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cBitmap::DrawBitmap() now also resets the palette if the entire bitmap area is covered
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@ -708,6 +708,8 @@ Sascha Volkenandt <sascha@akv-soft.de>
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for reporting a crash when switching the skin and having selected a non-default
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for reporting a crash when switching the skin and having selected a non-default
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theme that is not available for the newly selected skin
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theme that is not available for the newly selected skin
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for suggesting to map the color name "None" to #00000000 when processing XPM data
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for suggesting to map the color name "None" to #00000000 when processing XPM data
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for suggesting to also reset the palette in cBitmap::DrawBitmap() if the entire
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bitmap area is covered
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Malcolm Caldwell <malcolm.caldwell@ntu.edu.au>
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Malcolm Caldwell <malcolm.caldwell@ntu.edu.au>
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for modifying LOF handling to allow for C-band reception
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for modifying LOF handling to allow for C-band reception
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2
HISTORY
2
HISTORY
@ -2846,3 +2846,5 @@ Video Disk Recorder Revision History
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in order to prevent a "hangup" in case, e.g., the LIRC driver is not loaded (thanks
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in order to prevent a "hangup" in case, e.g., the LIRC driver is not loaded (thanks
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to Helmut Auer).
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to Helmut Auer).
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- Updated 'channels.conf.terr' for Hannover (thanks to Peter Waechtler).
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- Updated 'channels.conf.terr' for Hannover (thanks to Peter Waechtler).
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- cBitmap::DrawBitmap() now also resets the palette if the entire bitmap area is
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covered (suggested by Sascha Volkenandt).
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19
osd.c
19
osd.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: osd.c 1.47 2004/05/22 13:47:39 kls Exp $
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* $Id: osd.c 1.48 2004/05/28 15:33:22 kls Exp $
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*/
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*/
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#include "osd.h"
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#include "osd.h"
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@ -149,6 +149,15 @@ bool cBitmap::Contains(int x, int y) const
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return 0 <= x && x < width && 0 <= y && y < height;
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return 0 <= x && x < width && 0 <= y && y < height;
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}
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}
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bool cBitmap::Covers(int x1, int y1, int x2, int y2) const
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{
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x1 -= x0;
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y1 -= y0;
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x2 -= x0;
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y2 -= y0;
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return x1 <= 0 && y1 <= 0 && x2 >= width - 1 && y2 >= height - 1;
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}
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bool cBitmap::Intersects(int x1, int y1, int x2, int y2) const
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bool cBitmap::Intersects(int x1, int y1, int x2, int y2) const
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{
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{
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x1 -= x0;
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x1 -= x0;
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@ -321,11 +330,11 @@ void cBitmap::DrawPixel(int x, int y, tColor Color)
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void cBitmap::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg)
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void cBitmap::DrawBitmap(int x, int y, const cBitmap &Bitmap, tColor ColorFg, tColor ColorBg)
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{
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{
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if (bitmap && Bitmap.bitmap && Intersects(x, y, x + Bitmap.Width() - 1, y + Bitmap.Height() - 1)) {
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if (bitmap && Bitmap.bitmap && Intersects(x, y, x + Bitmap.Width() - 1, y + Bitmap.Height() - 1)) {
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if (Covers(x, y, x + Bitmap.Width() - 1, y + Bitmap.Height() - 1))
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Reset();
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x -= x0;
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x -= x0;
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y -= y0;
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y -= y0;
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tIndexes Indexes;
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tIndexes Indexes;
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if (ColorFg || ColorBg) {
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}
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Take(Bitmap, &Indexes, ColorFg, ColorBg);
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Take(Bitmap, &Indexes, ColorFg, ColorBg);
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for (int ix = 0; ix < Bitmap.width; ix++) {
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for (int ix = 0; ix < Bitmap.width; ix++) {
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for (int iy = 0; iy < Bitmap.height; iy++)
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for (int iy = 0; iy < Bitmap.height; iy++)
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@ -401,6 +410,8 @@ void cBitmap::DrawText(int x, int y, const char *s, tColor ColorFg, tColor Color
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void cBitmap::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
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void cBitmap::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
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{
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{
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if (bitmap && Intersects(x1, y1, x2, y2)) {
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if (bitmap && Intersects(x1, y1, x2, y2)) {
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if (Covers(x1, y1, x2, y2))
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Reset();
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x1 -= x0;
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x1 -= x0;
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y1 -= y0;
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y1 -= y0;
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x2 -= x0;
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x2 -= x0;
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@ -409,8 +420,6 @@ void cBitmap::DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
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y1 = max(y1, 0);
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y1 = max(y1, 0);
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x2 = min(x2, width - 1);
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x2 = min(x2, width - 1);
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y2 = min(y2, height - 1);
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y2 = min(y2, height - 1);
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if (x1 == 0 && y1 == 0 && x2 == width - 1 && y2 == height - 1)
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Reset();
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tIndex c = Index(Color);
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tIndex c = Index(Color);
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for (int y = y1; y <= y2; y++)
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for (int y = y1; y <= y2; y++)
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for (int x = x1; x <= x2; x++)
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for (int x = x1; x <= x2; x++)
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9
osd.h
9
osd.h
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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* how to reach the author.
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*
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*
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* $Id: osd.h 1.41 2004/05/15 14:54:37 kls Exp $
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* $Id: osd.h 1.42 2004/05/28 15:25:58 kls Exp $
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*/
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*/
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#ifndef __OSD_H
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#ifndef __OSD_H
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@ -122,9 +122,12 @@ public:
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///< unchanged.
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///< unchanged.
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bool Contains(int x, int y) const;
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bool Contains(int x, int y) const;
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///< Returns true if this bitmap contains the point (x, y).
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///< Returns true if this bitmap contains the point (x, y).
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bool Covers(int x1, int y1, int x2, int y2) const;
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///< Returns true if the rectangle defined by the given coordinates
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///< completely covers this bitmap.
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bool Intersects(int x1, int y1, int x2, int y2) const;
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bool Intersects(int x1, int y1, int x2, int y2) const;
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///< Returns true if this bitmap intersects with the rectangle
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///< Returns true if the rectangle defined by the given coordinates
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///< defined by the given coordinates.
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///< intersects with this bitmap.
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bool Dirty(int &x1, int &y1, int &x2, int &y2);
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bool Dirty(int &x1, int &y1, int &x2, int &y2);
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///< Tells whether there is a dirty area and returns the bounding
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///< Tells whether there is a dirty area and returns the bounding
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///< rectangle of that area (relative to the bitmaps origin).
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///< rectangle of that area (relative to the bitmaps origin).
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