|
||||
cRect(const cPoint &Point, const cSize &Size): point(Point), size(Size) {}
|
||||
cRect(const cSize &Size): point(0, 0), size(Size) {}
|
||||
cRect(const cRect &Rect): point(Rect.Point()), size(Rect.Size()) {}
|
||||
bool operator==(const cRect &Rect) const { return point == Rect.Point() && size == Rect.Size(); }
|
||||
bool operator!=(const cRect &Rect) const { return !(*this == Rect); }
|
||||
int X(void) const { return point.X(); }
|
||||
int Y(void) const { return point.Y(); }
|
||||
int Width(void) const { return size.Width(); }
|
||||
int Height(void) const { return size.Height(); }
|
||||
int Left(void) const { return X(); }
|
||||
int Top(void) const { return Y(); }
|
||||
int Right(void) const { return X() + Width() - 1; }
|
||||
int Bottom(void) const { return Y() + Height() - 1; }
|
||||
const cPoint &Point(void) const { return point; }
|
||||
const cSize &Size(void) const { return size; }
|
||||
void Set(int X, int Y, int Width, int Height) { point.Set(X, Y); size.Set(Width, Height); }
|
||||
void Set(cPoint Point, cSize Size) { point.Set(Point); size.Set(Size); }
|
||||
void SetPoint(int X, int Y) { point.Set(X, Y); }
|
||||
void SetPoint(const cPoint &Point) { point.Set(Point); }
|
||||
void SetSize(int Width, int Height) { size.Set(Width, Height); }
|
||||
void SetSize(const cSize &Size) { size.Set(Size); }
|
||||
void SetX(int X) { point.SetX(X); }
|
||||
void SetY(int Y) { point.SetY(Y); }
|
||||
void SetWidth(int Width) { size.SetWidth(Width); }
|
||||
void SetHeight(int Height) { size.SetHeight(Height); }
|
||||
void SetLeft(int Left) { SetWidth(Width() + X() - Left); SetX(Left); }
|
||||
void SetTop(int Top) { SetHeight(Height() + Y() - Top); SetY(Top); }
|
||||
void SetRight(int Right) { SetWidth(Right - X() + 1); }
|
||||
void SetBottom(int Bottom) { SetHeight(Bottom - Y() + 1); }
|
||||
void Shift(int Dx, int Dy) { point.Shift(Dx, Dy); }
|
||||
void Shift(const cPoint &Dp) { point.Shift(Dp); }
|
||||
cRect Shifted(int Dx, int Dy) const { cRect r(*this); r.Shift(Dx, Dy); return r; }
|
||||
cRect Shifted(const cPoint &Dp) const { cRect r(*this); r.Shift(Dp); return r; }
|
||||
void Grow(int Dx, int Dy);
|
||||
///< Grows the rectangle by the given number of pixels in either direction.
|
||||
///< A negative value will shrink the rectangle.
|
||||
cRect Grown(int Dw, int Dh) const { cRect r(*this); r.Grow(Dw, Dh); return r; }
|
||||
bool Contains(const cPoint &Point) const;
|
||||
///< Returns true if this rectangle contains Point.
|
||||
bool Contains(const cRect &Rect) const;
|
||||
///< Returns true if this rectangle completely contains Rect.
|
||||
bool Intersects(const cRect &Rect) const;
|
||||
///< Returns true if this rectangle intersects with Rect.
|
||||
cRect Intersected(const cRect &Rect) const;
|
||||
///< Returns the intersection of this rectangle and the given Rect.
|
||||
void Combine(const cRect &Rect);
|
||||
///< Combines this rectangle with the given Rect.
|
||||
cRect Combined(const cRect &Rect) const { cRect r(*this); r.Combine(Rect); return r; }
|
||||
///< Returns the surrounding rectangle that contains this rectangle and the
|
||||
///< given Rect.
|
||||
void Combine(const cPoint &Point);
|
||||
///< Combines this rectangle with the given Point.
|
||||
cRect Combined(const cPoint &Point) const { cRect r(*this); r.Combine(Point); return r; }
|
||||
///< Returns the surrounding rectangle that contains this rectangle and the
|
||||
///< given Point.
|
||||
bool IsEmpty(void) const { return Width() <= 0 || Height() <= 0; }
|
||||
///< Returns true if this rectangle is empty.
|
||||
};
|
||||
|
||||
class cImage {
|
||||
private:
|
||||
cSize size;
|
||||
tColor *data;
|
||||
public:
|
||||
cImage(void);
|
||||
cImage(const cImage &Image);
|
||||
cImage(const cSize &Size, const tColor *Data = NULL);
|
||||
///< Creates an image with the given Size and allocates the necessary memory
|
||||
///< to copy the pixels pointed to by Data, which is a sequence of
|
||||
///< (Size.Width() * Size.Height()) tColor values.
|
||||
///< If Data is NULL, the allocated memory is not initialized.
|
||||
///< The alpha value of the Image's pixels is taken into account, so it has to be
|
||||
///< greater than 0 for the image to be visible.
|
||||
virtual ~cImage();
|
||||
const cSize &Size(void) const { return size; }
|
||||
int Width(void) const { return size.Width(); }
|
||||
int Height(void) const { return size.Height(); }
|
||||
const tColor *Data(void) const { return data; }
|
||||
tColor GetPixel(const cPoint &Point) const { return data[size.Width() * Point.Y() + Point.X()]; }
|
||||
///< Returns the pixel value at the given Point.
|
||||
///< For performance reasons there is no range check here, so the caller
|
||||
///< must make sure that the Point is within the images size.
|
||||
void SetPixel(const cPoint &Point, tColor Color) { data[size.Width() * Point.Y() + Point.X()] = Color; }
|
||||
///< Sets the pixel at the given Point to Color.
