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Made the position of the channel display configurable
This commit is contained in:
7
menu.c
7
menu.c
@@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: menu.c 1.81 2001/07/27 10:26:22 kls Exp $
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* $Id: menu.c 1.82 2001/07/27 10:54:21 kls Exp $
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*/
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#include "menu.h"
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@@ -1626,6 +1626,7 @@ void cMenuSetup::Set(void)
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Add(new cMenuEditIntItem( tr("DefaultPriority"), &data.DefaultPriority, 0, MAXPRIORITY));
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Add(new cMenuEditIntItem( tr("DefaultLifetime"), &data.DefaultLifetime, 0, MAXLIFETIME));
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Add(new cMenuEditBoolItem(tr("VideoFormat"), &data.VideoFormat, "4:3", "16:9"));
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Add(new cMenuEditBoolItem(tr("ChannelInfoPos"), &data.ChannelInfoPos, tr("bottom"), tr("top")));
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}
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eOSState cMenuSetup::ProcessKey(eKeys Key)
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@@ -1802,7 +1803,7 @@ cDisplayChannel::cDisplayChannel(int Number, bool Switched, bool Group)
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lines = 0;
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oldNumber = number = 0;
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cChannel *channel = Group ? Channels.Get(Number) : Channels.GetByNumber(Number);
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Interface->Open(MenuColumns, -5);
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Interface->Open(MenuColumns, Setup.ChannelInfoPos ? 5 : -5);
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if (channel) {
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DisplayChannel(channel);
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DisplayInfo();
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@@ -1816,7 +1817,7 @@ cDisplayChannel::cDisplayChannel(eKeys FirstKey)
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oldNumber = cDvbApi::CurrentChannel();
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number = 0;
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lastTime = time_ms();
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Interface->Open(MenuColumns, -5);
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Interface->Open(MenuColumns, Setup.ChannelInfoPos ? 5 : -5);
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ProcessKey(FirstKey);
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}
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