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mirror of https://github.com/VDR4Arch/vdr.git synced 2023-10-10 13:36:52 +02:00

Changed a variable name

This commit is contained in:
Klaus Schmidinger 2005-01-07 15:44:32 +01:00
parent bbe24e4e62
commit 7326f697b6
2 changed files with 5 additions and 5 deletions

View File

@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and * See the main source file 'vdr.c' for copyright information and
* how to reach the author. * how to reach the author.
* *
* $Id: transfer.c 1.21 2005/01/06 16:23:11 kls Exp $ * $Id: transfer.c 1.22 2005/01/07 15:44:30 kls Exp $
*/ */
#include "transfer.h" #include "transfer.h"
@ -20,7 +20,7 @@ cTransfer::cTransfer(int VPid, int APid1, int APid2, int DPid1, int DPid2)
{ {
ringBuffer = new cRingBufferLinear(TRANSFERBUFSIZE, TS_SIZE * 2, true, "Transfer"); ringBuffer = new cRingBufferLinear(TRANSFERBUFSIZE, TS_SIZE * 2, true, "Transfer");
remux = new cRemux(VPid, APid1, APid2, DPid1, DPid2); remux = new cRemux(VPid, APid1, APid2, DPid1, DPid2);
hasDolby = VPid != 0 && DPid1 != 0; needsBufferReserve = VPid != 0 && DPid1 != 0;
active = false; active = false;
} }
@ -67,7 +67,7 @@ void cTransfer::Action(void)
active = true; active = true;
while (active) { while (active) {
#ifdef FW_NEEDS_BUFFER_RESERVE_FOR_AC3 #ifdef FW_NEEDS_BUFFER_RESERVE_FOR_AC3
if (hasDolby) { if (needsBufferReserve) {
if (IsAttached() && !Cleared) { if (IsAttached() && !Cleared) {
PlayPes(NULL, 0); PlayPes(NULL, 0);
Cleared = true; Cleared = true;

View File

@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and * See the main source file 'vdr.c' for copyright information and
* how to reach the author. * how to reach the author.
* *
* $Id: transfer.h 1.7 2005/01/06 16:23:00 kls Exp $ * $Id: transfer.h 1.8 2005/01/07 15:44:32 kls Exp $
*/ */
#ifndef __TRANSFER_H #ifndef __TRANSFER_H
@ -20,7 +20,7 @@ class cTransfer : public cReceiver, public cPlayer, public cThread {
private: private:
cRingBufferLinear *ringBuffer; cRingBufferLinear *ringBuffer;
cRemux *remux; cRemux *remux;
bool hasDolby; bool needsBufferReserve;
bool active; bool active;
protected: protected:
virtual void Activate(bool On); virtual void Activate(bool On);