|
||||
///< For performance reasons there is no range check here, so the caller
|
||||
///< must make sure that the Point is within the images size.
|
||||
void Clear(void);
|
||||
///< Clears the image data by setting all pixels to be fully transparent.
|
||||
void Fill(tColor Color);
|
||||
///< Fills the image data with the given Color.
|
||||
};
|
||||
|
||||
#define MAXPIXMAPLAYERS 8
|
||||
|
||||
class cPixmap {
|
||||
friend class cOsd;
|
||||
friend class cPixmapMutexLock;
|
||||
private:
|
||||
static cMutex mutex;
|
||||
int layer;
|
||||
int alpha;
|
||||
bool tile;
|
||||
cRect viewPort;
|
||||
cRect drawPort;
|
||||
cRect dirtyViewPort;
|
||||
cRect dirtyDrawPort;
|
||||
protected:
|
||||
virtual ~cPixmap() {}
|
||||
void MarkViewPortDirty(const cRect &Rect);
|
||||
///< Marks the given rectangle of the view port of this pixmap as dirty.
|
||||
///< Rect is combined with the existing dirtyViewPort rectangle.
|
||||
///< The coordinates of Rect are given in absolute OSD values.
|
||||
void MarkViewPortDirty(const cPoint &Point);
|
||||
///< Marks the given point of the view port of this pixmap as dirty.
|
||||
///< Point is combined with the existing dirtyViewPort rectangle.
|
||||
///< The coordinates of Point are given in absolute OSD values.
|
||||
void MarkDrawPortDirty(const cRect &Rect);
|
||||
///< Marks the given rectangle of the draw port of this pixmap as dirty.
|
||||
///< Rect is combined with the existing dirtyDrawPort rectangle.
|
||||
///< The coordinates of Rect are relative to the pixmap's draw port.
|
||||
///< If Rect extends into the currently visible view port of this pixmap,
|
||||
///< MarkViewPortDirty() is called with the appropriate value.
|
||||
void MarkDrawPortDirty(const cPoint &Point);
|
||||
///< Marks the given point of the draw port of this pixmap as dirty.
|
||||
///< Point is combined with the existing dirtyDrawPort rectangle.
|
||||
///< The coordinates of Point are relative to the pixmap's draw port.
|
||||
///< If Point is within the currently visible view port of this pixmap,
|
||||
///< MarkViewPortDirty() is called with the appropriate value.
|
||||
virtual void DrawPixmap(const cPixmap *Pixmap, const cRect &Dirty, bool Opaque);
|
||||
///< Draws the Dirty part of the given Pixmap into this pixmap. If Opaque
|
||||
///< is true, the Pixmap is copied, otherwise it is rendered into this
|
||||
///< pixmap. This function is used only to implement the tile handling
|
||||
///< in the final rendering to the OSD.
|
||||
public:
|
||||
cPixmap(void);
|
||||
cPixmap(int Layer, const cRect &ViewPort, const cRect &DrawPort = cRect::Null);
|
||||
///< Creates a pixmap in the given Layer. When rendering the final OSD, pixmaps
|
||||
///< are handled in ascending order of their individual layer. This is
|
||||
///< important if pixmaps overlap each other. The one with the highest layer is
|
||||
///< rendered last. The actual value of Layer doesn't matter, it is only used
|
||||
///< for defining the rendering sequence. If Layer is less than zero, this
|
||||
///< pixmap will not be rendered into the final OSD (it can be activated by a
|
||||
///< later call to SetLayer()). The value 0 is reserved for the background
|
||||
///< pixmap and shall not be used otherwise. If there are several pixmaps with
|
||||
///< the same value of Layer, their rendering sequence within that layer is
|
||||
///< undefined.
|
||||
///< I order to allow devices that can handle only a limited number of layers,
|
||||
///< the Layer parameters must be less than 8 (MAXPIXMAPLAYERS).
|
||||
///< ViewPort defines the rectangle in which this pixmap will be rendered on
|
||||
///< the OSD. If no DrawPort ist given, it defaults to the same size as the
|
||||
///< ViewPort, with its upper left corner set to (0, 0).
|
||||
///< All drawing operations will be executed relative to the origin of the
|
||||
///< DrawPort rectangle, and will be clipped to the size of this rectangle.
|
||||
///< The DrawPort may have a different size than the ViewPort. If it is smaller
|
||||
///< than the ViewPort, the rest of the ViewPort is treated as fully transparent
|
||||
///< (unless this is a tiled pixmap, in which case the DrawPort is repeated
|
||||
///< horizontally and vertically to fill the entire ViewPort). If the DrawPort
|
||||
///< is larger than the ViewPort, only that portion of the DrawPort that
|
||||
///< intersects with the ViewPort will be visible on the OSD.
|
||||
///< The drawing area of a newly created cPixmap is not initialized and may
|
||||
///< contain random data.
|
||||
static void Lock(void) { mutex.Lock(); }
|
||||
///< All member functions of cPixmap set locks as necessary to make sure
|
||||
///< they are thread-safe. If several cPixmap member functions need to be
|
||||
///< called in a row, the caller must surround these calls with proper
|
||||
///< Lock()/Unlock() calls. See the LOCK_PIXMAPS macro for a convenient
|
||||
///< way of doing this.
|
||||
static void Unlock(void) { mutex.Unlock(); }
|
||||
int Layer(void) const { return layer; }
|
||||
int Alpha(void) const { return alpha; }
|
||||
bool Tile(void) const { return tile; }
|
||||
const cRect &ViewPort(void) const { return viewPort; }
|
||||
///< Returns the pixmap's view port, which is relative to the OSD's origin.
