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mirror of https://github.com/VDR4Arch/vdr.git synced 2023-10-10 13:36:52 +02:00

Moved calling PluginManager.MainThreadHook() to the end of the main loop

This commit is contained in:
Klaus Schmidinger 2006-04-17 10:30:00 +02:00
parent 8433190d5a
commit 7010c67945

6
vdr.c
View File

@ -22,7 +22,7 @@
*
* The project's page is at http://www.cadsoft.de/vdr
*
* $Id: vdr.c 1.261 2006/04/17 09:23:23 kls Exp $
* $Id: vdr.c 1.262 2006/04/17 10:30:00 kls Exp $
*/
#include <getopt.h>
@ -830,8 +830,6 @@ int main(int argc, char *argv[])
// Queued messages:
if (!Skins.IsOpen())
Skins.ProcessQueuedMessages();
// Main thread hooks of plugins:
PluginManager.MainThreadHook();
// User Input:
cOsdObject *Interact = Menu ? Menu : cControl::Control();
eKeys key = Interface->GetKey((!Interact || !Interact->NeedsFastResponse()) && time(NULL) - LastCamMenu > LASTCAMMENUTIMEOUT);
@ -1168,6 +1166,8 @@ int main(int argc, char *argv[])
PluginManager.Housekeeping();
}
}
// Main thread hooks of plugins:
PluginManager.MainThreadHook();
}
if (Interrupted)
isyslog("caught signal %d", Interrupted);