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Improved sending all frames to devices that can handle them in fast forward trick speeds, including subtitles
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4
HISTORY
4
HISTORY
@ -5465,7 +5465,7 @@ Video Disk Recorder Revision History
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- Fixed a new[]/delete mismatch in cMenuEditStrItem::LeaveEditMode() (thanks to
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Udo Richter).
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- Implemented sending all frames to devices that can handle them in fast forward
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trick speeds (thansk to Timo Eskola).
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trick speeds (thanks to Timo Eskola).
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- Updated the Hungarian language texts (thanks to Thomas Günther).
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- Fixed description of DeviceSetAvailableTrack() and cReceiver(), and added an
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example ~cMyReceiver() in PLUGINS.html (thanks to Marco Schlüßler).
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@ -5597,3 +5597,5 @@ Video Disk Recorder Revision History
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- Ignoring "repeat" and "release" keys in the time search entry mode during replay,
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to avoid inadvertently leaving it in case a key is pressed too long (suggested
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by Andreas Brugger).
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- Improved sending all frames to devices that can handle them in fast forward
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trick speeds, including subtitles (thanks to Timo Eskola).
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10
device.c
10
device.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: device.c 1.150 2008/02/08 13:48:31 kls Exp $
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* $Id: device.c 1.151 2008/02/09 15:09:04 kls Exp $
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*/
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#include "device.h"
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@ -1231,7 +1231,7 @@ int cDevice::PlayPesPacket(const uchar *Data, int Length, bool VideoOnly)
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break;
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case 0xC0 ... 0xDF: // audio
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SetAvailableTrack(ttAudio, c - 0xC0, c);
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if (!VideoOnly && c == availableTracks[currentAudioTrack].id) {
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if ((!VideoOnly || HasIBPTrickSpeed()) && c == availableTracks[currentAudioTrack].id) {
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w = PlayAudio(Start, d, c);
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if (FirstLoop)
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Audios.PlayAudio(Data, Length, c);
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@ -1261,13 +1261,13 @@ pre_1_3_19_PrivateStreamDeteced:
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case 0x20: // SPU
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case 0x30: // SPU
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SetAvailableTrack(ttSubtitle, SubStreamIndex, SubStreamId);
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if (!VideoOnly && currentSubtitleTrack != ttNone && SubStreamId == availableTracks[currentSubtitleTrack].id)
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if ((!VideoOnly || HasIBPTrickSpeed()) && currentSubtitleTrack != ttNone && SubStreamId == availableTracks[currentSubtitleTrack].id)
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w = PlaySubtitle(Start, d);
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break;
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case 0x80: // AC3 & DTS
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if (Setup.UseDolbyDigital) {
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SetAvailableTrack(ttDolby, SubStreamIndex, SubStreamId);
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if (!VideoOnly && SubStreamId == availableTracks[currentAudioTrack].id) {
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if ((!VideoOnly || HasIBPTrickSpeed()) && SubStreamId == availableTracks[currentAudioTrack].id) {
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w = PlayAudio(Start, d, SubStreamId);
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if (FirstLoop)
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Audios.PlayAudio(Data, Length, SubStreamId);
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@ -1276,7 +1276,7 @@ pre_1_3_19_PrivateStreamDeteced:
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break;
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case 0xA0: // LPCM
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SetAvailableTrack(ttAudio, SubStreamIndex, SubStreamId);
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if (!VideoOnly && SubStreamId == availableTracks[currentAudioTrack].id) {
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if ((!VideoOnly || HasIBPTrickSpeed()) && SubStreamId == availableTracks[currentAudioTrack].id) {
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w = PlayAudio(Start, d, SubStreamId);
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if (FirstLoop)
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Audios.PlayAudio(Data, Length, SubStreamId);
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11
dvbplayer.c
11
dvbplayer.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: dvbplayer.c 1.47 2007/10/13 12:20:58 kls Exp $
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* $Id: dvbplayer.c 1.48 2008/02/09 15:10:54 kls Exp $
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*/
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#include "dvbplayer.h"
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@ -537,8 +537,10 @@ void cDvbPlayer::Pause(void)
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Play();
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else {
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LOCK_THREAD;
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if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))
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if (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) {
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if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward))
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Empty();
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}
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DeviceFreeze();
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playMode = pmPause;
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}
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@ -548,8 +550,10 @@ void cDvbPlayer::Play(void)
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{
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if (playMode != pmPlay) {
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LOCK_THREAD;
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if (playMode == pmStill || playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))
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if (playMode == pmStill || playMode == pmFast || (playMode == pmSlow && playDir == pdBackward)) {
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if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward))
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Empty();
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}
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DevicePlay();
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playMode = pmPlay;
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playDir = pdForward;
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@ -572,6 +576,7 @@ void cDvbPlayer::Forward(void)
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// run into pmPlay
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case pmPlay: {
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LOCK_THREAD;
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if (!(DeviceHasIBPTrickSpeed() && playDir == pdForward))
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Empty();
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DeviceMute();
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playMode = pmFast;
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