|
||||
const cRect &DrawPort(void) const { return drawPort; }
|
||||
///< Returns the pixmap's draw port, which is relative to the view port.
|
||||
const cRect &DirtyViewPort(void) const { return dirtyViewPort; }
|
||||
///< Returns the "dirty" rectangle this pixmap causes on the OSD. This is the
|
||||
///< surrounding rectangle around all pixels that have been modified since the
|
||||
///< last time this pixmap has been rendered to the OSD. The rectangle is
|
||||
///< relative to the OSD's origin.
|
||||
const cRect &DirtyDrawPort(void) const { return dirtyDrawPort; }
|
||||
///< Returns the "dirty" rectangle in the draw port of this this pixmap. This is
|
||||
///< the surrounding rectangle around all pixels that have been modified since the
|
||||
///< last time this pixmap has been rendered to the OSD. The rectangle is
|
||||
///< relative to the draw port's origin.
|
||||
void SetClean(void);
|
||||
///< Resets the "dirty" rectangles of this pixmap.
|
||||
virtual void SetLayer(int Layer);
|
||||
///< Sets the layer of this pixmap to the given value.
|
||||
///< If the new layer is greater than zero, the pixmap will be visible.
|
||||
///< If it is less than zero, it will be invisible.
|
||||
///< A value of 0 will be silently ignored.
|
||||
///< If a derived class reimplements this function, it needs to call the base
|
||||
///< class function.
|
||||
virtual void SetAlpha(int Alpha);
|
||||
///< Sets the alpha value of this pixmap to the given value.
|
||||
///< Alpha is limited to the range 0 (fully transparent) to 255 (fully opaque).
|
||||
///< If a derived class reimplements this function, it needs to call the base
|
||||
///< class function.
|
||||
virtual void SetTile(bool Tile);
|
||||
///< Sets the tile property of this pixmap to the given value. If Tile is true,
|
||||
///< the pixmaps data will be repeated horizontally and vertically if necessary
|
||||
///< to fill the entire view port.
|
||||
///< If a derived class reimplements this function, it needs to call the base
|
||||
///< class function.
|
||||
virtual void SetViewPort(const cRect &Rect);
|
||||
///< Sets the pixmap's view port to the given Rect.
|
||||
///< If a derived class reimplements this function, it needs to call the base
|
||||
///< class function.
|
||||
virtual void SetDrawPortPoint(const cPoint &Point, bool Dirty = true);
|
||||
///< Sets the pixmap's draw port to the given Point.
|
||||
///< Only the origin point of the draw port can be modified, its size is fixed.
|
||||
///< By default, setting a new draw port point results in marking the relevant
|
||||
///< part of the view port as "drity". If Dirty is set to false, the view port
|
||||
///< will not be marked as dirty. This is mainly used to implement the Pan()
|
||||
///< function.
|
||||
///< If a derived class reimplements this function, it needs to call the base
|
||||
///< class function.
|
||||
virtual void Clear(void) = 0;
|
||||
///< Clears the pixmap's draw port by setting all pixels to be fully transparent.
|
||||
///< A derived class must call Lock()/Unlock().
|
||||
virtual void Fill(tColor Color) = 0;
|
||||
///< Fills the pixmap's draw port with the given Color.
|
||||
///< A derived class must call Lock()/Unlock().
|
||||
virtual void DrawImage(const cPoint &Point, const cImage &Image) = 0;
|
||||
///< Draws the given Image into this pixmap at the given Point.
|
||||
virtual void DrawImage(const cPoint &Point, int ImageHandle) = 0;
|
||||
///< Draws the image referenced by the given ImageHandle into this pixmap at
|
||||
///< the given Point. ImageHandle must be a value that has previously been
|
||||
///< returned by a call to cOsdProvider::StoreImage(). If ImageHandle
|
||||
///< has an invalid value, nothing happens.
|
||||
virtual void DrawPixel(const cPoint &Point, tColor Color, tColor Alpha = ALPHA_OPAQUE) = 0;
|
||||
///< Sets the pixel at the given Point to the given Color, which is
|
||||
///< a full 32 bit ARGB value. If the alpha value of Color is not 0xFF
|
||||
///< (fully opaque), the pixel is alpha blended with the existing color
|
||||
///< at the given position in this pixmap. If Alpha is less than
|
||||
///< ALPHA_OPAQUE, the alpha value of Color will be reduced accordingly.
|
||||
virtual void DrawBitmap(const cPoint &Point, const cBitmap &Bitmap, tColor ColorFg = 0, tColor ColorBg = 0, bool Overlay = false) = 0;
|
||||
///< Sets the pixels in the OSD with the data from the given
|
||||
///< Bitmap, putting the upper left corner of the Bitmap at Point.
|
||||
///< If ColorFg or ColorBg is given, the first palette entry of the Bitmap
|
||||
///< will be mapped to ColorBg and the second palette entry will be mapped to
|
||||
///< ColorFg (palette indexes are defined so that 0 is the background and
|
||||
///< 1 is the foreground color).
|
||||
///< If Overlay is true, any pixel in Bitmap that has color index 0 will
|
||||
///< not overwrite the corresponding pixel in the target area.
|
||||
///< This function is mainly for compatibility with skins or plugins that
|
||||
///< draw bitmaps onto the OSD.
|
||||
virtual void DrawText(const cPoint &Point, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width = 0, int Height = 0, int Alignment = taDefault) = 0;
|
||||
///< Draws the given string at Point with the given foreground
|
||||
///< and background color and font. If Width and Height are given, the text
|
||||
///< will be drawn into a rectangle with the given size and the given
|
||||
///< Alignment (default is top-left). If ColorBg is clrTransparent, no
|
||||
///< background pixels will be drawn, which allows drawing "transparent" text.
