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When setting an editing mark while in "Pause" mode, replay now immediately jumps to the marked frame
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@ -795,3 +795,7 @@ Rene Bartsch <ml@bartschnet.de>
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Christoph Hermanns <christoph.hermanns@gmx.de>
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for reporting a bug in handling the "Red" button in the "Schedules" menu in case
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there are no events listed for a particular channel
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Oskar Signell <oskar@signell.net>
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for pointing out a problem with setting an editing mark while in "Pause" mode,
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where replay was not immediately positioned to the marked frame
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3
HISTORY
3
HISTORY
@ -2369,3 +2369,6 @@ Video Disk Recorder Revision History
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- Fixed handling the "Red" button in the "Schedules" menu in case there are no
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events listed for a particular channel (thanks to Christoph Hermanns for
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reporting this one).
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- When setting an editing mark while in "Pause" mode, replay now immediately
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jumps to the marked frame (thanks to Oskar Signell for pointing out this
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problem).
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7
menu.c
7
menu.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: menu.c 1.270 2003/09/05 13:30:02 kls Exp $
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* $Id: menu.c 1.271 2003/09/06 10:26:45 kls Exp $
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*/
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#include "menu.h"
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@ -3531,6 +3531,10 @@ void cReplayControl::MarkToggle(void)
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else {
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marks.Add(Current);
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ShowTimed(2);
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bool Play, Forward;
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int Speed;
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if (GetReplayMode(Play, Forward, Speed) && !Play)
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Goto(Current, true);
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}
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marks.Save();
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}
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@ -3659,7 +3663,6 @@ eOSState cReplayControl::ProcessKey(eKeys Key)
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DoShowMode = false;
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switch (Key) {
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// Editing:
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//XXX should we do this only when the ProgressDisplay is on???
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case kMarkToggle: MarkToggle(); break;
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case kMarkJumpBack: MarkJump(false); break;
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case kMarkJumpForward: MarkJump(true); break;
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