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The "Setup/OSD/Language" menu now only shows those languages that actually have a locale (suggested by Anssi Hannula)
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13
i18n.c
13
i18n.c
@@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: i18n.c 1.310 2007/08/17 12:31:17 kls Exp $
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* $Id: i18n.c 1.311 2007/08/18 09:08:45 kls Exp $
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*
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*
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*/
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@@ -67,6 +67,7 @@ static cStringList LanguageLocales;
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static cStringList LanguageNames;
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static cStringList LanguageCodes;
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static int NumLocales = 1;
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static int CurrentLanguage = 0;
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static bool ContainsCode(const char *Codes, const char *Code)
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@@ -105,6 +106,7 @@ void I18nInitialize(void)
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for (int i = 0; i < Locales.Size(); i++) {
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if (i < I18N_MAX_LANGUAGES - 1) {
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if (setlocale(LC_MESSAGES, Locales[i])) {
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NumLocales++;
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if (strstr(OldLocale, Locales[i]) == OldLocale)
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MatchFull = LanguageLocales.Size();
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else if (strncmp(OldLocale, Locales[i], 2) == 0)
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@@ -121,8 +123,10 @@ void I18nInitialize(void)
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LanguageCodes.Append(strdup(Code));
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}
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}
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else
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else {
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esyslog("ERROR: too many locales - increase I18N_MAX_LANGUAGES!");
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break;
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}
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}
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CurrentLanguage = MatchFull ? MatchFull : MatchPartial;
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setlocale(LC_MESSAGES, CurrentLanguage ? LanguageLocales[CurrentLanguage] : OldLocale);
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@@ -177,6 +181,11 @@ void I18nSetLanguage(int Language)
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}
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}
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int I18nNumLanguagesWithLocale(void)
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{
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return NumLocales;
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}
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const cStringList *I18nLanguages(void)
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{
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return &LanguageNames;
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