|
||||
virtual void DrawRectangle(const cRect &Rect, tColor Color) = 0;
|
||||
///< Draws a filled rectangle with the given Color.
|
||||
virtual void DrawEllipse(const cRect &Rect, tColor Color, int Quadrants = 0) = 0;
|
||||
///< Draws a filled ellipse with the given Color that fits into the given
|
||||
///< rectangle. Quadrants controls which parts of the ellipse are actually drawn:
|
||||
///< 0 draws the entire ellipse
|
||||
///< 1..4 draws only the first, second, third or fourth quadrant, respectively
|
||||
///< 5..8 draws the right, top, left or bottom half, respectively
|
||||
///< -1..-8 draws the inverted part of the given quadrant(s)
|
||||
///< If Quadrants is not 0, the coordinates are those of the actual area, not
|
||||
///< the full circle!
|
||||
virtual void DrawSlope(const cRect &Rect, tColor Color, int Type) = 0;
|
||||
///< Draws a "slope" with the given Color into the given rectangle.
|
||||
///< Type controls the direction of the slope and which side of it will be drawn:
|
||||
///< 0: horizontal, rising, lower
|
||||
///< 1: horizontal, rising, upper
|
||||
///< 2: horizontal, falling, lower
|
||||
///< 3: horizontal, falling, upper
|
||||
///< 4: vertical, rising, lower
|
||||
///< 5: vertical, rising, upper
|
||||
///< 6: vertical, falling, lower
|
||||
///< 7: vertical, falling, upper
|
||||
virtual void Render(const cPixmap *Pixmap, const cRect &Source, const cPoint &Dest) = 0;
|
||||
///< Renders the part of the given Pixmap covered by Source into this pixmap at
|
||||
///< location Dest. The Source rectangle is relative to the given Pixmap's draw port.
|
||||
///< The Pixmap's alpha value is to be used when rendering.
|
||||
virtual void Copy(const cPixmap *Pixmap, const cRect &Source, const cPoint &Dest) = 0;
|
||||
///< Copies the part of the given Pixmap covered by Source into this pixmap at
|
||||
///< location Dest. The Source rectangle is relative to the given Pixmap's draw port.
|
||||
///< The data from Pixmap is copied as is, no alpha handling of any kind takes
|
||||
///< place.
|
||||
virtual void Scroll(const cPoint &Dest, const cRect &Source = cRect::Null) = 0;
|
||||
///< Scrolls the data in the pixmap's draw port to the given Dest point.
|
||||
///< If Source is given, only the data within that rectangle is scrolled.
|
||||
///< Source and Dest are relative to this pixmap's draw port.
|
||||
virtual void Pan(const cPoint &Dest, const cRect &Source = cRect::Null) = 0;
|
||||
///< Does the same as Scroll(), but also shifts the draw port accordingly,
|
||||
///< so that the view port doesn't get dirty if the scrolled rectangle
|
||||
///< covers the entire view port. This may be of advantage if, e.g.,
|
||||
///< there is a draw port that holds, say, 11 lines of text, while the
|
||||
///< view port displays only 10 lines. By Pan()'ing the draw port up one
|
||||
///< line, an new bottom line can be written into the draw port (without
|
||||
///< being seen through the view port), and later the draw port can be
|
||||
///< shifted smoothly, resulting in a smooth scrolling.
|
||||
///< It is the caller's responsibility to make sure that Source and Dest
|
||||
///< are given in such a way that the view port will not get dirty. No
|
||||
///< check is done whether this condition actually holds true.
|
||||
};
|
||||
|
||||
class cPixmapMutexLock : public cMutexLock {
|
||||
public:
|
||||
cPixmapMutexLock(void): cMutexLock(&cPixmap::mutex) {}
|
||||
};
|
||||
|
||||
#define LOCK_PIXMAPS cPixmapMutexLock PixmapMutexLock
|
||||
|
||||
// cPixmapMemory is an implementation of cPixmap that uses an array of tColor
|
||||
// values to store the pixmap.
|
||||
|
||||
class cPixmapMemory : public cPixmap {
|
||||
private:
|
||||
tColor *data;
|
||||
bool panning;
|
||||
public:
|
||||
cPixmapMemory(void);
|
||||
cPixmapMemory(int Layer, const cRect &ViewPort, const cRect &DrawPort = cRect::Null);
|
||||
virtual ~cPixmapMemory();
|
||||
const uint8_t *Data(void) { return (uint8_t *)data; }
|
||||
virtual void Clear(void);
|
||||
virtual void Fill(tColor Color);
|
||||
virtual void DrawImage(const cPoint &Point, const cImage &Image);
|
||||
virtual void DrawImage(const cPoint &Point, int ImageHandle);
|
||||
virtual void DrawPixel(const cPoint &Point, tColor Color, tColor Alpha = ALPHA_OPAQUE);
|
||||
virtual void DrawBitmap(const cPoint &Point, const cBitmap &Bitmap, tColor ColorFg = 0, tColor ColorBg = 0, bool Overlay = false);
|
||||
virtual void DrawText(const cPoint &Point, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width = 0, int Height = 0, int Alignment = taDefault);
|
||||
virtual void DrawRectangle(const cRect &Rect, tColor Color);
|
||||
virtual void DrawEllipse(const cRect &Rect, tColor Color, int Quadrants = 0);
|
||||
virtual void DrawSlope(const cRect &Rect, tColor Color, int Type);
|
||||
virtual void Render(const cPixmap *Pixmap, const cRect &Source, const cPoint &Dest);
|
||||
virtual void Copy(const cPixmap *Pixmap, const cRect &Source, const cPoint &Dest);
|
||||
virtual void Scroll(const cPoint &Dest, const cRect &Source = cRect::Null);
|
||||
virtual void Pan(const cPoint &Dest, const cRect &Source = cRect::Null);
|
||||
};
|
||||
|
||||
#define MAXOSDAREAS 16
|
||||
#define MAXOSDPIXMAPS 64
|
||||
|
||||
/// The cOsd class is the interface to the "On Screen Display".
