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Added description of raw OSD access for plugins
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HISTORY
2
HISTORY
@ -1360,7 +1360,7 @@ Video Disk Recorder Revision History
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+ The '-a' option (for Dolby Digital audio) doesn't work yet.
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+ Switching between different language tracks doesn't work yet.
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2002-07-14: Version 1.1.5
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2002-07-21: Version 1.1.5
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- Added direct access to the index data of cPalette (needed for displaying SPUs,
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thanks to Andreas Schultz).
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70
PLUGINS.html
70
PLUGINS.html
@ -12,7 +12,7 @@ This interface allows programmers to develop additional functionality for VDR co
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separate from the core VDR source, without the need of patching the original
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VDR code (and all the problems of correlating various patches).
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<p>
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<!--X1.1.3--><table width=100%><tr><td bgcolor=#AA0000> </td><td width=100%>
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<!--X1.1.3--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%>
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This document is divided into two parts, the first one describing the
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<a href="#Part I - The Outside Interface"><i>outside</i> interface</a>
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of the plugin system, and the second one describing the
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@ -23,18 +23,18 @@ The <i>inside</i> interface provides the plugin code access to VDR's internal da
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structures and allows it to hook itself into specific areas to perform special actions.
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<!--X1.1.3--></td></tr></table>
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<p>
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<!--X1.1.1--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%>
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Important modifications introduced in version 1.1.1 are marked like this.
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<!--X1.1.1--></td></tr></table>
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<!--X1.1.2--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%>
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<!--X1.1.2--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%>
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Important modifications introduced in version 1.1.2 are marked like this.
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<!--X1.1.2--></td></tr></table>
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<!--X1.1.3--><table width=100%><tr><td bgcolor=#AA0000> </td><td width=100%>
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<!--X1.1.3--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%>
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Important modifications introduced in version 1.1.3 are marked like this.
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<!--X1.1.3--></td></tr></table>
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<!--X1.1.4--><table width=100%><tr><td bgcolor=#FF0000> </td><td width=100%>
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<!--X1.1.4--><table width=100%><tr><td bgcolor=#AA0000> </td><td width=100%>
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Important modifications introduced in version 1.1.4 are marked like this.
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<!--X1.1.4--></td></tr></table>
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<!--X1.1.5--><table width=100%><tr><td bgcolor=#FF0000> </td><td width=100%>
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Important modifications introduced in version 1.1.5 are marked like this.
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<!--X1.1.5--></td></tr></table>
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<a name="Part I - The Outside Interface"><hr><center><h1>Part I - The Outside Interface</h1></center>
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@ -131,7 +131,7 @@ from the web, it will typically have a name like
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<p>
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and will unpack into a directory named
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<p>
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<!--X1.1.2--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%>
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<!--X1.1.2--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%>
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<tt>hello-0.0.1</tt>
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<!--X1.1.2--></td></tr></table>
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<p>
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@ -139,7 +139,7 @@ To use the <tt>plugins</tt> and <tt>plugins-clean</tt> targets from the VDR <tt>
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you need to unpack such an archive into the <tt>VDR/PLUGINS/src</tt> directory and
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create a symbolic link with the basic plugin name, as in
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<!--X1.1.2--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%>
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<!--X1.1.2--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%>
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<p><table><tr><td bgcolor=#F0F0F0><pre><br>
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ln -s hello-0.0.1 hello
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</pre></td></tr></table><p>
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@ -205,7 +205,6 @@ its memory. You don't need to worry about the details behind all this.
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If your plugin requires additional source files, simply add them to your plugin's
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source directory and adjust the <tt>Makefile</tt> accordingly.
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<p>
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<!--X1.1.1--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%>
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Header files usually contain preprocessor statements that prevent the same
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file (or rather its contents, to be precise) from being included more than once, like
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@ -237,7 +236,6 @@ The 'hello' example that comes with VDR makes use of <a href="#Internationalizat
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and implements a file named <tt>i18n.h</tt>. To make sure it won't clash with VDR's
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<tt>i18n.h</tt> it uses the macro <tt>_I18N__H</tt> (one underline at the beginning
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and two replacing the dot).
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<!--X1.1.1--></td></tr></table>
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<hr><h2>Construction and Destruction</h2>
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@ -424,7 +422,7 @@ If a plugin implements a function that runs in the background (presumably in a
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thread of its own), or wants to make use of <a href="#Internationalization">internationalization</a>,
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it needs to implement the function
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<!--X1.1.2--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%>
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<!--X1.1.2--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%>
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<p><table><tr><td bgcolor=#F0F0F0><pre><br>
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virtual bool Start(void);
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</pre></td></tr></table><p>
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@ -436,7 +434,7 @@ its task. This may, for instance, be a thread that collects data from the DVB
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stream, which is later presented to the user via a function that is available
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from the main menu.
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<p>
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<!--X1.1.2--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%>
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<!--X1.1.2--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%>
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A return value of <i>false</i> indicates that something has gone wrong and the
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plugin will not be able to perform its task. In that case, the plugin should
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write a proper error message to the log file. The first plugin that returns
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@ -500,7 +498,7 @@ interaction is possible. If a specific action takes longer than a few seconds,
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the plugin should launch a separate thread to do this.
