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mirror of https://github.com/VDR4Arch/vdr.git synced 2023-10-10 13:36:52 +02:00

Added cPlayer::DeviceSetVideoDisplayFormat()

This commit is contained in:
Klaus Schmidinger 2005-05-22 11:09:14 +02:00
parent dc7f2d3624
commit 710f6c37d1
3 changed files with 4 additions and 1 deletions

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@ -1173,6 +1173,7 @@ Marco Schl
for fixing a bug in libsi's SubtitlingDescriptor::getLength() for fixing a bug in libsi's SubtitlingDescriptor::getLength()
for removing scaling coordinates in letterbox mode from cDvbSpu for removing scaling coordinates in letterbox mode from cDvbSpu
for fixing a wrong inheritance in libsi's SubtitlingDescriptor::Subtitling for fixing a wrong inheritance in libsi's SubtitlingDescriptor::Subtitling
for adding cPlayer::DeviceSetVideoDisplayFormat()
Jürgen Schmitz <j.schmitz@web.de> Jürgen Schmitz <j.schmitz@web.de>
for reporting a bug in displaying the current channel when switching via the SVDRP for reporting a bug in displaying the current channel when switching via the SVDRP

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@ -3548,3 +3548,4 @@ Video Disk Recorder Revision History
- Avoiding extra blanks at the end of names of instant recordings. - Avoiding extra blanks at the end of names of instant recordings.
- Removed converting byte order on big endian systems from cDvbOsd::Flush(), - Removed converting byte order on big endian systems from cDvbOsd::Flush(),
which, according to Johannes Stezenbach and Paavo Hartikainen, is wrong. which, according to Johannes Stezenbach and Paavo Hartikainen, is wrong.
- Added cPlayer::DeviceSetVideoDisplayFormat() (thanks to Marco Schlüßler).

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and * See the main source file 'vdr.c' for copyright information and
* how to reach the author. * how to reach the author.
* *
* $Id: player.h 1.16 2005/02/12 14:45:29 kls Exp $ * $Id: player.h 1.17 2005/05/22 11:07:42 kls Exp $
*/ */
#ifndef __PLAYER_H #ifndef __PLAYER_H
@ -29,6 +29,7 @@ protected:
void DevicePlay(void) { if (device) device->Play(); } void DevicePlay(void) { if (device) device->Play(); }
void DeviceFreeze(void) { if (device) device->Freeze(); } void DeviceFreeze(void) { if (device) device->Freeze(); }
void DeviceMute(void) { if (device) device->Mute(); } void DeviceMute(void) { if (device) device->Mute(); }
void DeviceSetVideoDisplayFormat(eVideoDisplayFormat VideoDisplayFormat) { if (device) device->SetVideoDisplayFormat(VideoDisplayFormat); }
void DeviceStillPicture(const uchar *Data, int Length) { if (device) device->StillPicture(Data, Length); } void DeviceStillPicture(const uchar *Data, int Length) { if (device) device->StillPicture(Data, Length); }
void Detach(void); void Detach(void);
virtual void Activate(bool On) {} virtual void Activate(bool On) {}