|
||||
/// An actual output device needs to derive from this class and implement
|
||||
/// the functionality necessary to display the OSD on the TV screen.
|
||||
/// If the actual OSD supports "True Color", it can either let VDR do
|
||||
/// all the rendering by calling RenderPixmaps() ("raw mode"), or it can
|
||||
/// reimplement all necessary cPixmap functions and do the rendering
|
||||
/// itself ("high level mode").
|
||||
/// If an OSD provides a "high level mode", it shall also provide a "raw mode"
|
||||
/// in order to verify proper operation. The plugin that impements the OSD
|
||||
/// shall offer a configuration switch in its setup.
|
||||
|
||||
class cOsd {
|
||||
friend class cOsdProvider;
|
||||
private:
|
||||
static int osdLeft, osdTop, osdWidth, osdHeight;
|
||||
static cVector<cOsd *> Osds;
|
||||
cBitmap *savedRegion;
|
||||
bool isTrueColor;
|
||||
cBitmap *savedBitmap;
|
||||
cBitmap *bitmaps[MAXOSDAREAS];
|
||||
int numBitmaps;
|
||||
cPixmapMemory *savedPixmap;
|
||||
cPixmap *pixmaps[MAXOSDPIXMAPS];
|
||||
int numPixmaps;
|
||||
int left, top, width, height;
|
||||
uint level;
|
||||
bool active;
|
||||
@ -295,6 +728,32 @@ protected:
|
||||
virtual void SetActive(bool On) { active = On; }
|
||||
///< Sets this OSD to be the active one.
|
||||
///< A derived class must call cOsd::SetActive(On).
|
||||
const cPixmap * const *Pixmaps(void) { return pixmaps; }
|
||||
///< Returns the list of currently active pixmaps in this OSD.
|
||||
int NumPixmaps(void) { return numPixmaps; }
|
||||
///< Returns the number of currently active pixmaps in this OSD.
|
||||
cPixmap *AddPixmap(cPixmap *Pixmap);
|
||||
///< Adds the given Pixmap to the list of currently active pixmaps in this OSD.
|
||||
///< Returns Pixmap if the operation was successful, or NULL if the maximum
|
||||
///< number of pixmaps has been exceeded.
|
||||
///< A derived class that implements its own cPixmap class must call AddPixmap()
|
||||
///< in order to add a newly created pixmap to the OSD's list of pixmaps.
|
||||
cPixmapMemory *RenderPixmaps(void);
|
||||
///< Renders the dirty part of all pixmaps into a resulting pixmap that
|
||||
///< shall be displayed on the OSD. The returned pixmap's view port is
|
||||
///< set to the location of the rectangle on the OSD that needs to be
|
||||
///< refreshed; its draw port's origin is at (0, 0), and it has the same
|
||||
///< size as the view port.
|
||||
///< If there are several non-overlapping dirty rectangles from different pixmaps,
|
||||
///< they are returned separately in order to avoid re-rendering large parts
|
||||
///< of the OSD that haven't changed at all. The caller must therefore call
|
||||
///< RenderPixmaps() repeatedly until it returns NULL, and display the returned
|
||||
///< parts of the OSD at their appropriate locations. During this entire
|
||||
///< operation the caller must hold a lock on the cPixmap mutex (for instance
|
||||
///< by putting a LOCK_PIXMAPS into the scope of the operation).
|
||||
///< If there are no dirty pixmaps, or if this is not a true color OSD,
|
||||
///< this function returns NULL.
|
||||
///< The caller must delete the returned pixmap after use.
|
||||
public:
|
||||
virtual ~cOsd();
|
||||
///< Shuts down the OSD.
|
||||
@ -309,6 +768,9 @@ public:
|
||||
///< screen.
|
||||
static int IsOpen(void) { return Osds.Size() && Osds[0]->level == OSD_LEVEL_DEFAULT; }
|
||||
///< Returns true if there is currently a level 0 OSD open.
|
||||
bool IsTrueColor(void) const { return isTrueColor; }
|
||||
///< Returns 'true' if this is a true color OSD (providing full 32 bit color
|
||||
///< depth).
|
||||
int Left(void) { return left; }
|
||||
int Top(void) { return top; }
|
||||
int Width(void) { return width; }
|
||||
@ -323,9 +785,33 @@ public:
|
||||
///< a single color combination, and may not be able to serve all
|
||||
///< requested colors. By default the palette assumes there will be
|
||||
///< 10 fixed colors and 10 color combinations.
|
||||
///< If this is a true color OSD, this function does nothing.
|
||||
cBitmap *GetBitmap(int Area);
|
||||
///< Returns a pointer to the bitmap for the given Area, or NULL if no
|
||||
///< such bitmap exists.
|
||||
///< If this is a true color OSD, a pointer to a dummy bitmap with 8bpp
|
||||
///< is returned. This is done so that skins that call this function
|
||||
///< in order to preset the bitmap's palette won't crash.
|
||||
virtual cPixmap *CreatePixmap(int Layer, const cRect &ViewPort, const cRect &DrawPort = cRect::Null);
|
||||
///< Creates a new true color pixmap on this OSD (see cPixmap for details).
