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Version 1.7.6
- cDevice::PlayTs() now syncs on the TS packet sync bytes. - Made MAXFRAMESIZE a multiple of TS_SIZE to avoid breaking up TS packets. - No longer resetting the patPmtParser in cDevice::PlayTs(), because this caused the selected audio and subtitle tracks to fall back to the default. - The SVDRP command PUTE now supports reading the EPG data from a given file (thanks to Helmut Auer). - Added cThread::SetIOPriority() and using it in cRemoveDeletedRecordingsThread (thanks to Rolf Ahrenberg). - Fixed the MEGABYTE() macro to make it correctly handle parameters resulting in values larger than 2GB. - Added cDevice::NumProvidedSystems() to PLUGINS.html (was missing since it had been implemented). - Fixed distortions when switching to the next file during replay. - Fixed detecting the frame rate for streams with PTS distances of 1800, which apparently split one frame over two payload units. - Added missing 'const' to cRecording::FramesPerSecond() (thanks to Joachim Wilke). - Any TS packets in the first "frame" after a cut in an edited recording that don't belong to a payload unit that started in that frame now get their TEI flag set, so that a decoder will ignore them together with any PES data collected for that PID so far (thanks to Oliver Endriss for reporting chirping sound disturbences at editing points in TS recordings). - cDvbPlayer::Empty() subtracts 1 from readIndex, because Action() will first increment it. - Only storing non-zero Pts values in ptsIndex. - Added a note to the INSTALL file about using subdirectories to split a large disk into separate areas for VDR's video data and other stuff (suggested by Udo Richter).
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@@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: recording.c 2.9 2009/01/30 16:27:19 kls Exp $
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* $Id: recording.c 2.12 2009/04/13 13:50:39 kls Exp $
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*/
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#include "recording.h"
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@@ -85,6 +85,7 @@ cRemoveDeletedRecordingsThread::cRemoveDeletedRecordingsThread(void)
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void cRemoveDeletedRecordingsThread::Action(void)
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{
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SetPriority(19);
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SetIOPriority(7);
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// Make sure only one instance of VDR does this:
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cLockFile LockFile(VideoDirectory);
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if (LockFile.Lock()) {
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