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Fixed handling kLeft in the calls to cStatus::MsgOsdTextItem()
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@ -1796,6 +1796,7 @@ Alexander Rieger <Alexander.Rieger@inka.de>
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for reporting a memory leak in the cTimer::operator=() when using the 'aux' string
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for fixing cTimer::operator=() in case a cTimer variable is assigned to itself
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for making the list of tracks given in cStatus::SetAudioTrack() NULL terminated
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for fixing handling kLeft in the calls to cStatus::MsgOsdTextItem()
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Philip Prindeville <philipp_subx@redfish-solutions.com>
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for updates to 'sources.conf'
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2
HISTORY
2
HISTORY
@ -5333,3 +5333,5 @@ Video Disk Recorder Revision History
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- The list of tracks given in cStatus::SetAudioTrack() is now NULL terminated,
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so that plugins can actually use all the strings in the list, not just the
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one pointed to by Index (thanks to Alexander Rieger).
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- Fixed handling kLeft in the calls to cStatus::MsgOsdTextItem() (thanks to
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Alexander Rieger).
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8
menu.c
8
menu.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: menu.c 1.458 2007/08/12 10:35:16 kls Exp $
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* $Id: menu.c 1.459 2007/08/12 10:44:35 kls Exp $
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*/
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#include "menu.h"
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@ -630,7 +630,7 @@ eOSState cMenuText::ProcessKey(eKeys Key)
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case kRight|k_Repeat:
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case kRight:
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DisplayMenu()->Scroll(NORMALKEY(Key) == kUp || NORMALKEY(Key) == kLeft, NORMALKEY(Key) == kLeft || NORMALKEY(Key) == kRight);
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cStatus::MsgOsdTextItem(NULL, NORMALKEY(Key) == kUp);
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cStatus::MsgOsdTextItem(NULL, NORMALKEY(Key) == kUp || NORMALKEY(Key) == kLeft);
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return osContinue;
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default: break;
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}
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@ -980,7 +980,7 @@ eOSState cMenuEvent::ProcessKey(eKeys Key)
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case kRight|k_Repeat:
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case kRight:
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DisplayMenu()->Scroll(NORMALKEY(Key) == kUp || NORMALKEY(Key) == kLeft, NORMALKEY(Key) == kLeft || NORMALKEY(Key) == kRight);
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cStatus::MsgOsdTextItem(NULL, NORMALKEY(Key) == kUp);
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cStatus::MsgOsdTextItem(NULL, NORMALKEY(Key) == kUp || NORMALKEY(Key) == kLeft);
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return osContinue;
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default: break;
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}
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@ -1809,7 +1809,7 @@ eOSState cMenuRecording::ProcessKey(eKeys Key)
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case kRight|k_Repeat:
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case kRight:
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DisplayMenu()->Scroll(NORMALKEY(Key) == kUp || NORMALKEY(Key) == kLeft, NORMALKEY(Key) == kLeft || NORMALKEY(Key) == kRight);
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cStatus::MsgOsdTextItem(NULL, NORMALKEY(Key) == kUp);
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cStatus::MsgOsdTextItem(NULL, NORMALKEY(Key) == kUp || NORMALKEY(Key) == kLeft);
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return osContinue;
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default: break;
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}
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