|
||||
///< The caller must not delete the returned object, it will be deleted when
|
||||
///< the OSD is deleted. DestroyPixmap() can be called if a pixmap shall be
|
||||
///< destroyed before the OSD is deleted.
|
||||
///< If this is not a true color OSD, this function returns NULL.
|
||||
virtual void DestroyPixmap(cPixmap *Pixmap);
|
||||
///< Destroys the given Pixmap, which has previously been created by a call to
|
||||
///< CreatePixmap(). When the OSD is deleted, all pixmaps are destroyed
|
||||
///< automatically. So this function only needs to be used if a pixmap shall
|
||||
///< be destroyed while the OSD is still being used.
|
||||
virtual void DrawImage(const cPoint &Point, const cImage &Image);
|
||||
///< Draws the given Image on this OSD at the given Point.
|
||||
///< If this is not a true color OSD, this function does nothing.
|
||||
virtual void DrawImage(const cPoint &Point, int ImageHandle);
|
||||
///< Draws the image referenced by the given ImageHandle on this OSD at
|
||||
///< the given Point. ImageHandle must be a value that has previously been
|
||||
///< returned by a call to cOsdProvider::StoreImage(). If ImageHandle
|
||||
///< has an invalid value, nothing happens.
|
||||
///< If this is not a true color OSD, this function does nothing.
|
||||
virtual eOsdError CanHandleAreas(const tArea *Areas, int NumAreas);
|
||||
///< Checks whether the OSD can display the given set of sub-areas.
|
||||
///< The return value indicates whether a call to SetAreas() with this
|
||||
@ -343,6 +829,9 @@ public:
|
||||
///< are part of the rectangle that surrounds a given drawing operation
|
||||
///< will be drawn into, with the proper offsets.
|
||||
///< A new call overwrites any previous settings
|
||||
///< To set up a true color OSD, exactly one area must be requested, with
|
||||
///< its coordinates set to the full area the OSD shall cover, and the
|
||||
///< bpp value set to 32.
|
||||
virtual void SaveRegion(int x1, int y1, int x2, int y2);
|
||||
///< Saves the region defined by the given coordinates for later restoration
|
||||
///< through RestoreRegion(). Only one saved region can be active at any
|
||||
@ -352,6 +841,7 @@ public:
|
||||
///< If SaveRegion() has not been called before, nothing will happen.
|
||||
virtual eOsdError SetPalette(const cPalette &Palette, int Area);
|
||||
///< Sets the Palette for the given Area (the first area is numbered 0).
|
||||
///< If this is a true color OSD, nothing happens and oeOk is returned.
|
||||
virtual void DrawPixel(int x, int y, tColor Color);
|
||||
///< Sets the pixel at the given coordinates to the given Color, which is
|
||||
///< a full 32 bit ARGB value.
|
||||
@ -368,6 +858,7 @@ public:
|
||||
///< area shall have its palette replaced with the one from Bitmap.
|
||||
///< If Overlay is true, any pixel in Bitmap that has color index 0 will
|
||||
///< not overwrite the corresponding pixel in the target area.
|
||||
///< If this is a true color OSD, ReplacePalette has no meaning.
|
||||
virtual void DrawText(int x, int y, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width = 0, int Height = 0, int Alignment = taDefault);
|
||||
///< Draws the given string at coordinates (x, y) with the given foreground
|
||||
///< and background color and font. If Width and Height are given, the text
|
||||
@ -401,18 +892,40 @@ public:
|
||||
///< 7: vertical, falling, upper
|
||||
virtual void Flush(void);
|
||||
///< Actually commits all data to the OSD hardware.
|
||||
///< Flush() should return as soon as possible.
|
||||
};
|
||||
|
||||
#define MAXOSDIMAGES 64
|
||||
|
||||
class cOsdProvider {
|
||||
friend class cPixmapMemory;
|
||||
private:
|
||||
static cOsdProvider *osdProvider;
|
||||
static int oldWidth;
|
||||
static int oldHeight;
|
||||
static double oldAspect;
|
||||
static cImage *images[MAXOSDIMAGES];
|
||||
protected:
|
||||
virtual cOsd *CreateOsd(int Left, int Top, uint Level) = 0;
|
||||
///< Returns a pointer to a newly created cOsd object, which will be located
|
||||
///< at the given coordinates.
|
||||
virtual bool ProvidesTrueColor(void) { return false; }
|
||||
///< Returns true if this OSD provider is able to handle a true color OSD.
|
||||
virtual int StoreImageData(const cImage &Image);
|
||||
///< Copies the given Image and returns a handle for later reference.
|
||||
///< A derived class can implement its own image storing mechanism by
|
||||
///< reimplementing this function as well as DropImageData().
|
||||
///< The base class implementation simply copies the image data to allow
|
||||
///< plugins to always use this interface, no matter if the actual device
|
||||
///< provides support for storing image data or not. The handles returned
|
||||
///< by the default implementation are positive integers. A derived class
|
||||
///< might want to use negative integers as handles, so that it can fall
|
||||
///< back to using the base class image storing mechanism if, e.g., it runs
|
||||
///< out of memory.
|
||||
virtual void DropImageData(int ImageHandle);
|
||||
///< Drops the image data referenced by ImageHandle.
|
||||
static const cImage *GetImageData(int ImageHandle);
|
||||
///< Gets the image data referenced by ImageHandle.
|
||||
public:
|
||||
cOsdProvider(void);
|
||||
//XXX maybe parameter to make this one "sticky"??? (frame-buffer etc.)
|
||||
@ -427,7 +940,22 @@ public:
|
||||
///< Inquires the actual size of the video display and adjusts the OSD and
|
||||
///< font sizes accordingly. If Force is true, all settings are recalculated,
|
||||
///< even if the video resolution hasn't changed since the last call to
|
||||
///< this funtion.
