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Fixed handling overlapping timers in case a VPS timer with higher priority needs to interrupt a timer with lower priority
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4
HISTORY
4
HISTORY
@ -6889,7 +6889,7 @@ Video Disk Recorder Revision History
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- Fixed switching into time shift mode when pausing live video (thanks to Reinhard
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Nissl for helping to debug this one).
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2012-02-26: Version 1.7.25
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2012-02-27: Version 1.7.25
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- The fps value for channels where it differs from the default is now set correctly
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when pausing live video.
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@ -6923,3 +6923,5 @@ Video Disk Recorder Revision History
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that from the DVB data stream. Note, though, that this means VDR can not do VPS
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controlled recordings with such events!
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- Added some typecasts to silence gcc compiler warnings (thanks to Rolf Ahrenberg).
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- Fixed handling overlapping timers in case a VPS timer with higher priority needs
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to interrupt a timer with lower priority.
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12
timers.c
12
timers.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: timers.c 2.7 2012/02/20 15:51:55 kls Exp $
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* $Id: timers.c 2.8 2012/02/27 09:38:41 kls Exp $
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*/
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#include "timers.h"
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@ -390,6 +390,8 @@ void cTimer::SetFile(const char *File)
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Utf8Strn0Cpy(file, File, sizeof(file));
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}
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#define EITPRESENTFOLLOWINGRATE 10 // max. seconds between two occurrences of the "EIT present/following table for the actual multiplex" (2s by the standard, using some more for safety)
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bool cTimer::Matches(time_t t, bool Directly, int Margin) const
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{
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startTime = stopTime = 0;
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@ -433,8 +435,12 @@ bool cTimer::Matches(time_t t, bool Directly, int Margin) const
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if (Margin || !Directly) {
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startTime = event->StartTime();
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stopTime = event->EndTime();
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if (!Margin)
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return event->IsRunning(true);
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if (!Margin) { // this is an actual check
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if (event->Schedule()->PresentSeenWithin(EITPRESENTFOLLOWINGRATE)) // VPS control can only work with up-to-date events...
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return event->IsRunning(true);
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else
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return startTime <= t && t < stopTime; // ...otherwise we fall back to normal timer handling
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}
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}
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}
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return startTime <= t + Margin && t < stopTime; // must stop *before* stopTime to allow adjacent timers
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