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</b>
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<!--X1.1.2--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%>
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<!--X1.1.2--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%>
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<hr><h2>Housekeeping</h2>
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<center><i><b>Chores, chores...</b></i></center><p>
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@ -547,7 +545,6 @@ previously stored in the global setup data (see below). It shall return
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<i>true</i> if the parameter was parsed correctly, <i>false</i> in case of
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an error. If <i>false</i> is returned, an error message will be written to
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the log file (and program execution will continue).
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<!--X1.1.1--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%>
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A possible implementation of <tt>SetupParse()</tt> could look like this:
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<p><table><tr><td bgcolor=#F0F0F0><pre><br>
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@ -563,7 +560,6 @@ bool cPluginHello::SetupParse(const char *Name, const char *Value)
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It is important to make sure that the parameter names are exactly the same as
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used in the <a href="#The Setup menu"><i>Setup</i> menu</a>'s <tt>Store()</tt> function.
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<!--X1.1.1--></td></tr></table>
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<p>
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The plugin's setup parameters are stored in the same file as VDR's parameters.
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In order to allow each plugin (and VDR itself) to have its own set of parameters,
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@ -602,7 +598,6 @@ needs setup parameters that are not directly user adjustable. It can use
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<tt>SetupStore()</tt> and <tt>SetupParse()</tt> without presenting these
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parameters to the user.
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<!--X1.1.1--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%>
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<a name="The Setup menu"><hr><h2>The Setup menu</h2>
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<center><i><b>Have it your way!</b></i></center><p>
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@ -660,9 +655,8 @@ You can first assign the temporary values to the global variables and then do th
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<tt>SetupStore()</tt> calls, or you can define a class or struct that contains all
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your setup parameters and use that one to copy all parameters with one single statement
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(like VDR does with its cSetup class).
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<!--X1.1.1--></td></tr></table>
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<!--X1.1.2--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%>
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<!--X1.1.2--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%>
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<hr><h2>Configuration files</h2>
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<center><i><b>I want my own stuff!</b></i></center><p>
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@ -832,7 +826,7 @@ and display their help and/or version information in addition to its own output.
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If you want to make your plugin available to other VDR users, you'll need to
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make a package that can be easily distributed.
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<!--X1.1.3--><table width=100%><tr><td bgcolor=#AA0000> </td><td width=100%>
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<!--X1.1.3--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%>
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The <tt>Makefile</tt> that has been created by the call to
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<a href="#Initializing a new plugin directory"><tt>newplugin</tt></a>
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provides the target <tt>dist</tt>, which does this for you.
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@ -854,7 +848,7 @@ vdr-hello-0.0.1.tgz
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in your source directory, where <tt>hello</tt> will be replaced with your actual
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plugin's name, and <tt>0.0.1</tt> will be your plugin's current version number.
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<!--X1.1.3--><table width=100%><tr><td bgcolor=#AA0000> </td><td width=100%>
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<!--X1.1.3--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%>
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<a name="Part II - The Inside Interface"><hr><center><h1>Part II - The Inside Interface</h1></center>
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<hr><h2>Status monitor</h2>
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@ -931,7 +925,7 @@ member functions are available in <tt>cStatus</tt>. You only need to implement
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the functions you actually want to use.
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<!--X1.1.3--></td></tr></table>
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<!--X1.1.4--><table width=100%><tr><td bgcolor=#FF0000> </td><td width=100%>
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<!--X1.1.4--><table width=100%><tr><td bgcolor=#AA0000> </td><td width=100%>
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<hr><h2>Players</h2>
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<center><i><b>Play it again, Sam!</b></i></center><p>
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@ -1082,5 +1076,37 @@ that they already know. If you absolutely want to do things differently, just go
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ahead - it's your show...
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<!--X1.1.4--></td></tr></table>
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<!--X1.1.5--><table width=100%><tr><td bgcolor=#FF0000> </td><td width=100%>
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<hr><h2>The On Screen Display</h2>
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<center><i><b>Express yourself</b></i></center><p>
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Most of the time a plugin should be able to access the OSD through the
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standard mechanisms also used by VDR itself. However, these set up the OSD in
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a manner of textual rows and columns, and automatically set the various
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windows and color depths.
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<p>
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If a plugin needs to have total control over the OSD, it can call the
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static function
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<p><table><tr><td bgcolor=#F0F0F0><pre><br>
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#include <vdr/osd.h>
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cOsdBase *MyOsd = cOsd::OpenRaw(x, y);
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</pre></td></tr></table><p>
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where <tt>x</tt> and <tt>y</tt> are the coordinates of the upper left corner
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of the OSD area on the screen. Such a "raw" OSD doesn't display anything
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yet, so you need to at least call the function
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<p><table><tr><td bgcolor=#F0F0F0><pre><br>
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MyOsd->Create(...);
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</pre></td></tr></table><p>
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to define an actual OSD drawing area (see VDR/osdbase.h for the declarations
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of these functions, and VDR/osd.c to see how VDR opens the OSD and sets up
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its windows and color depths).
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<!--X1.1.5--></td></tr></table>
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</body>
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</html>
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