|
||||
///< this function.
|
||||
static bool SupportsTrueColor(void);
|
||||
///< Returns true if the current OSD provider is able to handle a true color OSD.
|
||||
static int StoreImage(const cImage &Image);
|
||||
///< Stores the given Image for later use with DrawImage() on an OSD or
|
||||
///< pixmap. The returned number is a handle that must be used when
|
||||
///< referencing this image in a call to DrawImage() or DropImage().
|
||||
///< The image data is copied, so any later changes to Image will have
|
||||
///< no effect on the stored image.
|
||||
///< A derived class may be able to copy frequently used images to some
|
||||
///< space where they can be retrieved faster than using a cImage in each call.
|
||||
///< If this is not a true color OSD, or if the image data can't be stored for
|
||||
///< any reason, this function returns 0 and nothing is stored.
|
||||
static void DropImage(int ImageHandle);
|
||||
///< Drops the image referenced by the given ImageHandle. If ImageHandle
|
||||
///< has an invalid value, nothing happens.
|
||||
static void Shutdown(void);
|
||||
///< Shuts down the OSD provider facility by deleting the current OSD provider.
|
||||
};
|
||||
|
81
skinsttng.c
81
skinsttng.c
@ -4,7 +4,7 @@
|
||||
* See the main source file 'vdr.c' for copyright information and
|
||||
* how to reach the author.
|
||||
*
|
||||
* $Id: skinsttng.c 2.6 2010/11/07 15:10:08 kls Exp $
|
||||
* $Id: skinsttng.c 2.7 2011/02/20 13:02:49 kls Exp $
|
||||
*/
|
||||
|
||||
// Star Trek: The Next GenerationŽ is a registered trademark of Paramount Pictures
|
||||
@ -182,13 +182,18 @@ cSkinSTTNGDisplayChannel::cSkinSTTNGDisplayChannel(bool WithInfo)
|
||||
int yt = (y0 + y1) / 2;
|
||||
int yb = (y6 + y7) / 2;
|
||||
osd = cOsdProvider::NewOsd(cOsd::OsdLeft(), cOsd::OsdTop() + (Setup.ChannelInfoPos ? 0 : cOsd::OsdHeight() - y7));
|
||||
tArea Areas[] = { { 0, 0, x7 - 1, y7 - 1, 8 } };
|
||||
tArea Areas[] = { { 0, 0, x7 - 1, y7 - 1, 32 } }; // TrueColor
|
||||
if (osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { 0, 0, x7 - 1, y7 - 1, 8 } }; // 256 colors
|
||||
if (Setup.AntiAlias && osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { 0, 0, x7 - 1, y7 - 1, 4 } };
|
||||
tArea Areas[] = { { 0, 0, x7 - 1, y7 - 1, 4 } }; // 16 colors
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
}
|
||||
}
|
||||
osd->DrawRectangle(x0, y0, x7 - 1, y7 - 1, Theme.Color(clrBackground));
|
||||
osd->DrawRectangle(x0, y0, x1 - 1, y1 - 1, clrTransparent);
|
||||
osd->DrawRectangle(x0, y6, x1 - 1, y7 - 1, clrTransparent);
|
||||
@ -220,13 +225,18 @@ cSkinSTTNGDisplayChannel::cSkinSTTNGDisplayChannel(bool WithInfo)
|
||||
y0 = 0;
|
||||
y1 = lineHeight;
|
||||
osd = cOsdProvider::NewOsd(cOsd::OsdLeft(), cOsd::OsdTop() + (Setup.ChannelInfoPos ? 0 : cOsd::OsdHeight() - y1));
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y1 - 1, 8 } };
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y1 - 1, 32 } }; // TrueColor
|
||||
if (osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y1 - 1, 8 } }; // 256 colors
|
||||
if (Setup.AntiAlias && osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y1 - 1, 4 } };
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y1 - 1, 4 } }; // 16 colors
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
}
|
||||
}
|
||||
osd->DrawRectangle(x0, y0, x7 - 1, y1 - 1, clrTransparent);
|
||||
osd->DrawEllipse (x0, y0, x1 - 1, y1 - 1, frameColor, 7);
|
||||
osd->DrawRectangle(x1, y0, x2 - 1, y1 - 1, frameColor);
|
||||
@ -397,15 +407,19 @@ cSkinSTTNGDisplayMenu::cSkinSTTNGDisplayMenu(void)
|
||||
int yt = (y0 + y1) / 2;
|
||||
int yb = (y6 + y7) / 2;
|
||||
osd = cOsdProvider::NewOsd(cOsd::OsdLeft(), cOsd::OsdTop());
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y7 - 1, 8 } };
|
||||
if (Setup.AntiAlias && osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y7 - 1, 4 } };
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y7 - 1, 32 } }; // TrueColor
|
||||
if (osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y3 - 1, 2 },
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y7 - 1, 8 } }; // 256 colors
|
||||
if (Setup.AntiAlias && osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y7 - 1, 4 } }; // 16 colors
|
||||
if (osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y3 - 1, 2 }, // 2..16 colors
|
||||
{ x0, y3, x3 - 1, y4 - 1, 1 },
|
||||
{ x3, y3, x4 - 1, y4 - 1, 2 },
|
||||
{ x4, y3, x7 - 1, y4 - 1, 2 },
|
||||
@ -414,6 +428,7 @@ cSkinSTTNGDisplayMenu::cSkinSTTNGDisplayMenu(void)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
