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Fixed replaying recordings of radio channels with many audio tracks
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8409c68e44
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8186544e10
@ -1058,6 +1058,7 @@ Reinhard Nissl <rnissl@gmx.de>
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for fixing handling TS packets in cTS2PES
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for fixing handling TS packets in cTS2PES
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for adding a mutex to synchronize cDevice::PlayPesPacket() and SetCurrentAudioTrack()
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for adding a mutex to synchronize cDevice::PlayPesPacket() and SetCurrentAudioTrack()
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for a suggestion that lead to implementing cDevice::Transferring()
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for a suggestion that lead to implementing cDevice::Transferring()
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for fixing replaying recordings of radio channels with many audio tracks
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Richard Robson <richard_robson@beeb.net>
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Richard Robson <richard_robson@beeb.net>
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for reporting freezing replay if a timer starts while in Transfer Mode from the
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for reporting freezing replay if a timer starts while in Transfer Mode from the
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2
HISTORY
2
HISTORY
@ -4355,3 +4355,5 @@ Video Disk Recorder Revision History
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information than the EPG's component data, the code from the channel is taken.
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information than the EPG's component data, the code from the channel is taken.
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- Fixed handling DPID when deciding whether to switch to 'Transfer Mode' (thanks
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- Fixed handling DPID when deciding whether to switch to 'Transfer Mode' (thanks
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to Marco Schlüßler).
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to Marco Schlüßler).
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- Fixed replaying recordings of radio channels with many audio tracks (thanks to
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Reinhard Nissl).
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25
dvbplayer.c
25
dvbplayer.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: dvbplayer.c 1.42 2006/01/08 11:39:41 kls Exp $
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* $Id: dvbplayer.c 1.43 2006/02/19 14:20:15 kls Exp $
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*/
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*/
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#include "dvbplayer.h"
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#include "dvbplayer.h"
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@ -80,6 +80,8 @@ private:
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int length;
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int length;
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bool hasData;
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bool hasData;
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cCondWait newSet;
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cCondWait newSet;
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cCondVar newDataCond;
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cMutex newDataMutex;
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protected:
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protected:
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void Action(void);
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void Action(void);
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public:
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public:
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@ -88,6 +90,7 @@ public:
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void Clear(void);
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void Clear(void);
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int Read(cUnbufferedFile *File, uchar *Buffer, int Length);
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int Read(cUnbufferedFile *File, uchar *Buffer, int Length);
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bool Reading(void) { return buffer; }
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bool Reading(void) { return buffer; }
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bool WaitForDataMs(int msToWait);
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};
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};
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cNonBlockingFileReader::cNonBlockingFileReader(void)
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cNonBlockingFileReader::cNonBlockingFileReader(void)
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@ -150,8 +153,11 @@ void cNonBlockingFileReader::Action(void)
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int r = f->Read(buffer + length, wanted - length);
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int r = f->Read(buffer + length, wanted - length);
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if (r >= 0) {
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if (r >= 0) {
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length += r;
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length += r;
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if (!r || length == wanted) // r == 0 means EOF
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if (!r || length == wanted) { // r == 0 means EOF
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cMutexLock NewDataLock(&newDataMutex);
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hasData = true;
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hasData = true;
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newDataCond.Broadcast();
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}
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}
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}
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else if (r < 0 && FATALERRNO) {
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else if (r < 0 && FATALERRNO) {
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LOG_ERROR;
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LOG_ERROR;
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@ -164,6 +170,14 @@ void cNonBlockingFileReader::Action(void)
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}
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}
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}
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}
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bool cNonBlockingFileReader::WaitForDataMs(int msToWait)
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{
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cMutexLock NewDataLock(&newDataMutex);
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if (hasData)
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return true;
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return newDataCond.TimedWait(newDataMutex, msToWait);
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}
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// --- cDvbPlayer ------------------------------------------------------------
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// --- cDvbPlayer ------------------------------------------------------------
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#define PLAYERBUFSIZE MEGABYTE(1)
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#define PLAYERBUFSIZE MEGABYTE(1)
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@ -362,9 +376,13 @@ void cDvbPlayer::Action(void)
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nonBlockingFileReader = new cNonBlockingFileReader;
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nonBlockingFileReader = new cNonBlockingFileReader;
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int Length = 0;
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int Length = 0;
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bool Sleep = false;
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bool Sleep = false;
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bool WaitingForData = false;
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while (Running() && (NextFile() || readIndex >= 0 || ringBuffer->Available() || !DeviceFlush(100))) {
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while (Running() && (NextFile() || readIndex >= 0 || ringBuffer->Available() || !DeviceFlush(100))) {
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if (Sleep) {
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if (Sleep) {
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if (WaitingForData)
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nonBlockingFileReader->WaitForDataMs(3); // this keeps the CPU load low, but reacts immediately on new data
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else
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cCondWait::SleepMs(3); // this keeps the CPU load low
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cCondWait::SleepMs(3); // this keeps the CPU load low
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Sleep = false;
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Sleep = false;
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}
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}
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@ -423,11 +441,14 @@ void cDvbPlayer::Action(void)
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}
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}
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int r = nonBlockingFileReader->Read(replayFile, b, Length);
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int r = nonBlockingFileReader->Read(replayFile, b, Length);
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if (r > 0) {
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if (r > 0) {
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WaitingForData = false;
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readFrame = new cFrame(b, -r, ftUnknown, readIndex); // hands over b to the ringBuffer
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readFrame = new cFrame(b, -r, ftUnknown, readIndex); // hands over b to the ringBuffer
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b = NULL;
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b = NULL;
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}
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}
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else if (r == 0)
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else if (r == 0)
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eof = true;
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eof = true;
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else if (r < 0 && errno == EAGAIN)
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WaitingForData = true;
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else if (r < 0 && FATALERRNO) {
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else if (r < 0 && FATALERRNO) {
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LOG_ERROR;
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LOG_ERROR;
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break;
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break;
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