Implemented the "Info" key

This commit is contained in:
Klaus Schmidinger
2006-01-06 12:53:28 +01:00
parent c0f1fc817e
commit 700b88bc4d
12 changed files with 117 additions and 39 deletions

View File

@@ -14,18 +14,18 @@ Copyright &copy; 2005 Klaus Schmidinger<br>
<a href="http://www.cadsoft.de/vdr">www.cadsoft.de/vdr</a>
</center>
<p>
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<p>
VDR provides an easy to use plugin interface that allows additional functionality
to be added to the program by implementing a dynamically loadable library file.
@@ -66,10 +66,10 @@ structures and allows it to hook itself into specific areas to perform special a
<li><a href="#The Setup menu">The Setup menu</a>
<li><a href="#Configuration files">Configuration files</a>
<li><a href="#Internationalization">Internationalization</a>
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<li><a href="#Custom services">Custom services</a>
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<li><a href="#SVDRP commands">SVDRP commands</a>
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<li><a href="#Loading plugins into VDR">Loading plugins into VDR</a>
@@ -85,9 +85,7 @@ structures and allows it to hook itself into specific areas to perform special a
<li><a href="#Skins">Skins</a>
<li><a href="#Themes">Themes</a>
<li><a href="#Devices">Devices</a>
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<li><a href="#Audio">Audio</a>
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<li><a href="#Remote Control">Remote Control</a>
</ul>
</ul>
@@ -866,7 +864,7 @@ Texts are first searched for in the <i>Phrases</i> registered for this plugin (i
and then in the global VDR texts. So a plugin can make use of texts defined by the
core VDR code.
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<a name="Custom services"><hr><h2>Custom services</h2>
<center><i><b>What can I do for you?</b></i></center><p>
@@ -937,7 +935,7 @@ any plugin handled the request, or <tt>false</tt> if no plugin handled the reque
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<a name="SVDRP commands"><hr><h2>SVDRP commands</h2>
<center><i><b>Infinite Diversity in Infinite Combinations</b></i></center><p>
@@ -1264,6 +1262,9 @@ public:
cMyControl(void);
virtual ~cMyControl();
virtual void Hide(void);
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virtual cOsdObject *GetInfo(void);
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virtual eOSState ProcessKey(eKeys Key);
};
</pre></td></tr></table><p>
@@ -1292,8 +1293,14 @@ to make the main program loop shut down the player control.
A derived <tt>cControl</tt> <b>must</b> implement the <tt>Hide()</tt> function, in which
it has to hide itself from the OSD, in case it uses it. <tt>Hide()</tt> may be called at
any time, and it may be called even if the <tt>cControl</tt> is not visible at the moment.
The reason for this is that the <tt>Menu</tt> button shall always bring up the main VDR
menu, so any active <tt>cControl</tt> needs to be hidden when that button is pressed.
<p>
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The <tt>GetInfo()</tt> function is called when the user presses the <tt>Info</tt> button,
and shall return a pointer to a <tt>cOsdObject</tt> that contains information
about the currently played programme. The caller takes ownership of the returned
pointer and will delete it when it is no longer used. If no information is available,
<tt>NULL</tt> shall be returned.
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<p>
Finally, to get things going, a plugin that implements a player (and the surrounding
infrastructure like displaying a list of playable stuff etc) simply has to call the
@@ -1515,7 +1522,7 @@ with the full required resolution. Only if this fails shall it use alternate
areas. Drawing areas are always rectangular and may not overlap (but do not need
to be adjacent).
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<p>
Directly accessing the OSD is only allowed from the foreground thread, which
restricts this to a <tt>cOsdObject</tt> returned from the plugin's <tt>MainMenuAction()</tt>
@@ -1840,9 +1847,7 @@ private:
virtual void Action(void);
public:
cMyAudio(void);
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virtual void Play(const uchar *Data, int Length, uchar Id);
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virtual void Mute(bool On);
virtual void Clear(void);
};