}
|
||||
}
|
||||
}
|
||||
osd->DrawRectangle(x0, y0, x7 - 1, y7 - 1, Theme.Color(clrBackground));
|
||||
osd->DrawRectangle(x0, y0, x1 - 1, y1 - 1, clrTransparent);
|
||||
osd->DrawRectangle(x0, y6, x1 - 1, y7 - 1, clrTransparent);
|
||||
@ -754,13 +769,18 @@ cSkinSTTNGDisplayReplay::cSkinSTTNGDisplayReplay(bool ModeOnly)
|
||||
int yt = (y0 + y1) / 2;
|
||||
int yb = (y6 + y7) / 2;
|
||||
osd = cOsdProvider::NewOsd(cOsd::OsdLeft(), cOsd::OsdTop() + cOsd::OsdHeight() - y7);
|
||||
tArea Areas[] = { { 0, 0, x7 - 1, y7 - 1, 8 } };
|
||||
tArea Areas[] = { { 0, 0, x7 - 1, y7 - 1, 32 } }; // TrueColor
|
||||
if (osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { 0, 0, x7 - 1, y7 - 1, 8 } }; // 256 colors
|
||||
if (Setup.AntiAlias && osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { 0, 0, x7 - 1, y7 - 1, 4 } };
|
||||
tArea Areas[] = { { 0, 0, x7 - 1, y7 - 1, 4 } }; // 16 colors
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
}
|
||||
}
|
||||
osd->DrawRectangle(x0, y0, x7 - 1, y7 - 1, ModeOnly ? clrTransparent : Theme.Color(clrBackground));
|
||||
if (!ModeOnly) {
|
||||
osd->DrawRectangle(x0, y0, x1 - 1, y1 - 1, clrTransparent);
|
||||
@ -888,13 +908,18 @@ cSkinSTTNGDisplayVolume::cSkinSTTNGDisplayVolume(void)
|
||||
y0 = 0;
|
||||
y1 = lineHeight;
|
||||
osd = cOsdProvider::NewOsd(cOsd::OsdLeft(), cOsd::OsdTop() + cOsd::OsdHeight() - y1);
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y1 - 1, 8 } };
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y1 - 1, 32 } }; // TrueColor
|
||||
if (osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y1 - 1, 8 } }; // 256 colors
|
||||
if (Setup.AntiAlias && osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y1 - 1, 4 } };
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y1 - 1, 4 } }; // 16 colors
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
}
|
||||
}
|
||||
osd->DrawRectangle(x0, y0, x7 - 1, y1 - 1, clrTransparent);
|
||||
osd->DrawEllipse (x0, y0, x1 - 1, y1 - 1, frameColor, 7);
|
||||
osd->DrawRectangle(x1, y0, x2 - 1, y1 - 1, frameColor);
|
||||
@ -1003,15 +1028,19 @@ cSkinSTTNGDisplayTracks::cSkinSTTNGDisplayTracks(const char *Title, int NumTrack
|
||||
int yt = (y0 + y1) / 2;
|
||||
int yb = (y6 + y7) / 2;
|
||||
osd = cOsdProvider::NewOsd(cOsd::OsdLeft(), cOsd::OsdTop() + cOsd::OsdHeight() - y7);
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y7 - 1, 8 } };
|
||||
if (Setup.AntiAlias && osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y7 - 1, 4 } };
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y7 - 1, 32 } }; // TrueColor
|
||||
if (osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y3 - 1, 2 },
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y7 - 1, 8 } }; // 256 colors
|
||||
if (Setup.AntiAlias && osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y7 - 1, 4 } }; // 16 colors
|
||||
if (osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y3 - 1, 2 }, // 2..16 colors
|
||||
{ x0, y3, x3 - 1, y4 - 1, 1 },
|
||||
{ x3, y3, x4 - 1, y4 - 1, 2 },
|
||||
{ x4, y3, x7 - 1, y4 - 1, 2 },
|
||||
@ -1020,6 +1049,7 @@ cSkinSTTNGDisplayTracks::cSkinSTTNGDisplayTracks(const char *Title, int NumTrack
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
}
|
||||
}
|
||||
}
|
||||
osd->DrawRectangle(x0, y0, x7 - 1, y7 - 1, Theme.Color(clrBackground));
|
||||
osd->DrawRectangle(x0, y0, x1 - 1, y1 - 1, clrTransparent);
|
||||
osd->DrawRectangle(x0, y6, x1 - 1, y7 - 1, clrTransparent);
|
||||
@ -1131,13 +1161,18 @@ cSkinSTTNGDisplayMessage::cSkinSTTNGDisplayMessage(void)
|
||||
y0 = 0;
|
||||
y1 = lineHeight;
|
||||
osd = cOsdProvider::NewOsd(cOsd::OsdLeft(), cOsd::OsdTop() + cOsd::OsdHeight() - y1);
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y1 - 1, 8 } };
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y1 - 1, 32 } }; // TrueColor
|
||||
if (osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y1 - 1, 8 } }; // 256 colors
|
||||
if (Setup.AntiAlias && osd->CanHandleAreas(Areas, sizeof(Areas) / sizeof(tArea)) == oeOk)
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
else {
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y1 - 1, 2 } };
|
||||
tArea Areas[] = { { x0, y0, x7 - 1, y1 - 1, 2 } }; // 4 colors
|
||||
osd->SetAreas(Areas, sizeof(Areas) / sizeof(tArea));
|
||||
}
|
||||
}
|
||||
osd->DrawRectangle(x0, y0, x7 - 1, y1 - 1, clrTransparent);
|
||||
osd->DrawEllipse (x0, y0, x1 - 1, y1 - 1, frameColor, 7);
|
||||
osd->DrawRectangle(x1, y0, x2 - 1, y1 - 1, frameColor);
|
||||
|
Loading…
Reference in New Issue
Block a user